Player Matchup

Ao Kuang
Ao Kuang
DavidPapaya
Ao Kuang
Level 106
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 2
Merlin
Merlin
TejonAhumado
Merlin
Level 42
God Stats
2W - 1L
1,417 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Horus
Horus
jduque
Horus
Level 47
God Stats
3W - 1L
1,504 SR
Queue Stats
8W - 8L
1,394 Elo+
Party 2
Neith
Neith
santymupo
Neith
Level 65
God Stats
10W - 5L
1,690 SR
Queue Stats
23W - 20L
1,411 Elo+
Party 2
Mercury
Mercury
sebasg2310
Mercury
Level 102
God Stats
5W - 4L
1,585 SR
Queue Stats
27W - 25L
1,457 Elo+
Party 2
Team Averages
Level 72
1,577 SR
1,467 Elo+

VS

Team Averages
Level 92
1,602 SR
1,594 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AluSama
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,676 Elo+
Party 1
Nut
Nut
Johnny0224
Nut
Level 103
God Stats
4W - 4L
1,659 SR
Queue Stats
27W - 21L
1,596 Elo+
Solo
Charon
Charon
JuiceMcFlare
Charon
Level 48
God Stats
8W - 3L
1,650 SR
Queue Stats
78W - 57L
1,588 Elo+
Solo
Ravana
Ravana
andrewisvibing87
Ravana
Level 58
God Stats
15W - 13L
1,700 SR
Queue Stats
60W - 52L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DavidPapaya
Ao Kuang
16
5 / 0 / 2
10,044
628
15,176
19,915
16,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
14
0 / 1 / 3
8,158
510
4,222
6,342
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
jduque
Horus
14
1 / 0 / 9
8,898
556
6,865
15,594
15,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
santymupo
Neith
15
5 / 0 / 7
9,131
571
15,744
9,427
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
sebasg2310
Mercury
17
5 / 1 / 1
9,025
564
6,509
15,864
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 0
6,934
433
9,659
16,210
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
AluSama
Nu Wa
13
0 / 2 / 2
7,960
498
6,069
6,367
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,434
465
6,021
10,940
4,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
11
0 / 4 / 0
7,123
445
9,309
16,529
14,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
7,286
455
9,109
13,129
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
2
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
Nu Wa
AluSama
Nu Wa
0
2
2
0.5
W
Ao Kuang
DavidPapaya
Ao Kuang
5
0
2
6
L
0
3
0
0
L
Charon
0
4
0
0
W
Merlin
0
1
3
1.5
L
1
4
0
0.25
W
Horus
jduque
Horus
1
0
9
5.5
W
Neith
santymupo
Neith
5
0
7
8.5
W
Mercury
sebasg2310
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,516
Damage
40,167
67,142
Taken
63,175
46,832
Mitigated
36,665
29,750
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,659
3,344
0
4,772
16,210
6,505
0
5,911
10,299
0
55,774
L
Nu Wa
AluSama
Nu Wa
6,069
1,456
0
817
6,367
2,520
22
2,689
3,678
68,798
0
W
Ao Kuang
DavidPapaya
Ao Kuang
15,176
4,294
0
11,950
19,915
16,777
349
2,400
17,515
71,417
11,277
L
6,021
3,348
0
2,675
10,940
4,833
0
357
10,583
0
73,728
L
Charon
9,309
1,804
0
1,861
16,529
14,481
0
3,346
13,183
30,640
0
W
Merlin
4,222
60
0
1,091
6,342
2,787
0
2,917
3,425
73,399
185
L
9,109
2,022
0
2,978
13,129
8,326
0
6,161
6,968
0
56,543
W
Horus
jduque
Horus
6,865
2,683
1,296
7,394
15,594
15,248
53
5,214
10,380
0
27,722
W
Neith
santymupo
Neith
15,744
5,571
0
4,233
9,427
4,252
348
3,904
5,523
0
91,526
W
Mercury
sebasg2310
Mercury
6,509
3,780
0
3,786
15,864
7,768
0
3,066
12,798
0
92,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
36,737
518
Minions Killed
444
0
Camps Cleared
0
1,702,163
Distance Traveled
1,558,462
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,934
433
100
6
0
355,307
0
L
Nu Wa
7,960
498
109
7
0
295,404
0
W
Ao Kuang
10,044
628
116
7
0
293,806
2
L
Nut
7,434
465
130
8
0
296,277
3
L
Charon
7,123
445
24
2
0
307,483
2
W
Merlin
8,158
510
120
8
0
323,347
2
L
Ravana
7,286
455
81
5
0
303,991
1
W
Horus
8,898
556
39
2
0
359,756
2
W
Neith
9,131
571
117
7
0
313,741
3
W
Mercury
9,025
564
126
8
0
411,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role