Player Matchup

Nut
Nut
AngeІ
Nut
Level 128
God Stats
12W - 5L
1,803 SR
Queue Stats
48W - 41L
1,571 Elo+
Solo
Janus
Janus
WOILIFY
Janus
Level 149
God Stats
5W - 6L
1,544 SR
Queue Stats
143W - 145L
1,578 Elo+
Solo
Tyr
Tyr
playalexx2002
Tyr
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,245 Elo+
Solo
Team Averages
Level 122
1,616 SR
1,465 Elo+

VS

Team Averages
Level 128
1,536 SR
1,524 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Iod1nE
Poseidon
Level 129
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Bacchus
Bacchus
Raiderexi
Bacchus
Level 128
God Stats
2W - 0L
1,809 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
AngeІ
Nut
11
0 / 2 / 0
6,420
642
3,803
7,653
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
WOILIFY
Janus
12
0 / 3 / 0
7,005
701
2,477
4,777
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
5,939
594
4,352
10,969
7,381
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 0 / 3
8,145
815
9,062
6,520
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Iod1nE
Poseidon
13
2 / 0 / 5
7,519
752
6,288
4,503
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Raiderexi
Bacchus
12
2 / 0 / 5
7,114
711
5,477
5,287
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
3
6.5
L
Nut
AngeІ
Nut
0
2
0
0
W
Poseidon
Iod1nE
Poseidon
2
0
5
4.5
W
Bacchus
Raiderexi
Bacchus
2
0
5
4.5
L
Janus
WOILIFY
Janus
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,632
Damage
20,827
23,399
Taken
16,310
11,937
Mitigated
10,317
2,977
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,062
3,029
0
842
6,520
3,424
0
542
5,950
0
36,380
L
Nut
AngeІ
Nut
3,803
1,468
0
697
7,653
2,825
0
3,152
3,968
0
21,935
W
Poseidon
Iod1nE
Poseidon
6,288
1,571
0
500
4,503
1,539
950
902
3,556
26,351
0
W
Bacchus
Raiderexi
Bacchus
5,477
452
0
1,064
5,287
5,354
0
904
4,297
11,089
0
L
Janus
WOILIFY
Janus
2,477
379
0
778
4,777
1,731
0
2,828
1,501
29,958
0
L
4,352
554
0
1,502
10,969
7,381
0
4,619
5,568
0
12,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,364
Gold Earned
22,778
137
Minions Killed
126
0
Camps Cleared
0
544,235
Distance Traveled
563,536
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,145
815
49
5
0
205,944
4
L
Nut
6,420
642
39
4
0
180,147
4
W
Poseidon
7,519
752
62
6
0
174,386
0
W
Bacchus
7,114
711
15
2
0
183,206
0
L
Janus
7,005
701
76
8
0
176,480
0
L
Tyr
5,939
594
22
2
0
187,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role