Player Matchup

Lancelot
Lancelot
CyberBeast1
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,493 Elo+
Party 3
Horus
Horus
DarkLynx24
Horus
Level 156
God Stats
1W - 1L
1,741 SR
Queue Stats
142W - 132L
1,567 Elo+
Party 4
Nu Wa
Nu Wa
LittleHunter45
Nu Wa
Level 144
God Stats
20W - 22L
1,648 SR
Queue Stats
124W - 123L
1,598 Elo+
Party 4
Erlang Shen
Erlang Shen
NASA_JUNE
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Thesolidmanks313
Danzaburou
Level 61
God Stats
5W - 3L
1,550 SR
Queue Stats
27W - 29L
1,424 Elo+
Party 3
Team Averages
Level 109
1,588 SR
1,518 Elo+

VS

Team Averages
Level 129
1,586 SR
1,556 Elo+
Ah Puch
Ah Puch
Murdoek95
Ah Puch
Level 125
God Stats
24W - 14L
1,577 SR
Queue Stats
258W - 249L
1,498 Elo+
Solo
Chang'e
Chang'e
ScarletDemon_15
Chang'e
Level 147
God Stats
9W - 12L
1,494 SR
Queue Stats
204W - 210L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
Sutoraika Ken
Gilgamesh
Level 87
God Stats
40W - 19L
1,702 SR
Queue Stats
137W - 147L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
o SchruteFarm x
Jing Wei
Level 129
God Stats
2W - 0L
1,332 SR
Queue Stats
10W - 6L
1,694 Elo+
Party 2
Susano
Susano
yahh moose
Susano
Level 158
God Stats
6W - 0L
1,827 SR
Queue Stats
23W - 17L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CyberBeast1
Lancelot
12
1 / 2 / 0
6,273
483
3,839
9,097
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
13
0 / 2 / 0
7,367
567
7,903
10,764
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 2 / 0
6,416
494
4,044
7,313
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NASA_JUNE
Erlang Shen
11
1 / 0 / 0
6,855
527
4,344
7,846
7,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Thesolidmanks313
Danzaburou
12
0 / 3 / 1
6,796
523
3,359
8,477
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Murdoek95
Ah Puch
13
1 / 0 / 2
7,439
572
8,782
7,976
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
6,579
506
2,705
6,414
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Sutoraika Ken
Gilgamesh
13
0 / 0 / 2
6,742
519
6,406
15,105
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
0 / 0 / 3
6,567
505
3,404
6,835
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
yahh moose
Susano
13
8 / 1 / 1
7,505
577
5,594
8,394
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CyberBeast1
Lancelot
1
2
0
0.5
L
Horus
0
2
0
0
L
0
2
0
0
W
Ah Puch
Murdoek95
Ah Puch
1
0
2
2
L
Erlang Shen
NASA_JUNE
Erlang Shen
1
0
0
1
W
0
1
3
1.5
W
Gilgamesh
Sutoraika Ken
Gilgamesh
0
0
2
1
L
Danzaburou
Thesolidmanks313
Danzaburou
0
3
1
0.17
W
Jing Wei
0
0
3
1.5
W
Susano
yahh moose
Susano
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
26,891
43,497
Taken
44,724
26,654
Mitigated
25,265
9,337
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CyberBeast1
Lancelot
3,839
1,370
0
1,095
9,097
4,559
0
3,003
6,022
0
51,455
L
Horus
7,903
3,676
0
3,269
10,764
8,337
0
0
10,045
0
64,216
L
4,044
784
0
230
7,313
2,743
0
4,886
2,427
50,264
0
W
Ah Puch
Murdoek95
Ah Puch
8,782
198
0
3,488
7,976
3,213
48
2,368
5,608
71,639
1,516
L
Erlang Shen
NASA_JUNE
Erlang Shen
4,344
2,215
0
2,146
7,846
7,701
0
2,601
5,198
0
22,399
W
2,705
78
2,207
3,486
6,414
3,681
0
317
6,097
28,343
0
W
Gilgamesh
Sutoraika Ken
Gilgamesh
6,406
1,448
0
4,400
15,105
12,878
0
361
14,017
0
45,338
L
Danzaburou
Thesolidmanks313
Danzaburou
3,359
969
0
2,597
8,477
3,314
0
863
7,614
0
57,197
W
Jing Wei
3,404
2,404
0
1,485
6,835
2,439
0
388
6,447
0
51,963
W
Susano
yahh moose
Susano
5,594
1,097
0
3,425
8,394
3,054
0
610
7,710
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
34,832
408
Minions Killed
392
0
Camps Cleared
0
1,372,632
Distance Traveled
1,389,927
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,273
483
85
7
0
313,832
0
L
Horus
7,367
567
91
7
0
274,894
0
L
Nu Wa
6,416
494
110
8
0
238,621
6
W
Ah Puch
7,439
572
114
9
0
251,130
0
L
Erlang Shen
6,855
527
36
3
0
295,208
6
W
Chang'e
6,579
506
49
4
0
279,631
6
W
Gilgamesh
6,742
519
59
5
0
255,169
0
L
Danzaburou
6,796
523
86
7
0
250,077
0
W
Jing Wei
6,567
505
104
8
0
260,483
4
W
Susano
7,505
577
66
5
0
343,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role