Player Matchup

Hou Yi
Hou Yi
InfxrnalSylv
Hou Yi
Level 87
God Stats
7W - 2L
1,488 SR
Queue Stats
86W - 65L
1,528 Elo+
Solo
Shiva
Shiva
KantusLmao
Shiva
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 39L
1,447 Elo+
Party 3
Lancelot
Lancelot
Veltayne
Lancelot
Level 158
God Stats
5W - 2L
1,621 SR
Queue Stats
166W - 158L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
hippho420
Kukulkan
Level 63
God Stats
1W - 0L
1,655 SR
Queue Stats
215W - 193L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
pegmemister
Sylvanus
Level 10
God Stats
3W - 2L
1,461 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 3
Team Averages
Level 93
1,545 SR
1,486 Elo+

VS

Team Averages
Level 123
1,375 SR
1,458 Elo+
Ymir
Ymir
AlanDllaTorre
Ymir
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
244W - 225L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Heathen5423
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo
Hun Batz
Hun Batz
NohsWerdna
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Wholemaple6917
Danzaburou
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 1
Discordia
Discordia
savid0120
Discordia
Level 108
God Stats
1W - 2L
1,273 SR
Queue Stats
177W - 165L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 5 / 2
10,467
523
9,431
14,235
6,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
18
0 / 1 / 4
11,487
574
11,140
22,503
18,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Veltayne
Lancelot
19
9 / 0 / 5
11,811
591
16,776
18,016
9,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
hippho420
Kukulkan
16
2 / 2 / 6
10,650
533
8,265
9,136
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
pegmemister
Sylvanus
14
0 / 2 / 10
9,393
470
6,300
19,648
15,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,809
440
6,471
17,916
21,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Heathen5423
Morgan Le Fay
14
1 / 4 / 2
8,904
445
6,937
10,897
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
NohsWerdna
Hun Batz
19
4 / 2 / 0
10,262
513
10,488
18,754
9,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Wholemaple6917
Danzaburou
16
5 / 4 / 1
10,507
525
10,745
13,910
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
savid0120
Discordia
18
0 / 2 / 1
9,790
490
12,830
13,957
10,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
10
10
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Morgan Le Fay
Heathen5423
Morgan Le Fay
1
4
2
0.5
W
Hou Yi
4
5
2
1
W
Shiva
0
1
4
2
L
Hun Batz
NohsWerdna
Hun Batz
4
2
0
2
W
Lancelot
Veltayne
Lancelot
9
0
5
11.5
L
Danzaburou
Wholemaple6917
Danzaburou
5
4
1
1.38
W
Kukulkan
hippho420
Kukulkan
2
2
6
2.5
W
Sylvanus
pegmemister
Sylvanus
0
2
10
2.5
L
Discordia
savid0120
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,912
Damage
47,471
83,538
Taken
75,434
54,332
Mitigated
52,250
33,791
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,471
974
0
3,501
17,916
21,307
208
5,985
11,718
30,637
2,088
L
Morgan Le Fay
Heathen5423
Morgan Le Fay
6,937
856
0
1,108
10,897
4,718
436
3,147
7,750
60,636
0
W
Hou Yi
9,431
4,693
0
4,256
14,235
6,215
469
858
13,377
0
70,586
W
Shiva
11,140
2,438
0
6,896
22,503
18,427
0
9,351
13,152
533
94,234
L
Hun Batz
NohsWerdna
Hun Batz
10,488
3,104
0
4,057
18,754
9,842
0
2,185
16,432
0
130,078
W
Lancelot
Veltayne
Lancelot
16,776
1,858
0
11,452
18,016
9,852
570
3,063
14,953
0
113,234
L
Danzaburou
Wholemaple6917
Danzaburou
10,745
2,479
176
3,010
13,910
6,374
1,125
2,521
11,389
0
77,108
W
Kukulkan
hippho420
Kukulkan
8,265
664
0
1,066
9,136
4,009
200
4,827
4,309
79,619
1,607
W
Sylvanus
pegmemister
Sylvanus
6,300
1,995
3,716
6,405
19,648
15,829
60
8,140
11,508
27,473
90
L
Discordia
savid0120
Discordia
12,830
777
0
5,226
13,957
10,009
87
824
12,100
83,030
3,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
48,272
579
Minions Killed
576
0
Camps Cleared
0
1,944,756
Distance Traveled
1,861,686
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,809
440
43
2
0
371,181
8
L
Morgan Le Fay
8,904
445
119
6
0
297,687
0
W
Hou Yi
10,467
523
102
5
0
303,200
0
W
Shiva
11,487
574
144
7
0
351,983
0
L
Hun Batz
10,262
513
162
8
0
481,114
0
W
Lancelot
11,811
591
158
8
0
535,813
3
L
Danzaburou
10,507
525
123
6
0
346,129
2
W
Kukulkan
10,650
533
149
7
0
385,667
2
W
Sylvanus
9,393
470
26
1
0
368,093
2
L
Discordia
9,790
490
129
6
0
365,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role