Player Matchup

Raijin
Raijin
Platinum II
Feetlover01
Raijin
Platinum II
Level 41
God Stats
14W - 11L
1,693 SR
Queue Stats
26W - 21L
1,932 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
iLoveToess
Xbalanque
Platinum II
Level 43
God Stats
9W - 4L
1,760 SR
Queue Stats
26W - 21L
1,932 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Аndrew
Ao Kuang
Platinum III
Level 148
God Stats
1W - 1L
1,757 SR
Queue Stats
26W - 21L
1,870 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 77
1,737 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,743 SR
1,892 MMR
Bastet
Bastet
Platinum II
Holstyy
Bastet
Platinum II
Level 153
God Stats
9W - 5L
1,932 SR
Queue Stats
120W - 85L
1,892 MMR
Party 1
Achilles
Achilles
Platinum II
KumbahRyan
Achilles
Platinum II
Level 149
God Stats
16W - 8L
1,745 SR
Queue Stats
120W - 85L
1,892 MMR
Party 1
Sol
Sol
Platinum II
Squashini
Sol
Platinum II
Level 138
God Stats
3W - 2L
1,553 SR
Queue Stats
120W - 85L
1,892 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 3 / 2
9,962
664
5,135
10,903
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
iLoveToess
Xbalanque
13
1 / 3 / 0
9,163
611
13,784
13,152
5,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Аndrew
Ao Kuang
15
2 / 4 / 1
9,599
640
9,722
16,810
15,813
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
GilgameshPersephoneNe ZhaCharonThoth

VS

Bans
AresScyllaAtlasAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Holstyy
Bastet
18
7 / 0 / 2
11,938
796
14,594
14,242
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
KumbahRyan
Achilles
17
2 / 1 / 6
10,963
731
11,804
15,103
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 8
10,789
719
11,377
11,731
4,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
2
0.33
W
Bastet
Holstyy
Bastet
7
0
2
8
W
Achilles
KumbahRyan
Achilles
2
1
6
5
W
1
2
8
2.5
L
Xbalanque
iLoveToess
Xbalanque
1
3
0
0.33
L
Ao Kuang
Аndrew
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
37,775
40,865
Taken
41,076
25,348
Mitigated
30,971
4,721
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,135
819
0
755
10,903
4,308
0
2,870
7,327
32,533
0
W
Bastet
Holstyy
Bastet
14,594
2,694
0
7,424
14,242
8,863
0
2,291
11,852
0
59,151
W
Achilles
KumbahRyan
Achilles
11,804
2,016
0
4,377
15,103
17,160
87
4,586
10,376
0
49,967
W
11,377
4,506
0
7,211
11,731
4,948
3,054
7,524
4,018
53,750
3,843
L
Xbalanque
iLoveToess
Xbalanque
13,784
5,542
0
1,691
13,152
5,227
0
1,424
10,831
0
54,084
L
Ao Kuang
Аndrew
Ao Kuang
9,722
2,161
0
2,275
16,810
15,813
0
7,073
9,102
22,757
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
33,690
198
Minions Killed
226
0
Camps Cleared
0
837,932
Distance Traveled
939,403
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,962
664
81
5
0
262,481
0
W
Bastet
11,938
796
84
6
0
358,613
1
W
Achilles
10,963
731
57
4
0
302,168
0
W
Sol
10,789
719
85
6
0
278,622
0
L
Xbalanque
9,163
611
82
5
0
279,710
0
L
Ao Kuang
9,599
640
35
2
0
295,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role