Player Matchup

Ares
Ares
BigLabowlksi
Ares
Level 93
God Stats
12W - 8L
1,459 SR
Queue Stats
165W - 158L
1,453 Elo+
Party 1
Izanami
Izanami
IXxRetroxXI
Izanami
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
106W - 109L
1,456 Elo+
Party 1
Zeus
Zeus
LeanerThunder90
Zeus
Level 56
God Stats
137W - 107L
1,563 SR
Queue Stats
274W - 274L
1,464 Elo+
Solo
Team Averages
Level 55
1,507 SR
1,458 Elo+

VS

Team Averages
Level 61
1,522 SR
1,417 Elo+
Medusa
Medusa
Finnman0319
Medusa
Level 27
God Stats
2W - 3L
1,352 SR
Queue Stats
9W - 15L
1,459 Elo+
Party 2
Agni
Agni
Mr921Panda34
Agni
Level 68
God Stats
4W - 7L
1,831 SR
Queue Stats
114W - 120L
1,442 Elo+
Solo
Chaac
Chaac
c4l3b402
Chaac
Level 88
God Stats
3W - 13L
1,383 SR
Queue Stats
16W - 29L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,412
824
4,576
7,786
8,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IXxRetroxXI
Izanami
12
1 / 1 / 5
6,957
773
2,817
5,699
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 2
7,387
821
9,588
2,738
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 4 / 1
7,092
788
4,362
8,652
3,495
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,702
634
3,176
2,692
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
c4l3b402
Chaac
12
1 / 2 / 4
6,920
769
4,309
9,201
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Medusa
3
4
1
0.88
W
Izanami
IXxRetroxXI
Izanami
1
1
5
3.5
W
3
1
2
4
L
1
1
1
1.5
L
Chaac
c4l3b402
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
11,847
16,223
Taken
20,545
11,683
Mitigated
11,814
688
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,576
194
0
0
7,786
8,176
439
1,342
6,137
10,042
16
L
Medusa
4,362
952
0
734
8,652
3,495
0
6,724
1,862
0
20,002
W
Izanami
IXxRetroxXI
Izanami
2,817
1,900
0
688
5,699
2,296
870
1,456
4,111
0
17,459
W
9,588
393
0
0
2,738
1,211
487
460
2,218
40,609
0
L
3,176
227
0
65
2,692
1,015
0
1,513
1,146
12,671
0
L
Chaac
c4l3b402
Chaac
4,309
345
0
2,987
9,201
7,304
0
5,746
3,383
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,756
Gold Earned
19,714
116
Minions Killed
93
0
Camps Cleared
0
493,239
Distance Traveled
429,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,412
824
13
1
0
174,227
0
L
Medusa
7,092
788
36
4
0
146,084
0
W
Izanami
6,957
773
34
4
0
162,539
0
W
Zeus
7,387
821
69
8
0
156,473
0
L
Agni
5,702
634
30
3
0
110,956
0
L
Chaac
6,920
769
27
3
0
172,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role