Player Matchup

Nut
Nut
GODSUPREME-1
Nut
Level 128
God Stats
5W - 6L
1,350 SR
Queue Stats
293W - 317L
1,406 Elo+
Solo
Ah Puch
Ah Puch
ProwessOwnsUFooL
Ah Puch
Level 124
God Stats
10W - 12L
1,113 SR
Queue Stats
105W - 128L
1,488 Elo+
Solo
Nu Wa
Nu Wa
YUNG LV 777
Nu Wa
Level 142
God Stats
4W - 1L
1,264 SR
Queue Stats
150W - 169L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jokerdpd777
Kumbhakarna
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 218L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
miotch626
Hun Batz
Level 156
God Stats
37W - 23L
1,645 SR
Queue Stats
396W - 417L
1,534 Elo+
Solo
Team Averages
Level 134
1,374 SR
1,460 Elo+

VS

Team Averages
Level 137
1,423 SR
1,426 Elo+
Kukulkan
Kukulkan
FingerFlavors
Kukulkan
Level 156
God Stats
10W - 15L
1,533 SR
Queue Stats
251W - 273L
1,444 Elo+
Solo
Ganesha
Ganesha
Im-Not-Eric
Ganesha
Level 138
God Stats
18W - 19L
1,336 SR
Queue Stats
66W - 70L
1,521 Elo+
Party 1
Ullr
Ullr
NopeDude
Ullr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,225 Elo+
Solo
King Arthur
King Arthur
SeeOf2Eyes
King Arthur
Level 122
God Stats
0W - 3L
1,312 SR
Queue Stats
152W - 165L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
ToxicTrollGaming
Baron Samedi
Level 158
God Stats
18W - 18L
1,437 SR
Queue Stats
67W - 79L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,770
971
4,431
3,498
1,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 5
8,742
1,093
10,803
2,629
1,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
10,023
1,253
8,701
2,861
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
jokerdpd777
Kumbhakarna
14
1 / 1 / 6
8,959
1,120
5,429
10,838
11,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
miotch626
Hun Batz
15
0 / 0 / 10
8,701
1,088
7,702
6,490
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

348

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FingerFlavors
Kukulkan
13
1 / 3 / 0
8,091
1,011
6,032
7,360
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Im-Not-Eric
Ganesha
13
0 / 2 / 1
8,543
1,068
5,495
10,834
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
0 / 0 / 0
7,259
907
785
1,179
418
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
SeeOf2Eyes
King Arthur
13
0 / 1 / 2
7,774
972
4,555
11,896
12,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
ToxicTrollGaming
Baron Samedi
13
1 / 5 / 1
7,984
998
5,760
10,517
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
11
Kills
2
2
Deaths
11
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FingerFlavors
Kukulkan
1
3
0
0.33
W
1
0
2
2
L
Ganesha
Im-Not-Eric
Ganesha
0
2
1
0.25
L
Ullr
0
0
0
0
W
3
0
5
5.5
L
King Arthur
SeeOf2Eyes
King Arthur
0
1
2
1
L
Baron Samedi
ToxicTrollGaming
Baron Samedi
1
5
1
0.3
W
6
1
4
8
W
Kumbhakarna
jokerdpd777
Kumbhakarna
1
1
6
4
W
Hun Batz
miotch626
Hun Batz
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
22,627
26,316
Taken
41,786
20,072
Mitigated
28,953
2,699
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FingerFlavors
Kukulkan
6,032
87
0
724
7,360
2,693
0
4,923
2,385
29,328
0
W
4,431
2,025
162
261
3,498
1,751
0
2,524
974
0
11,106
L
Ganesha
Im-Not-Eric
Ganesha
5,495
135
76
1,891
10,834
9,040
0
6,175
4,454
17,031
1,550
L
Ullr
785
50
0
0
1,179
418
0
703
476
0
4,057
W
10,803
778
0
1,110
2,629
1,325
0
1,993
636
25,230
932
L
King Arthur
SeeOf2Eyes
King Arthur
4,555
628
0
0
11,896
12,741
0
5,631
5,900
0
15,375
L
Baron Samedi
ToxicTrollGaming
Baron Samedi
5,760
333
659
1,355
10,517
4,061
0
6,626
3,793
15,597
0
W
8,701
2,799
0
0
2,861
1,121
0
1,946
915
22,535
0
W
Kumbhakarna
jokerdpd777
Kumbhakarna
5,429
793
0
633
10,838
11,550
0
6,662
4,176
11,290
973
W
Hun Batz
miotch626
Hun Batz
7,702
1,036
0
533
6,490
4,325
0
3,357
3,133
82
30,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
39,651
144
Minions Killed
143
8
Camps Cleared
3
785,387
Distance Traveled
622,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,091
1,011
64
8
0
145,107
0
W
Nut
7,770
971
24
3
0
149,440
0
L
Ganesha
8,543
1,068
0
0
0
142,057
0
L
Ullr
7,259
907
6
1
1
58,250
0
W
Ah Puch
8,742
1,093
29
4
1
160,173
0
L
King Arthur
7,774
972
31
4
1
152,769
0
L
Baron Samedi
7,984
998
42
5
1
124,328
0
W
Nu Wa
10,023
1,253
33
4
3
143,639
0
W
Kumbhakarna
8,959
1,120
17
2
1
153,041
0
W
Hun Batz
8,701
1,088
41
5
3
179,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role