Player Matchup

Jing Wei
Jing Wei
Moose7199
Jing Wei
Level 136
God Stats
1W - 1L
1,293 SR
Queue Stats
159W - 153L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
MrGlowstick18
Kuzenbo
Level 188
God Stats
2W - 2L
1,252 SR
Queue Stats
226W - 240L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
WinterStorm440
The Morrigan
Level 113
God Stats
1W - 1L
1,176 SR
Queue Stats
127W - 138L
1,551 Elo+
Party 1
Nut
Nut
XxXYHAMPIEROXxX
Nut
Level 184
God Stats
16W - 10L
1,704 SR
Queue Stats
61W - 56L
1,614 Elo+
Solo
Sylvanus
Sylvanus
cholovirus
Sylvanus
Level 159
God Stats
10W - 3L
1,880 SR
Queue Stats
21W - 9L
1,657 Elo+
Solo
Team Averages
Level 156
1,461 SR
1,579 Elo+

VS

Team Averages
Level 150
1,533 SR
1,571 Elo+
Chang'e
Chang'e
Bear7512
Chang'e
Level 159
God Stats
3W - 5L
1,478 SR
Queue Stats
60W - 56L
1,529 Elo+
Solo
Sol
Sol
Bellary
Sol
Level 129
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 4L
1,859 Elo+
Solo
Da Ji
Da Ji
DvGrimm
Da Ji
Level 149
God Stats
1W - 3L
1,567 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 2
Atlas
Atlas
RaDKiDD
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
SiIverDragon678
Sun Wukong
Level 154
God Stats
8W - 9L
1,617 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Moose7199
Jing Wei
15
2 / 1 / 0
8,688
543
6,777
12,200
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
15
1 / 1 / 0
8,667
542
8,094
19,787
18,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
WinterStorm440
The Morrigan
14
0 / 0 / 5
7,655
478
4,551
10,926
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 2
9,558
597
12,990
12,432
6,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
cholovirus
Sylvanus
13
1 / 1 / 4
8,088
506
6,427
15,425
13,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bear7512
Chang'e
11
1 / 2 / 0
6,937
434
2,440
7,028
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
14
1 / 1 / 0
8,043
503
9,679
11,451
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
DvGrimm
Da Ji
14
0 / 1 / 3
7,559
472
8,913
13,442
6,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RaDKiDD
Atlas
14
0 / 1 / 1
7,579
474
7,393
11,998
9,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
SiIverDragon678
Sun Wukong
12
1 / 3 / 1
6,591
412
10,371
18,395
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
3
3
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bear7512
Chang'e
1
2
0
0.5
L
Sol
1
1
0
1
L
Da Ji
DvGrimm
Da Ji
0
1
3
1.5
W
Jing Wei
Moose7199
Jing Wei
2
1
0
2
W
Kuzenbo
1
1
0
1
L
Atlas
RaDKiDD
Atlas
0
1
1
0.5
L
Sun Wukong
SiIverDragon678
Sun Wukong
1
3
1
0.5
W
The Morrigan
WinterStorm440
The Morrigan
0
0
5
2.5
W
4
0
2
5
W
Sylvanus
cholovirus
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
38,796
70,770
Taken
62,314
49,605
Mitigated
37,257
28,860
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bear7512
Chang'e
2,440
92
320
3,642
7,028
2,376
0
725
6,303
42,240
0
L
Sol
9,679
4,430
0
5,814
11,451
3,528
1,158
1,564
9,887
73,101
7,898
L
Da Ji
DvGrimm
Da Ji
8,913
2,231
0
739
13,442
6,873
0
2,279
11,163
0
85,602
W
Jing Wei
Moose7199
Jing Wei
6,777
5,303
0
3,108
12,200
5,476
1,058
4,867
7,058
0
87,038
W
Kuzenbo
8,094
2,773
0
8,542
19,787
18,859
40
6,232
12,989
53,733
7,503
L
Atlas
RaDKiDD
Atlas
7,393
3,105
0
2,675
11,998
9,411
0
6,707
4,054
49,561
1,886
L
Sun Wukong
SiIverDragon678
Sun Wukong
10,371
2,297
0
5,721
18,395
15,069
32
5,056
13,288
0
35,535
W
The Morrigan
WinterStorm440
The Morrigan
4,551
650
0
2,096
10,926
5,310
199
1,077
9,749
58,771
2,892
W
12,990
8,078
0
5,035
12,432
6,492
902
1,646
10,563
0
93,576
W
Sylvanus
cholovirus
Sylvanus
6,427
1,322
3,374
6,705
15,425
13,468
317
4,369
10,641
22,053
3,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
36,709
487
Minions Killed
436
0
Camps Cleared
0
1,502,788
Distance Traveled
1,415,411
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,937
434
83
5
0
198,376
5
L
Sol
8,043
503
125
8
0
272,759
0
L
Da Ji
7,559
472
110
7
0
360,001
0
W
Jing Wei
8,688
543
145
9
0
309,960
0
W
Kuzenbo
8,667
542
99
6
0
275,878
0
L
Atlas
7,579
474
71
4
0
263,215
3
L
Sun Wukong
6,591
412
47
3
0
321,060
0
W
The Morrigan
7,655
478
83
5
0
299,253
4
W
Nut
9,558
597
140
9
0
292,607
7
W
Sylvanus
8,088
506
20
1
0
325,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role