Player Matchup

Ao Kuang
Ao Kuang
D3m0n-_mD
Ao Kuang
Level 50
God Stats
1W - 1L
1,273 SR
Queue Stats
37W - 37L
1,470 Elo+
Solo
Rama
Rama
FixedWildFire
Rama
Level 69
God Stats
5W - 3L
1,329 SR
Queue Stats
132W - 98L
1,555 Elo+
Party 2
Maui
Maui
PapaGTheThird
Maui
Level 43
God Stats
9W - 14L
1,343 SR
Queue Stats
195W - 191L
1,532 Elo+
Party 2
Thor
Thor
VeryNice123
Thor
Level 26
God Stats
5W - 1L
1,773 SR
Queue Stats
42W - 48L
1,492 Elo+
Party 2
Neith
Neith
shrek2005
Neith
Level 75
God Stats
25W - 26L
1,373 SR
Queue Stats
305W - 316L
1,434 Elo+
Solo
Team Averages
Level 53
1,418 SR
1,497 Elo+

VS

Team Averages
Level 61
1,560 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DillyPeCroc
Janus
Level 47
God Stats
7W - 6L
1,526 SR
Queue Stats
33W - 25L
1,505 Elo+
Party 1
King Arthur
King Arthur
VahJhyna
King Arthur
Level 11
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 1
Charon
Charon
cbdgreenbrady
Charon
Level 88
God Stats
8W - 9L
1,713 SR
Queue Stats
149W - 130L
1,561 Elo+
Solo
Camazotz
Camazotz
richad0h
Camazotz
Level 57
God Stats
9W - 13L
1,544 SR
Queue Stats
55W - 55L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D3m0n-_mD
Ao Kuang
12
2 / 1 / 4
7,039
440
5,077
10,600
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 0 / 1
9,111
569
3,576
7,574
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 6
7,711
482
2,206
8,136
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 3
7,805
488
8,444
16,263
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
shrek2005
Neith
17
9 / 0 / 0
10,430
652
8,631
9,299
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 3 / 0
8,649
541
8,689
8,798
3,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
6,680
418
4,487
6,869
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
VahJhyna
King Arthur
13
2 / 3 / 2
8,152
510
9,160
14,272
14,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 0
6,987
437
4,666
14,137
11,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
richad0h
Camazotz
13
1 / 1 / 1
7,252
453
3,500
12,670
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
W
Ao Kuang
D3m0n-_mD
Ao Kuang
2
1
4
4
L
0
4
1
0.13
W
3
0
1
3.5
W
0
0
6
3
L
King Arthur
VahJhyna
King Arthur
2
3
2
1
W
1
3
3
0.83
L
0
4
0
0
L
Camazotz
richad0h
Camazotz
1
1
1
1.5
W
Neith
shrek2005
Neith
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
30,502
51,872
Taken
56,746
32,603
Mitigated
37,836
13,987
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,689
5,274
0
3,712
8,798
3,796
192
2,264
6,485
0
95,912
W
Ao Kuang
D3m0n-_mD
Ao Kuang
5,077
1,519
0
1,920
10,600
4,114
162
1,400
9,159
31,868
0
L
4,487
78
0
609
6,869
2,657
537
1,255
5,614
44,407
0
W
3,576
2,709
0
4,349
7,574
3,408
32
610
6,964
0
81,902
W
2,206
404
0
1,994
8,136
6,627
280
2,266
5,838
14,000
0
L
King Arthur
VahJhyna
King Arthur
9,160
1,032
0
1,188
14,272
14,172
208
1,674
11,767
0
54,449
W
8,444
1,917
0
2,113
16,263
14,153
0
516
15,727
43
55,646
L
4,666
624
0
1,978
14,137
11,525
0
1,693
12,395
28,829
0
L
Camazotz
richad0h
Camazotz
3,500
1,153
0
5,515
12,670
5,686
0
440
12,137
0
58,582
W
Neith
shrek2005
Neith
8,631
5,195
0
3,611
9,299
4,301
1,430
4,075
5,031
0
103,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,096
Gold Earned
37,720
461
Minions Killed
429
0
Camps Cleared
0
1,563,356
Distance Traveled
1,515,072
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,649
541
155
10
0
266,719
0
W
Ao Kuang
7,039
440
44
3
0
372,234
0
L
Janus
6,680
418
68
4
0
290,447
6
W
Rama
9,111
569
137
9
0
293,018
0
W
Maui
7,711
482
31
2
0
338,077
1
L
King Arthur
8,152
510
83
5
0
280,311
0
W
Thor
7,805
488
81
5
0
273,412
0
L
Charon
6,987
437
46
3
0
320,960
4
L
Camazotz
7,252
453
77
5
0
356,635
4
W
Neith
10,430
652
168
11
0
286,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role