Player Matchup

Xing Tian
Xing Tian
Bundiff
Xing Tian
Level 106
God Stats
1W - 4L
1,510 SR
Queue Stats
82W - 74L
1,597 Elo+
Party 1
Nox
Nox
Gamer420_Skater
Nox
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,504 Elo+
Party 2
Thanatos
Thanatos
Kripticxe
Thanatos
Level 41
God Stats
2W - 5L
1,549 SR
Queue Stats
166W - 161L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
LilMalek-
Jing Wei
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 81L
1,551 Elo+
Party 1
Surtr
Surtr
big_a_b_fire
Surtr
Level 68
God Stats
2W - 2L
1,714 SR
Queue Stats
35W - 26L
1,538 Elo+
Party 2
Team Averages
Level 92
1,555 SR
1,543 Elo+

VS

Team Averages
Level 93
1,561 SR
1,601 Elo+
Serqet
Serqet
FuDaKunaga
Serqet
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,807 Elo+
Party 3
Horus
Horus
Inundertow
Horus
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,694 Elo+
Party 3
Nut
Nut
Snakevenom5079
Nut
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 25L
1,694 Elo+
Party 3
Scylla
Scylla
StoneyBobGaming
Scylla
Level 88
God Stats
25W - 24L
1,569 SR
Queue Stats
106W - 96L
1,522 Elo+
Solo
Freya
Freya
vulcan42069
Freya
Level 66
God Stats
21W - 18L
1,737 SR
Queue Stats
153W - 152L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bundiff
Xing Tian
12
1 / 2 / 0
7,467
498
5,098
12,043
10,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 2
8,928
595
2,331
5,590
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kripticxe
Thanatos
13
3 / 4 / 0
7,139
476
5,159
14,376
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
LilMalek-
Jing Wei
13
0 / 2 / 1
6,937
462
8,361
9,399
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 1 / 1
7,423
495
6,473
15,114
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FuDaKunaga
Serqet
17
4 / 0 / 4
8,934
596
3,678
11,153
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
1 / 1 / 5
8,068
538
6,973
13,053
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 1
9,232
615
10,654
11,554
6,012
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 2
8,476
565
4,519
5,479
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 3
8,049
537
9,028
10,206
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bundiff
Xing Tian
1
2
0
0.5
W
Serqet
FuDaKunaga
Serqet
4
0
4
6
L
0
2
2
0.5
W
Horus
1
1
5
3.5
L
Thanatos
Kripticxe
Thanatos
3
4
0
0.75
L
Jing Wei
LilMalek-
Jing Wei
0
2
1
0.25
W
0
1
1
0.5
W
3
2
2
2
L
0
1
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,422
Damage
34,852
56,522
Taken
51,445
37,883
Mitigated
27,863
18,491
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bundiff
Xing Tian
5,098
488
0
1,452
12,043
10,951
0
5,034
7,009
23,393
804
W
Serqet
FuDaKunaga
Serqet
3,678
906
0
6,486
11,153
5,137
0
506
10,647
0
86,526
L
2,331
220
0
625
5,590
2,278
0
2,780
2,730
78,183
1,486
W
Horus
6,973
2,744
1,749
5,685
13,053
10,313
72
2,870
10,183
0
25,013
L
Thanatos
Kripticxe
Thanatos
5,159
1,457
0
6,959
14,376
6,533
0
2,232
11,834
0
59,223
L
Jing Wei
LilMalek-
Jing Wei
8,361
6,248
0
3,949
9,399
4,077
0
3,243
5,850
0
71,364
W
10,654
6,769
0
4,689
11,554
6,012
361
284
10,517
0
93,153
W
4,519
183
0
600
5,479
1,606
0
1,674
3,805
66,540
0
L
6,473
2,706
0
5,506
15,114
14,044
0
0
15,114
1,471
52,010
W
9,028
2,557
0
6,390
10,206
4,795
0
2,001
8,205
64,218
6,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
42,759
472
Minions Killed
578
0
Camps Cleared
0
1,540,490
Distance Traveled
1,564,125
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,467
498
19
1
0
310,098
0
W
Serqet
8,934
596
134
9
0
386,190
0
L
Nox
8,928
595
154
10
0
294,222
0
W
Horus
8,068
538
23
2
0
325,857
0
L
Thanatos
7,139
476
81
5
0
341,587
0
L
Jing Wei
6,937
462
124
8
0
305,001
0
W
Nut
9,232
615
170
11
0
259,651
2
W
Scylla
8,476
565
129
9
0
308,643
0
L
Surtr
7,423
495
94
6
0
289,582
2
W
Freya
8,049
537
122
8
0
283,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role