Player Matchup

Erlang Shen
Erlang Shen
Dazesolar
Erlang Shen
Level 43
God Stats
4W - 4L
1,732 SR
Queue Stats
73W - 73L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
GodlessGamer
Ix Chel
Level 6
God Stats
3W - 2L
1,720 SR
Queue Stats
14W - 17L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rorraaa1112
Morgan Le Fay
Level 8
God Stats
21W - 9L
1,596 SR
Queue Stats
85W - 99L
1,343 Elo+
Solo
Surtr
Surtr
STORMDEVIIL
Surtr
Level 15
God Stats
10W - 13L
1,491 SR
Queue Stats
19W - 26L
1,438 Elo+
Party 2
Team Averages
Level 18
1,635 SR
1,468 Elo+

VS

Team Averages
Level 51
1,504 SR
1,623 Elo+
Persephone
Persephone
AchillesOfStyx
Persephone
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,586 Elo+
Party 3
Medusa
Medusa
Caustic Boi4489
Medusa
Level 28
God Stats
18W - 15L
1,515 SR
Queue Stats
36W - 40L
1,543 Elo+
Party 3
Chaac
Chaac
DelQueNoPica
Chaac
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 12L
1,646 Elo+
Party 1
Aphrodite
Aphrodite
FussioNs 5Ds
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 88L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dazesolar
Erlang Shen
15
0 / 3 / 1
8,237
915
4,615
10,956
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
GodlessGamer
Ix Chel
15
1 / 3 / 0
8,523
947
4,170
7,866
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Rorraaa1112
Morgan Le Fay
15
1 / 4 / 0
8,318
924
6,174
8,099
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,745
861
3,948
8,362
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AchillesOfStyx
Persephone
16
0 / 0 / 7
9,265
1,029
9,887
4,160
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 3
8,684
965
4,214
6,516
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 5
9,620
1,069
9,460
11,611
12,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
FussioNs 5Ds
Aphrodite
16
4 / 0 / 4
9,145
1,016
5,408
7,185
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
AchillesOfStyx
Persephone
0
0
7
3.5
W
3
2
3
2.25
L
Erlang Shen
Dazesolar
Erlang Shen
0
3
1
0.17
W
6
0
5
8.5
W
Aphrodite
FussioNs 5Ds
Aphrodite
4
0
4
6
L
Ix Chel
GodlessGamer
Ix Chel
1
3
0
0.33
L
Morgan Le Fay
Rorraaa1112
Morgan Le Fay
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
28,969
35,283
Taken
29,472
20,605
Mitigated
20,425
8,024
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AchillesOfStyx
Persephone
9,887
126
0
1,164
4,160
1,732
0
1,734
2,320
32,364
1,492
W
4,214
1,754
0
877
6,516
2,704
976
2,811
3,557
0
16,739
L
Erlang Shen
Dazesolar
Erlang Shen
4,615
2,150
0
2,534
10,956
7,082
0
5,354
5,602
0
17,125
W
9,460
1,657
0
4,545
11,611
12,363
16
3,049
8,144
1,180
22,280
W
Aphrodite
FussioNs 5Ds
Aphrodite
5,408
329
4,733
5,666
7,185
3,626
221
2,340
4,671
26,291
0
L
Ix Chel
GodlessGamer
Ix Chel
4,170
263
923
3,131
7,866
3,587
0
3,282
4,584
24,731
710
L
Morgan Le Fay
Rorraaa1112
Morgan Le Fay
6,174
198
0
480
8,099
3,942
0
2,789
5,310
23,953
0
L
3,948
1,109
0
956
8,362
5,994
189
4,416
3,946
453
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
36,714
166
Minions Killed
187
0
Camps Cleared
0
716,169
Distance Traveled
809,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,265
1,029
69
8
0
189,920
0
W
Medusa
8,684
965
30
3
0
209,798
0
L
Erlang Shen
8,237
915
45
5
0
206,737
0
W
Chaac
9,620
1,069
28
3
0
214,485
0
W
Aphrodite
9,145
1,016
60
7
0
195,422
0
L
Ix Chel
8,523
947
61
7
0
191,913
0
L
Morgan Le Fay
8,318
924
44
5
0
175,981
0
L
Surtr
7,745
861
16
2
0
141,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role