Player Matchup

Da Ji
Da Ji
Austrian_Artist0
Da Ji
Level 103
God Stats
4W - 2L
1,534 SR
Queue Stats
51W - 46L
1,479 Elo+
Solo
Ravana
Ravana
LimeSalty
Ravana
Level 61
God Stats
4W - 5L
1,071 SR
Queue Stats
17W - 17L
1,413 Elo+
Solo
Charybdis
Charybdis
ichigo-korosac
Charybdis
Level 49
God Stats
11W - 11L
1,556 SR
Queue Stats
124W - 117L
1,500 Elo+
Solo
Nu Wa
Nu Wa
khaoticangel95
Nu Wa
Level 45
God Stats
21W - 18L
1,490 SR
Queue Stats
63W - 67L
1,362 Elo+
Solo
Bacchus
Bacchus
mts170_
Bacchus
Level 49
God Stats
9W - 6L
1,477 SR
Queue Stats
163W - 175L
1,341 Elo+
Solo
Team Averages
Level 61
1,426 SR
1,419 Elo+

VS

Team Averages
Level 80
1,523 SR
1,424 Elo+
Ix Chel
Ix Chel
ChuzCampoHermoso
Ix Chel
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 346L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Crimson0407
Nu Wa
Level 47
God Stats
14W - 11L
1,220 SR
Queue Stats
180W - 193L
1,372 Elo+
Solo
Artemis
Artemis
TxKonphlict
Artemis
Level 57
God Stats
25W - 23L
1,562 SR
Queue Stats
46W - 63L
1,397 Elo+
Solo
Bastet
Bastet
adrez_09
Bastet
Level 98
God Stats
9W - 2L
1,775 SR
Queue Stats
98W - 95L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
kamikaze2082x2
Kukulkan
Level 88
God Stats
177W - 151L
1,557 SR
Queue Stats
360W - 353L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 0
7,486
624
5,900
8,840
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
LimeSalty
Ravana
13
0 / 1 / 0
7,039
587
1,449
4,217
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
ichigo-korosac
Charybdis
11
2 / 0 / 1
6,701
558
4,046
6,609
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 7
7,176
598
8,392
5,281
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
mts170_
Bacchus
9
0 / 2 / 4
5,921
493
2,807
10,163
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,032
503
3,892
8,514
4,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 6 / 2
5,158
430
3,704
8,436
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
TxKonphlict
Artemis
10
0 / 1 / 1
5,291
441
4,114
4,952
1,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bastet
adrez_09
Bastet
12
5 / 2 / 1
6,489
541
6,869
11,630
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
13
1 / 0 / 0
7,135
595
1,791
2,647
824
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
7
7
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
0
2
3
0.75
L
1
6
2
0.33
W
Ravana
LimeSalty
Ravana
0
1
0
0
L
Artemis
TxKonphlict
Artemis
0
1
1
0.5
L
Bastet
adrez_09
Bastet
5
2
1
2.75
W
Charybdis
ichigo-korosac
Charybdis
2
0
1
2.5
L
Kukulkan
1
0
0
1
W
1
3
7
1.5
W
Bacchus
mts170_
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
20,370
35,110
Taken
36,179
19,911
Mitigated
13,381
8,811
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
1,250
0
690
8,840
3,993
0
1,721
7,119
0
45,653
L
3,892
695
412
3,352
8,514
4,179
0
2,195
6,319
32,236
3,176
L
3,704
1,495
0
440
8,436
2,452
0
4,013
4,423
21,572
615
W
Ravana
LimeSalty
Ravana
1,449
115
0
1,556
4,217
2,993
0
1,862
2,355
0
46,868
L
Artemis
TxKonphlict
Artemis
4,114
1,289
0
205
4,952
1,798
0
1,665
3,287
0
32,467
L
Bastet
adrez_09
Bastet
6,869
2,139
0
4,394
11,630
4,128
0
2,273
9,309
0
45,814
W
Charybdis
ichigo-korosac
Charybdis
4,046
1,736
0
4,259
6,609
2,226
1,512
1,534
5,075
0
54,097
L
Kukulkan
1,791
398
0
398
2,647
824
114
731
1,764
51,874
474
W
8,392
1,720
107
456
5,281
1,703
0
1,518
3,762
52,007
3,080
W
Bacchus
mts170_
Bacchus
2,807
33
0
1,743
10,163
8,996
0
2,514
7,641
12,694
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
30,105
355
Minions Killed
300
0
Camps Cleared
0
1,202,892
Distance Traveled
1,080,340
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,486
624
54
5
0
286,499
0
L
Ix Chel
6,032
503
43
4
0
222,524
0
L
Nu Wa
5,158
430
29
2
0
188,560
0
W
Ravana
7,039
587
99
8
0
245,755
0
L
Artemis
5,291
441
58
5
0
201,973
0
L
Bastet
6,489
541
67
6
0
272,084
2
W
Charybdis
6,701
558
90
8
0
223,180
0
L
Kukulkan
7,135
595
103
9
0
195,199
6
W
Nu Wa
7,176
598
91
8
0
215,035
0
W
Bacchus
5,921
493
21
2
0
232,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role