Player Matchup

Discordia
Discordia
Antalari
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,890 Elo+
Party 1
Medusa
Medusa
Funk
Medusa
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
221W - 88L
1,664 Elo+
Party 1
Anhur
Anhur
Ptolomeos
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,554 Elo+
Party 1
Nike
Nike
RagingMerc
Nike
Level 156
God Stats
2W - 0L
1,530 SR
Queue Stats
32W - 30L
1,540 Elo+
Party 3
Jormungandr
Jormungandr
Tektric
Jormungandr
Level 139
God Stats
2W - 0L
1,699 SR
Queue Stats
27W - 19L
1,594 Elo+
Party 3
Team Averages
Level 120
1,546 SR
1,648 Elo+

VS

Team Averages
Level 124
1,452 SR
1,573 Elo+
Kali
Kali
Gianfra100
Kali
Level 142
God Stats
0W - 2L
1,258 SR
Queue Stats
35W - 26L
1,675 Elo+
Solo
Hercules
Hercules
Heymycheese
Hercules
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 229L
1,561 Elo+
Solo
Bellona
Bellona
NitroNasty
Bellona
Level 173
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 187L
1,570 Elo+
Party 2
Anubis
Anubis
banjo321
Anubis
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 136L
1,515 Elo+
Party 2
Chaac
Chaac
crocadily
Chaac
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
380W - 390L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antalari
Discordia
20
9 / 1 / 18
13,273
781
17,744
11,095
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Funk
Medusa
20
9 / 2 / 16
14,198
835
36,297
15,903
11,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Ptolomeos
Anhur
17
3 / 5 / 15
11,066
651
8,327
14,273
8,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 2 / 23
12,363
727
15,624
17,923
21,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Tektric
Jormungandr
20
6 / 4 / 21
12,284
723
23,841
22,466
31,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 10
11,396
670
13,932
18,838
9,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Heymycheese
Hercules
20
2 / 3 / 7
11,673
687
12,656
29,350
34,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
NitroNasty
Bellona
15
1 / 8 / 8
10,232
602
10,555
22,250
27,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
banjo321
Anubis
16
4 / 8 / 4
10,363
610
12,854
18,999
9,366
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
crocadily
Chaac
17
3 / 7 / 8
10,526
619
14,259
30,980
38,351
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
32
Kills
13
14
Deaths
33
93
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Antalari
Discordia
9
1
18
18
W
Medusa
Funk
Medusa
9
2
16
8.5
L
3
7
10
1.14
L
Hercules
Heymycheese
Hercules
2
3
7
1.83
L
Bellona
NitroNasty
Bellona
1
8
8
0.63
W
Anhur
Ptolomeos
Anhur
3
5
15
2.1
W
5
2
23
8.25
W
Jormungandr
Tektric
Jormungandr
6
4
21
4.13
L
Anubis
banjo321
Anubis
4
8
4
0.75
L
Chaac
crocadily
Chaac
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,833
Damage
64,256
81,660
Taken
120,417
79,679
Mitigated
117,998
26,698
Healing
38,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Antalari
Discordia
17,744
1,705
1,092
2,647
11,095
5,966
744
2,953
7,989
30,396
0
W
Medusa
Funk
Medusa
36,297
20,104
436
6,382
15,903
11,520
4,577
2,093
13,400
0
79,270
L
13,932
2,616
1,085
4,589
18,838
9,264
24
6,918
11,594
0
28,486
L
Hercules
Heymycheese
Hercules
12,656
1,453
545
11,711
29,350
34,008
0
10,672
18,086
0
33,061
L
Bellona
NitroNasty
Bellona
10,555
2,880
1,692
2,735
22,250
27,009
0
6,248
15,634
1,709
26,498
W
Anhur
Ptolomeos
Anhur
8,327
4,587
1,661
2,116
14,273
8,674
3,638
1,121
13,104
0
21,059
W
15,624
530
2,652
2,389
17,923
21,615
501
2,937
14,690
987
26,539
W
Jormungandr
Tektric
Jormungandr
23,841
3,480
3,167
4,156
22,466
31,904
308
4,252
16,665
32,752
3,489
L
Anubis
banjo321
Anubis
12,854
0
896
4,152
18,999
9,366
0
5,719
13,046
24,118
937
L
Chaac
crocadily
Chaac
14,259
1,566
812
10,617
30,980
38,351
0
7,870
22,515
0
33,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,184
Gold Earned
54,190
197
Minions Killed
176
0
Camps Cleared
0
1,617,117
Distance Traveled
1,388,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,273
781
26
2
0
366,184
0
W
Medusa
14,198
835
96
6
0
335,503
0
L
Kali
11,396
670
41
2
0
312,015
0
L
Hercules
11,673
687
51
3
0
257,983
0
L
Bellona
10,232
602
33
2
0
259,986
0
W
Anhur
11,066
651
24
1
0
298,334
0
W
Nike
12,363
727
25
1
0
330,743
0
W
Jormungandr
12,284
723
26
2
0
286,353
0
L
Anubis
10,363
610
28
2
0
241,186
0
L
Chaac
10,526
619
23
1
0
316,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role