Player Matchup

Surtr
Surtr
Headbuster4life4
Surtr
Level 69
God Stats
15W - 8L
1,701 SR
Queue Stats
102W - 101L
1,457 Elo+
Solo
Ravana
Ravana
Ploobis
Ravana
Level 79
God Stats
2W - 1L
1,776 SR
Queue Stats
266W - 261L
1,412 Elo+
Party 1
Merlin
Merlin
Teran1229
Merlin
Level 64
God Stats
14W - 13L
1,453 SR
Queue Stats
200W - 206L
1,373 Elo+
Party 1
Team Averages
Level 71
1,643 SR
1,414 Elo+

VS

Team Averages
Level 77
1,390 SR
1,353 Elo+
Medusa
Medusa
ASGVII
Medusa
Level 66
God Stats
70W - 61L
1,255 SR
Queue Stats
299W - 285L
1,422 Elo+
Solo
Sylvanus
Sylvanus
GrimmChef
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 2
Cernunnos
Cernunnos
lughu
Cernunnos
Level 66
God Stats
2W - 1L
1,416 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,411
724
13,252
19,931
18,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Ploobis
Ravana
16
2 / 2 / 7
9,731
749
15,447
13,430
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Teran1229
Merlin
6
3 / 0 / 0
7,629
587
1,618
780
225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASGVII
Medusa
15
0 / 2 / 4
9,514
732
6,896
9,125
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
GrimmChef
Sylvanus
14
1 / 3 / 3
8,796
677
6,323
18,311
19,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
lughu
Cernunnos
16
4 / 5 / 1
10,219
786
11,289
12,733
5,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
5
5
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASGVII
Medusa
0
2
4
1
W
Sylvanus
GrimmChef
Sylvanus
1
3
3
0.83
L
4
3
3
1.83
L
Ravana
Ploobis
Ravana
2
2
7
2.75
L
Merlin
Teran1229
Merlin
3
0
0
3
W
Cernunnos
lughu
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
24,508
34,141
Taken
40,169
32,200
Mitigated
29,663
5,465
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASGVII
Medusa
6,896
3,500
0
1,988
9,125
4,297
664
622
8,232
0
36,494
W
Sylvanus
GrimmChef
Sylvanus
6,323
1,393
1,103
3,354
18,311
19,888
94
791
16,905
20,916
1,062
L
13,252
5,513
0
3,521
19,931
18,947
0
2,282
17,319
665
32,567
L
Ravana
Ploobis
Ravana
15,447
4,113
0
1,704
13,430
13,028
0
2,523
10,508
0
43,177
L
Merlin
Teran1229
Merlin
1,618
144
0
240
780
225
54
236
509
5,250
0
W
Cernunnos
lughu
Cernunnos
11,289
6,289
0
2,758
12,733
5,478
1,728
791
11,520
0
46,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
28,529
122
Minions Killed
172
0
Camps Cleared
0
523,567
Distance Traveled
640,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,514
732
65
5
0
235,146
0
W
Sylvanus
8,796
677
34
3
0
221,255
0
L
Surtr
9,411
724
35
3
0
235,585
0
L
Ravana
9,731
749
75
6
0
244,827
0
L
Merlin
7,629
587
12
1
0
43,155
0
W
Cernunnos
10,219
786
73
6
0
184,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role