Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BurailGold
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,801 SR
Queue Stats
47W - 27L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Primetime Pat
Cthulhu
Level 143
God Stats
2W - 0L
1,283 SR
Queue Stats
74W - 77L
1,500 Elo+
Solo
Surtr
Surtr
Tacklebox_Addict
Surtr
Level 94
God Stats
2W - 3L
1,285 SR
Queue Stats
259W - 265L
1,514 Elo+
Party 1
Bacchus
Bacchus
lolito99
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,703 Elo+
Party 2
Team Averages
Level 128
1,474 SR
1,565 Elo+

VS

Team Averages
Level 112
1,527 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
BlueVices
Tsukuyomi
Level 149
God Stats
2W - 3L
1,312 SR
Queue Stats
229W - 231L
1,526 Elo+
Solo
Surtr
Surtr
LUIS HAYABUSA 9
Surtr
Level 125
God Stats
2W - 4L
1,731 SR
Queue Stats
272W - 300L
1,408 Elo+
Solo
Nike
Nike
MRDANKSTANKMAN
Nike
Level 155
God Stats
4W - 4L
1,592 SR
Queue Stats
577W - 615L
1,510 Elo+
Solo
Vamana
Vamana
SmokeNsmite
Vamana
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
358W - 380L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
geezzy711
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 6
7,589
949
7,732
4,228
1,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
BurailGold
Morgan Le Fay
12
3 / 2 / 5
7,384
923
10,722
5,039
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
14
3 / 1 / 6
7,584
948
8,471
9,120
10,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 6
6,466
808
3,310
6,257
6,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
lolito99
Bacchus
13
1 / 1 / 6
7,028
879
6,354
7,453
9,757
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueVices
Tsukuyomi
13
1 / 2 / 6
7,038
880
6,460
6,509
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
5,806
726
5,175
12,143
8,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 3
6,959
870
6,538
9,859
8,040
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
15
4 / 1 / 2
7,135
892
7,674
12,477
8,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
geezzy711
Morgan Le Fay
5
0 / 0 / 0
4,996
625
0
103
37

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
10
Kills
7
7
Deaths
10
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
6
6
L
Tsukuyomi
BlueVices
Tsukuyomi
1
2
6
2
W
Morgan Le Fay
BurailGold
Morgan Le Fay
3
2
5
2.75
L
0
3
3
0.5
L
2
4
3
0.88
W
Cthulhu
3
1
6
6
L
Vamana
4
1
2
5
W
0
2
6
1.5
L
Morgan Le Fay
geezzy711
Morgan Le Fay
0
0
0
0
W
Bacchus
lolito99
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
25,847
32,097
Taken
41,091
30,339
Mitigated
30,255
8,921
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,732
3,760
911
1,041
4,228
1,937
755
34
4,194
0
18,045
L
Tsukuyomi
BlueVices
Tsukuyomi
6,460
640
416
1,066
6,509
4,988
0
4,045
2,464
0
16,116
W
Morgan Le Fay
BurailGold
Morgan Le Fay
10,722
362
213
509
5,039
2,171
333
30
5,009
18,632
1,273
L
5,175
1,630
882
3,297
12,143
8,850
0
6,790
5,353
303
11,255
L
6,538
491
737
582
9,859
8,040
0
5,794
4,065
0
13,507
W
Cthulhu
8,471
723
948
1,194
9,120
10,303
250
0
9,120
18,438
932
L
Vamana
7,674
3,457
806
5,665
12,477
8,340
0
7,417
5,060
0
16,906
W
3,310
1,546
133
472
6,257
6,171
169
31
6,226
141
7,281
L
Morgan Le Fay
geezzy711
Morgan Le Fay
0
0
0
0
103
37
0
0
103
0
0
W
Bacchus
lolito99
Bacchus
6,354
287
1,688
1,812
7,453
9,757
198
72
7,381
13,878
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
31,934
114
Minions Killed
68
0
Camps Cleared
0
714,512
Distance Traveled
591,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,589
949
31
4
0
148,914
0
L
Tsukuyomi
7,038
880
24
3
0
140,661
0
W
Morgan Le Fay
7,384
923
25
3
0
144,226
0
L
Surtr
5,806
726
11
1
0
125,600
0
L
Nike
6,959
870
15
2
0
127,833
0
W
Cthulhu
7,584
948
22
3
0
159,200
0
L
Vamana
7,135
892
18
2
0
183,639
0
W
Surtr
6,466
808
15
2
0
137,760
0
L
Morgan Le Fay
4,996
625
0
0
0
14,113
0
W
Bacchus
7,028
879
21
3
0
124,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role