Player Matchup

Sol
Sol
Dokkaebi7
Sol
Level 28
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 14L
1,386 Elo+
Party 2
Hachiman
Hachiman
RecycledRubr
Hachiman
Level 94
God Stats
0W - 3L
1,283 SR
Queue Stats
172W - 182L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
TheGrippist
Kuzenbo
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,444 Elo+
Party 2
Thanatos
Thanatos
temp-220312
Thanatos
Level 129
God Stats
5W - 6L
1,754 SR
Queue Stats
81W - 80L
1,583 Elo+
Solo
Horus
Horus
xStealth__Wolf
Horus
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 136L
1,448 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,462 Elo+

VS

Team Averages
Level 153
1,518 SR
1,538 Elo+
Bacchus
Bacchus
 
Bacchus
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
M00nB4by666
Jing Wei
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 222L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Z0M3IEy
Gilgamesh
Level 129
God Stats
4W - 1L
1,251 SR
Queue Stats
87W - 72L
1,593 Elo+
Solo
Arachne
Arachne
lololor2
Arachne
Level 112
God Stats
43W - 22L
1,692 SR
Queue Stats
123W - 95L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
moodrxng
Ix Chel
Level 156
God Stats
12W - 12L
1,648 SR
Queue Stats
312W - 302L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,359
489
4,692
9,559
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
RecycledRubr
Hachiman
11
1 / 2 / 0
6,057
466
4,393
6,967
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TheGrippist
Kuzenbo
11
2 / 3 / 0
6,490
499
6,683
10,413
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
temp-220312
Thanatos
10
0 / 6 / 1
5,652
435
4,196
16,191
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
6,139
472
3,045
12,932
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 1
6,481
499
4,072
7,345
6,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
M00nB4by666
Jing Wei
10
1 / 1 / 1
6,105
470
5,422
6,861
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Z0M3IEy
Gilgamesh
13
2 / 2 / 1
7,144
550
5,753
12,333
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
lololor2
Arachne
13
8 / 0 / 1
7,720
594
8,379
10,863
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
moodrxng
Ix Chel
13
2 / 0 / 4
7,892
607
10,733
7,989
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
14
14
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
0
2
0
0
W
Jing Wei
M00nB4by666
Jing Wei
1
1
1
1.5
L
Hachiman
RecycledRubr
Hachiman
1
2
0
0.5
L
Kuzenbo
TheGrippist
Kuzenbo
2
3
0
0.67
W
Gilgamesh
Z0M3IEy
Gilgamesh
2
2
1
1.25
W
Arachne
lololor2
Arachne
8
0
1
8.5
W
Ix Chel
moodrxng
Ix Chel
2
0
4
4
L
Thanatos
temp-220312
Thanatos
0
6
1
0.08
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
34,359
56,062
Taken
45,391
32,163
Mitigated
23,391
24,466
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,072
509
0
1,912
7,345
6,828
0
58
7,287
23,251
1,285
L
4,692
2,233
0
4,820
9,559
3,334
0
5,299
4,260
48,392
0
W
Jing Wei
M00nB4by666
Jing Wei
5,422
3,741
0
1,588
6,861
2,426
0
170
6,691
0
39,194
L
Hachiman
RecycledRubr
Hachiman
4,393
2,237
0
1,525
6,967
2,860
0
1,657
5,310
0
41,617
L
Kuzenbo
TheGrippist
Kuzenbo
6,683
1,850
0
2,544
10,413
9,597
0
0
10,413
40,157
0
W
Gilgamesh
Z0M3IEy
Gilgamesh
5,753
2,310
0
2,902
12,333
7,033
658
5,736
5,845
0
46,060
W
Arachne
lololor2
Arachne
8,379
5,843
0
7,210
10,863
3,865
341
676
10,145
0
55,109
W
Ix Chel
moodrxng
Ix Chel
10,733
1,328
350
2,240
7,989
3,239
85
3,941
4,048
59,971
0
L
Thanatos
temp-220312
Thanatos
4,196
1,104
0
9,478
16,191
6,947
0
3,641
12,550
0
44,021
L
3,045
1,505
801
5,298
12,932
9,425
0
4,208
8,724
0
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
35,342
335
Minions Killed
361
0
Camps Cleared
0
1,161,193
Distance Traveled
1,338,243
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,481
499
42
3
0
293,284
5
L
Sol
6,359
489
84
6
0
238,006
3
W
Jing Wei
6,105
470
46
4
0
256,255
4
L
Hachiman
6,057
466
78
6
0
231,122
0
L
Kuzenbo
6,490
499
56
4
0
193,229
0
W
Gilgamesh
7,144
550
74
6
0
220,998
0
W
Arachne
7,720
594
97
7
0
301,939
0
W
Ix Chel
7,892
607
102
8
0
265,767
0
L
Thanatos
5,652
435
75
6
0
243,574
0
L
Horus
6,139
472
42
3
0
255,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role