Player Matchup

Charon
Charon
Allinator21
Charon
Level 27
God Stats
7W - 3L
1,587 SR
Queue Stats
40W - 49L
1,475 Elo+
Party 1
Medusa
Medusa
Ann D1605
Medusa
Level 109
God Stats
13W - 11L
1,570 SR
Queue Stats
58W - 68L
1,450 Elo+
Solo
Nu Wa
Nu Wa
LuchiLooch
Nu Wa
Level 26
God Stats
3W - 2L
1,488 SR
Queue Stats
11W - 17L
1,341 Elo+
Party 2
Pele
Pele
poonjam
Pele
Level 86
God Stats
1W - 3L
1,651 SR
Queue Stats
19W - 28L
1,282 Elo+
Party 2
Ix Chel
Ix Chel
xXBurntToastXx
Ix Chel
Level 108
God Stats
1W - 4L
1,088 SR
Queue Stats
44W - 56L
1,467 Elo+
Party 1
Team Averages
Level 71
1,477 SR
1,403 Elo+

VS

Team Averages
Level 112
1,446 SR
1,453 Elo+
Nut
Nut
 
Nut
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BlueShadow141
Medusa
Level 129
God Stats
6W - 8L
1,475 SR
Queue Stats
82W - 100L
1,483 Elo+
Solo
Hel
Hel
HypnoBoar
Hel
Level 118
God Stats
4W - 5L
1,347 SR
Queue Stats
168W - 173L
1,513 Elo+
Solo
Nox
Nox
MzzTemper84
Nox
Level 159
God Stats
2W - 3L
1,409 SR
Queue Stats
3W - 9L
1,287 Elo+
Party 3
Merlin
Merlin
gabe123-
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 0 / 2
6,599
1,100
3,123
5,910
5,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ann D1605
Medusa
12
2 / 0 / 2
7,190
1,198
6,067
5,808
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
11
0 / 0 / 3
6,341
1,057
4,049
4,056
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
poonjam
Pele
11
0 / 1 / 1
6,305
1,051
1,389
4,086
1,895
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 2
6,453
1,076
2,154
1,537
790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

363

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 1 / 1
6,400
1,067
4,233
5,499
2,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,147
691
0
140
62
11
0 / 1 / 1
6,270
1,045
4,227
5,829
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
6,431
1,072
5,162
2,273
1,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
gabe123-
Merlin
11
0 / 2 / 1
6,427
1,071
6,156
5,711
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
4
Kills
1
1
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
1
0.5
W
Charon
1
0
2
2
W
Medusa
Ann D1605
Medusa
2
0
2
3
L
0
0
0
0
L
0
1
1
0.5
W
Nu Wa
0
0
3
1.5
L
1
0
0
1
L
Merlin
gabe123-
Merlin
0
2
1
0.25
W
Pele
poonjam
Pele
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
19,778
21,397
Taken
19,452
12,746
Mitigated
10,295
6,087
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,233
1,651
0
250
5,499
2,704
0
2,484
3,015
0
21,148
W
Charon
3,123
961
170
108
5,910
5,430
0
3,618
2,292
10,162
657
W
Medusa
Ann D1605
Medusa
6,067
2,483
0
719
5,808
2,742
0
4,156
1,652
0
23,195
L
0
0
0
0
140
62
0
140
0
0
0
L
4,227
88
2,529
2,542
5,829
3,869
0
2,810
3,019
8,753
1,753
W
Nu Wa
4,049
1,226
0
250
4,056
1,889
0
3,105
951
24,478
331
L
5,162
118
0
0
2,273
1,006
0
1,241
1,032
15,631
494
L
Merlin
gabe123-
Merlin
6,156
511
0
0
5,711
2,654
0
2,617
3,094
28,205
568
W
Pele
poonjam
Pele
1,389
234
0
506
4,086
1,895
0
2,773
1,313
0
7,101
W
2,154
321
3,883
451
1,537
790
0
1,018
519
7,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
29,675
135
Minions Killed
136
5
Camps Cleared
3
589,712
Distance Traveled
446,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,400
1,067
50
8
0
106,936
0
W
Charon
6,599
1,100
15
3
0
106,998
0
W
Medusa
7,190
1,198
42
7
2
112,342
0
L
Medusa
4,147
691
0
0
0
0
0
L
Hel
6,270
1,045
12
2
0
131,558
0
W
Nu Wa
6,341
1,057
35
6
2
112,435
0
L
Nox
6,431
1,072
27
5
1
106,537
0
L
Merlin
6,427
1,071
47
8
2
101,886
0
W
Pele
6,305
1,051
19
3
1
124,531
0
W
Ix Chel
6,453
1,076
24
4
0
133,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role