Player Matchup

Ares
Ares
Gold I
 
Ares
Gold I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
AoDOpz
Jormungandr
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,770 MMR
Party 1
Neith
Neith
Gold II
Azár
Neith
Gold II
Level 157
God Stats
2W - 0L
1,749 SR
Queue Stats
17W - 11L
1,724 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,550 SR
1,599 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,652 SR
1,747 MMR
Cupid
Cupid
Platinum V
CGUL
Cupid
Platinum V
Level 158
God Stats
3W - 6L
1,617 SR
Queue Stats
300W - 289L
1,755 MMR
Solo
Yu Huang
Yu Huang
Platinum II
Parovka
Yu Huang
Platinum II
Level 199
God Stats
13W - 9L
1,546 SR
Queue Stats
166W - 152L
1,854 MMR
Party 2
Atlas
Atlas
Platinum III
Pavluwa
Atlas
Platinum III
Level 144
God Stats
2W - 3L
1,735 SR
Queue Stats
39W - 35L
1,828 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
malac14
Gilgamesh
Silver I
Level 159
God Stats
7W - 12L
1,592 SR
Queue Stats
73W - 70L
1,553 MMR
Solo
Ravana
Ravana
Platinum V
xTarzvn
Ravana
Platinum V
Level 156
God Stats
0W - 6L
1,771 SR
Queue Stats
361W - 348L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 2
5,569
619
3,603
6,892
4,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
 
Susano
10
4 / 1 / 2
5,431
603
4,155
9,506
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
 
Heimdallr
10
1 / 1 / 3
5,339
593
4,513
6,031
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
AoDOpz
Jormungandr
10
2 / 1 / 3
5,710
634
5,243
8,741
5,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Azár
Neith
12
2 / 0 / 0
6,118
680
3,855
4,630
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Bake KujiraAchillesAwilixHachiman

VS

Bans
ThothThanatosAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CGUL
Cupid
8
2 / 2 / 1
4,774
530
4,392
5,264
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Parovka
Yu Huang
11
0 / 0 / 0
5,413
601
2,521
3,882
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Pavluwa
Atlas
7
1 / 3 / 2
4,738
526
3,480
7,476
4,957
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
malac14
Gilgamesh
9
1 / 3 / 0
5,203
578
4,120
9,276
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
xTarzvn
Ravana
10
1 / 2 / 2
5,191
577
4,460
6,415
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
2
1
W
Susano
 
Susano
4
1
2
5
W
Heimdallr
 
Heimdallr
1
1
3
2.5
W
Jormungandr
AoDOpz
Jormungandr
2
1
3
3.5
W
Neith
Azár
Neith
2
0
0
2
L
Cupid
CGUL
Cupid
2
2
1
1.25
L
Yu Huang
Parovka
Yu Huang
0
0
0
0
L
Atlas
Pavluwa
Atlas
1
3
2
0.67
L
Gilgamesh
malac14
Gilgamesh
1
3
0
0.33
L
Ravana
xTarzvn
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
18,973
35,800
Taken
32,313
17,069
Mitigated
16,772
11,112
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,603
1,129
0
1,260
6,892
4,438
0
1,735
5,157
13,088
3,496
W
Susano
 
Susano
4,155
993
0
3,318
9,506
3,169
0
729
8,614
0
33,664
W
Heimdallr
 
Heimdallr
4,513
2,822
0
2,124
6,031
2,409
0
1,709
4,322
0
43,744
W
Jormungandr
AoDOpz
Jormungandr
5,243
2,363
0
3,191
8,741
5,286
0
502
7,831
35,016
0
W
Neith
Azár
Neith
3,855
1,938
0
1,219
4,630
1,767
0
1,290
3,340
0
54,799
L
Cupid
CGUL
Cupid
4,392
2,298
228
1,405
5,264
1,711
0
1,542
3,722
0
28,789
L
Yu Huang
Parovka
Yu Huang
2,521
305
0
517
3,882
1,441
0
160
3,722
48,063
0
L
Atlas
Pavluwa
Atlas
3,480
1,643
0
1,176
7,476
4,957
0
1,729
5,747
10,326
911
L
Gilgamesh
malac14
Gilgamesh
4,120
1,059
0
2,343
9,276
5,692
0
3,654
5,562
0
28,336
L
Ravana
xTarzvn
Ravana
4,460
1,587
0
1,211
6,415
2,971
0
1,415
4,950
0
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
25,319
305
Minions Killed
274
0
Camps Cleared
0
922,171
Distance Traveled
901,349
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,569
619
25
3
0
185,996
2
W
Susano
5,431
603
58
6
0
218,984
0
W
Heimdallr
5,339
593
77
9
0
182,167
2
W
Jormungandr
5,710
634
53
6
0
165,238
0
W
Neith
6,118
680
92
10
0
169,786
0
L
Cupid
4,774
530
47
5
0
197,433
3
L
Yu Huang
5,413
601
91
10
0
179,754
1
L
Atlas
4,738
526
11
1
0
150,508
0
L
Gilgamesh
5,203
578
52
6
0
171,636
3
L
Ravana
5,191
577
73
8
0
202,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role