Player Matchup

Hou Yi
Hou Yi
BadKidRandom
Hou Yi
Level 95
God Stats
4W - 3L
1,398 SR
Queue Stats
99W - 76L
1,668 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NarmayaIsCool
Morgan Le Fay
Level 17
God Stats
4W - 3L
1,323 SR
Queue Stats
50W - 23L
1,801 Elo+
Party 1
Hercules
Hercules
Suhpremacy
Hercules
Level 105
God Stats
12W - 11L
1,724 SR
Queue Stats
192W - 157L
1,651 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,706 Elo+

VS

Team Averages
Level 41
1,366 SR
1,488 Elo+
Neith
Neith
Ghet17
Neith
Level 28
God Stats
16W - 17L
1,572 SR
Queue Stats
98W - 113L
1,556 Elo+
Party 2
Nike
Nike
MaLeCr
Nike
Level 63
God Stats
0W - 2L
1,105 SR
Queue Stats
28W - 28L
1,599 Elo+
Party 2
Anubis
Anubis
peyway24603
Anubis
Level 33
God Stats
119W - 110L
1,420 SR
Queue Stats
168W - 168L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 3 / 10
11,662
833
12,140
12,364
4,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NarmayaIsCool
Morgan Le Fay
17
6 / 2 / 12
11,664
833
18,908
11,365
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Suhpremacy
Hercules
18
9 / 0 / 9
11,895
850
14,549
22,243
19,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghet17
Neith
14
2 / 6 / 1
8,963
640
9,637
15,009
5,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
MaLeCr
Nike
14
2 / 5 / 3
9,009
644
12,552
20,810
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
1 / 11 / 2
8,531
609
6,200
16,563
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
5
5
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
3
10
4
L
Neith
Ghet17
Neith
2
6
1
0.42
L
Nike
MaLeCr
Nike
2
5
3
0.7
W
Morgan Le Fay
NarmayaIsCool
Morgan Le Fay
6
2
12
6
W
Hercules
Suhpremacy
Hercules
9
0
9
13.5
L
Anubis
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
28,389
45,972
Taken
52,382
29,373
Mitigated
32,738
16,820
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,140
5,639
0
2,690
12,364
4,638
1,909
2,005
9,930
0
49,618
L
Neith
Ghet17
Neith
9,637
3,979
0
1,943
15,009
5,793
0
5,965
8,635
0
36,183
L
Nike
MaLeCr
Nike
12,552
1,433
0
3,999
20,810
18,680
0
5,898
14,291
0
28,889
W
Morgan Le Fay
NarmayaIsCool
Morgan Le Fay
18,908
1,213
0
1,009
11,365
4,771
359
1,347
9,660
57,283
919
W
Hercules
Suhpremacy
Hercules
14,549
3,622
0
13,121
22,243
19,964
236
2,891
18,784
0
36,131
L
Anubis
6,200
323
221
1,041
16,563
8,265
0
5,430
10,754
23,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
26,503
188
Minions Killed
132
0
Camps Cleared
0
801,388
Distance Traveled
650,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,662
833
58
4
0
229,069
0
L
Neith
8,963
640
48
3
0
210,816
0
L
Nike
9,009
644
45
3
0
260,472
0
W
Morgan Le Fay
11,664
833
79
6
0
278,304
0
W
Hercules
11,895
850
51
4
0
294,015
0
L
Anubis
8,531
609
39
3
0
179,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role