Player Matchup

Hun Batz
Hun Batz
Continuezz
Hun Batz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 159L
1,483 Elo+
Party 2
Olorun
Olorun
GoldenBuffalo89
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Party 2
Mulan
Mulan
Yowilliamo
Mulan
Level 24
God Stats
57W - 43L
1,601 SR
Queue Stats
75W - 62L
1,495 Elo+
Party 2
Team Averages
Level 42
1,534 SR
1,574 Elo+

VS

Team Averages
Level 27
1,677 SR
1,532 Elo+
Bellona
Bellona
Archer903
Bellona
Level 27
God Stats
5W - 5L
1,442 SR
Queue Stats
55W - 49L
1,453 Elo+
Party 1
Nut
Nut
DemonicWade
Nut
Level 39
God Stats
13W - 2L
1,849 SR
Queue Stats
82W - 68L
1,513 Elo+
Party 1
Charon
Charon
Sawerton1165
Charon
Level 14
God Stats
3W - 1L
1,740 SR
Queue Stats
30W - 27L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Continuezz
Hun Batz
14
0 / 5 / 2
8,889
635
10,292
18,703
10,914
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 2
8,738
624
6,201
13,955
6,516
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
13
1 / 8 / 0
8,244
589
8,120
17,264
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Archer903
Bellona
18
7 / 0 / 12
11,839
846
19,373
14,599
17,970
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 8
12,025
859
18,461
11,594
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
15
4 / 2 / 10
10,624
759
6,856
12,104
8,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
20
20
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Archer903
Bellona
7
0
12
13
L
Hun Batz
Continuezz
Hun Batz
0
5
2
0.2
W
9
1
8
13
L
1
7
2
0.29
W
Charon
4
2
10
4.5
L
Mulan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
44,690
49,922
Taken
38,297
29,499
Mitigated
31,486
5,747
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Archer903
Bellona
19,373
5,177
0
4,186
14,599
17,970
409
3,633
10,570
0
47,722
L
Hun Batz
Continuezz
Hun Batz
10,292
1,713
0
2,899
18,703
10,914
0
2,274
15,742
0
42,374
W
18,461
10,872
0
2,191
11,594
4,826
1,004
1,397
10,106
0
77,543
L
6,201
3,821
170
1,082
13,955
6,516
0
1,648
11,857
13,634
0
W
Charon
6,856
591
0
2,929
12,104
8,690
752
1,447
10,281
22,013
441
L
Mulan
8,120
528
0
1,596
17,264
12,069
0
2,406
14,327
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
34,488
98
Minions Killed
172
0
Camps Cleared
0
664,557
Distance Traveled
752,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,839
846
53
4
0
263,754
0
L
Hun Batz
8,889
635
52
4
0
250,883
0
W
Nut
12,025
859
99
7
0
231,827
2
L
Olorun
8,738
624
20
1
0
189,265
0
W
Charon
10,624
759
20
1
0
256,678
0
L
Mulan
8,244
589
26
2
0
224,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role