Player Matchup

Nike
Nike
Cyanide_Sun_93
Nike
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 156L
1,533 Elo+
Solo
Izanami
Izanami
Ninjerin
Izanami
Level 18
God Stats
1W - 2L
1,514 SR
Queue Stats
25W - 29L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
RogueLlama1001
Ix Chel
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 97L
1,473 Elo+
Party 2
Rama
Rama
S2Dtox
Rama
Level 103
God Stats
2W - 11L
1,267 SR
Queue Stats
150W - 137L
1,459 Elo+
Party 2
He Bo
He Bo
UHImperial
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,352 Elo+
Party 2
Team Averages
Level 76
1,413 SR
1,451 Elo+

VS

Team Averages
Level 118
1,590 SR
1,441 Elo+
Serqet
Serqet
JehuLid
Serqet
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
539W - 525L
1,493 Elo+
Solo
Chang'e
Chang'e
KYRA SLUMPED
Chang'e
Level 143
God Stats
1W - 0L
1,693 SR
Queue Stats
113W - 130L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
LowkeyUrMyDaddy
Cernunnos
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 104L
1,331 Elo+
Party 1
Ah Puch
Ah Puch
NovaSlumped
Ah Puch
Level 98
God Stats
3W - 1L
1,376 SR
Queue Stats
18W - 20L
1,511 Elo+
Party 1
Surtr
Surtr
oskij
Surtr
Level 69
God Stats
1W - 0L
1,656 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,091
736
9,884
13,574
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Ninjerin
Izanami
12
0 / 5 / 3
6,965
633
3,101
9,792
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 2
7,793
708
7,488
8,585
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
S2Dtox
Rama
15
2 / 3 / 4
7,799
709
6,759
9,585
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
14
3 / 3 / 3
8,370
761
11,635
9,359
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JehuLid
Serqet
14
0 / 2 / 9
7,854
714
4,268
10,570
11,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
KYRA SLUMPED
Chang'e
15
1 / 0 / 10
8,044
731
5,081
7,522
3,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
LowkeyUrMyDaddy
Cernunnos
13
2 / 2 / 10
8,000
727
7,475
8,978
3,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
NovaSlumped
Ah Puch
18
11 / 1 / 4
10,566
961
23,587
11,635
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
oskij
Surtr
14
4 / 2 / 7
8,402
764
7,095
11,730
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
7
Kills
18
18
Deaths
7
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Serqet
JehuLid
Serqet
0
2
9
2.25
W
Chang'e
KYRA SLUMPED
Chang'e
1
0
10
6
W
Cernunnos
LowkeyUrMyDaddy
Cernunnos
2
2
10
3.5
L
Izanami
Ninjerin
Izanami
0
5
3
0.3
W
Ah Puch
NovaSlumped
Ah Puch
11
1
4
13
L
1
3
2
0.67
L
Rama
S2Dtox
Rama
2
3
4
1.33
L
He Bo
3
3
3
1.5
W
Surtr
oskij
Surtr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
47,506
50,895
Taken
50,435
30,030
Mitigated
30,972
17,320
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
285
1,144
2,732
13,574
14,345
0
6,329
6,968
1,897
11,839
W
Serqet
JehuLid
Serqet
4,268
195
944
1,451
10,570
11,064
0
3,964
6,606
0
10,139
W
Chang'e
KYRA SLUMPED
Chang'e
5,081
274
9,958
5,453
7,522
3,280
976
3,533
3,989
15,297
185
W
Cernunnos
LowkeyUrMyDaddy
Cernunnos
7,475
1,585
1,039
956
8,978
3,867
594
3,297
5,681
0
21,261
L
Izanami
Ninjerin
Izanami
3,101
1,801
654
478
9,792
3,852
0
6,835
2,759
0
9,085
W
Ah Puch
NovaSlumped
Ah Puch
23,587
64
0
1,303
11,635
5,636
320
4,936
6,699
37,262
0
L
7,488
1,456
3,085
1,780
8,585
3,921
0
5,050
3,409
27,432
0
L
Rama
S2Dtox
Rama
6,759
3,371
1,633
1,829
9,585
4,302
0
5,899
3,686
0
22,705
L
He Bo
11,635
237
1,521
2,464
9,359
3,610
0
4,742
4,512
19,005
137
W
Surtr
oskij
Surtr
7,095
1,877
779
1,913
11,730
7,125
72
4,751
6,979
194
13,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
42,866
156
Minions Killed
121
0
Camps Cleared
0
974,485
Distance Traveled
1,036,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,091
736
10
1
0
198,693
0
W
Serqet
7,854
714
15
1
0
211,091
0
W
Chang'e
8,044
731
20
2
0
218,220
0
W
Cernunnos
8,000
727
35
3
0
195,170
0
L
Izanami
6,965
633
28
3
0
182,222
0
W
Ah Puch
10,566
961
37
3
0
209,462
0
L
Ix Chel
7,793
708
47
4
0
184,334
0
L
Rama
7,799
709
43
4
0
200,204
0
L
He Bo
8,370
761
28
3
0
209,032
0
W
Surtr
8,402
764
14
1
0
202,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role