Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Bellhoop
Merlin
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,501 MMR
Solo
Ravana
Ravana
Gold II
The47thPharaoh
Ravana
Gold II
Level 104
God Stats
35W - 29L
1,598 SR
Queue Stats
152W - 155L
1,505 MMR
Solo
Xbalanque
Xbalanque
Gold III
b3dt1me
Xbalanque
Gold III
Level 88
God Stats
6W - 6L
1,834 SR
Queue Stats
380W - 363L
1,561 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,586 SR
1,513 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,585 SR
1,507 MMR
Kuzenbo
Kuzenbo
Bronze III
Cornbizzle
Kuzenbo
Bronze III
Level 116
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
CyberGE4R
Hou Yi
Bronze III
Level 125
God Stats
5W - 7L
1,821 SR
Queue Stats
11W - 10L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Fanatic680
Tsukuyomi
Platinum V
Level 188
God Stats
21W - 16L
1,853 SR
Queue Stats
236W - 240L
1,658 MMR
Party 2
Bellona
Bellona
Gold V
Runnerbilly
Bellona
Gold V
Level 146
God Stats
14W - 8L
1,756 SR
Queue Stats
126W - 127L
1,376 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
THERailGamer
Kukulkan
Bronze III
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 0 / 5
9,664
568
3,930
14,937
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
 
Achilles
15
1 / 1 / 0
9,592
564
13,217
18,394
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Bellhoop
Merlin
16
3 / 1 / 5
9,724
572
10,990
7,530
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 5
8,984
528
5,585
8,287
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
b3dt1me
Xbalanque
17
4 / 0 / 2
10,612
624
8,518
8,737
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
ThanatosHachimanAh Muzen CabThoth

VS

Bans
AthenaVamanaBake KujiraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cornbizzle
Kuzenbo
12
0 / 2 / 1
7,461
439
3,586
11,922
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
CyberGE4R
Hou Yi
14
0 / 4 / 0
8,146
479
4,483
11,649
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Fanatic680
Tsukuyomi
16
1 / 3 / 1
8,315
489
6,932
9,993
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Runnerbilly
Bellona
15
0 / 1 / 1
8,881
522
10,504
18,460
23,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
THERailGamer
Kukulkan
14
2 / 2 / 0
8,395
494
2,677
8,750
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
5
5.5
W
Achilles
 
Achilles
1
1
0
1
W
Merlin
Bellhoop
Merlin
3
1
5
5.5
L
Kuzenbo
Cornbizzle
Kuzenbo
0
2
1
0.25
L
Hou Yi
CyberGE4R
Hou Yi
0
4
0
0
L
Tsukuyomi
Fanatic680
Tsukuyomi
1
3
1
0.5
L
Bellona
Runnerbilly
Bellona
0
1
1
0.5
L
Kukulkan
THERailGamer
Kukulkan
2
2
0
1
W
1
1
5
3.5
W
Xbalanque
b3dt1me
Xbalanque
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,240
Damage
28,182
57,885
Taken
60,774
39,442
Mitigated
46,900
24,778
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,930
585
3,007
4,085
14,937
12,056
7
3,648
11,238
31,922
0
W
Achilles
 
Achilles
13,217
3,404
0
8,398
18,394
15,898
0
700
16,037
201
74,970
W
Merlin
Bellhoop
Merlin
10,990
798
0
914
7,530
3,358
64
2,519
5,011
82,250
2,088
L
Kuzenbo
Cornbizzle
Kuzenbo
3,586
1,260
0
1,991
11,922
12,321
0
4,193
7,729
23,256
0
L
Hou Yi
CyberGE4R
Hou Yi
4,483
1,834
0
2,801
11,649
4,071
0
2,271
9,378
0
69,726
L
Tsukuyomi
Fanatic680
Tsukuyomi
6,932
1,168
0
4,443
9,993
3,844
0
2,107
7,684
0
85,663
L
Bellona
Runnerbilly
Bellona
10,504
3,316
0
5,481
18,460
23,072
0
1,442
15,119
0
75,251
L
Kukulkan
THERailGamer
Kukulkan
2,677
391
0
529
8,750
3,592
0
4,994
3,756
63,264
158
W
5,585
1,464
0
3,567
8,287
4,176
317
355
7,932
0
83,930
W
Xbalanque
b3dt1me
Xbalanque
8,518
5,006
0
4,807
8,737
3,954
723
411
8,275
0
96,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,576
Gold Earned
41,198
560
Minions Killed
572
0
Camps Cleared
0
1,780,941
Distance Traveled
1,677,623
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,664
568
43
3
0
390,019
4
W
Achilles
9,592
564
123
7
0
350,072
2
W
Merlin
9,724
572
119
7
0
329,005
4
L
Kuzenbo
7,461
439
39
2
0
336,767
4
L
Hou Yi
8,146
479
133
8
0
297,469
0
L
Tsukuyomi
8,315
489
129
8
0
386,845
3
L
Bellona
8,881
522
142
8
0
338,917
3
L
Kukulkan
8,395
494
129
8
0
317,625
2
W
Ravana
8,984
528
121
7
0
371,229
2
W
Xbalanque
10,612
624
154
9
0
340,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role