Player Matchup

Kukulkan
Kukulkan
Ninjerin
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
RogueLlama1001
Nu Wa
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 97L
1,461 Elo+
Party 3
Fenrir
Fenrir
S2Dtox
Fenrir
Level 103
God Stats
5W - 4L
1,796 SR
Queue Stats
150W - 137L
1,448 Elo+
Party 3
Anhur
Anhur
Santiago139
Anhur
Level 124
God Stats
3W - 4L
1,465 SR
Queue Stats
188W - 190L
1,458 Elo+
Solo
Guan Yu
Guan Yu
UHImperial
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,337 Elo+
Party 3
Team Averages
Level 75
1,552 SR
1,425 Elo+

VS

Team Averages
Level 102
1,478 SR
1,506 Elo+
Chronos
Chronos
KaviarVersace
Chronos
Level 109
God Stats
6W - 11L
1,172 SR
Queue Stats
516W - 529L
1,491 Elo+
Party 1
Fenrir
Fenrir
Pr0teus VII
Fenrir
Level 137
God Stats
9W - 8L
1,500 SR
Queue Stats
433W - 455L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Sammule690
Cernunnos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,547 Elo+
Solo
Ymir
Ymir
levi05
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 130L
1,510 Elo+
Party 2
Chang'e
Chang'e
trollstomper71
Chang'e
Level 142
God Stats
1W - 2L
1,715 SR
Queue Stats
116W - 105L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ninjerin
Kukulkan
19
4 / 2 / 15
11,159
858
18,541
8,467
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 5 / 12
9,583
737
14,206
10,702
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
S2Dtox
Fenrir
16
4 / 5 / 14
9,889
761
19,390
17,430
8,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 3 / 13
10,696
823
23,424
11,809
6,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
UHImperial
Guan Yu
18
4 / 1 / 14
10,307
793
15,481
19,474
19,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
1 / 7 / 8
9,123
702
8,127
17,320
6,425
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
7 / 5 / 7
10,198
784
9,829
21,525
16,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Sammule690
Cernunnos
16
1 / 5 / 7
9,408
724
12,934
18,175
7,119
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
levi05
Ymir
15
1 / 5 / 13
9,417
724
6,801
24,281
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 9
10,954
843
14,100
20,102
7,866
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
24
Kills
16
16
Deaths
24
68
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
7
8
0.71
W
Kukulkan
Ninjerin
Kukulkan
4
2
15
5.75
L
Fenrir
7
5
7
2.1
W
3
5
12
1.8
W
Fenrir
S2Dtox
Fenrir
4
5
14
2.2
L
Cernunnos
Sammule690
Cernunnos
1
5
7
0.9
W
9
3
13
5.17
W
Guan Yu
UHImperial
Guan Yu
4
1
14
11
L
Ymir
levi05
Ymir
1
5
13
1.5
L
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,042
Damage
51,791
67,882
Taken
101,403
43,559
Mitigated
59,730
27,928
Healing
41,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,127
3,139
59
802
17,320
6,425
1,008
5,788
11,281
20,110
514
W
Kukulkan
Ninjerin
Kukulkan
18,541
1,947
166
143
8,467
4,886
1,154
3,142
5,325
42,293
0
L
Fenrir
9,829
1,319
1,814
3,462
21,525
16,246
0
5,659
15,161
0
15,423
W
14,206
3,888
604
919
10,702
4,523
495
4,151
6,551
23,323
0
W
Fenrir
S2Dtox
Fenrir
19,390
3,648
4,711
4,186
17,430
8,593
1,114
7,811
9,619
0
22,783
L
Cernunnos
Sammule690
Cernunnos
12,934
6,536
288
2,761
18,175
7,119
818
4,141
13,784
0
38,602
W
23,424
16,588
0
1,728
11,809
6,225
2,676
4,787
7,022
0
35,047
W
Guan Yu
UHImperial
Guan Yu
15,481
2,167
6,215
9,256
19,474
19,332
115
8,074
11,400
0
25,525
L
Ymir
levi05
Ymir
6,801
525
92
2,503
24,281
22,074
104
11,630
12,058
23,017
0
L
14,100
1,590
17,902
11,849
20,102
7,866
0
4,563
14,988
31,743
2,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
49,100
142
Minions Killed
161
0
Camps Cleared
0
1,215,481
Distance Traveled
1,027,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,123
702
32
2
0
190,857
0
W
Kukulkan
11,159
858
58
4
0
220,047
0
L
Fenrir
10,198
784
12
1
0
189,823
0
W
Nu Wa
9,583
737
20
2
0
228,657
0
W
Fenrir
9,889
761
7
1
0
261,699
0
L
Cernunnos
9,408
724
60
5
0
206,503
0
W
Anhur
10,696
823
27
2
0
199,830
0
W
Guan Yu
10,307
793
30
2
0
305,248
0
L
Ymir
9,417
724
26
2
0
200,951
0
L
Chang'e
10,954
843
31
2
0
239,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role