Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Miler6
Geb
Silver II
Level 128
God Stats
13W - 25L
1,226 SR
Queue Stats
148W - 166L
1,167 MMR
Solo
Hun Batz
Hun Batz
Silver II
MoicsBR
Hun Batz
Silver II
Level 97
God Stats
2W - 2L
1,419 SR
Queue Stats
59W - 63L
1,212 MMR
Solo
Neith
Neith
Gold IV
Yliel
Neith
Gold IV
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
57W - 67L
1,146 MMR
Solo
Shiva
Shiva
Bronze III
tobiiitrap
Shiva
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 174L
136 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,389 SR
1,032 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,534 SR
1,263 MMR
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
M0cinha
Agni
Silver I
Level 197
God Stats
2W - 2L
1,871 SR
Queue Stats
63W - 72L
1,146 MMR
Solo
Da Ji
Da Ji
Bronze III
XxLumaFluozxX
Da Ji
Bronze III
Level 105
God Stats
4W - 2L
1,372 SR
Queue Stats
9W - 13L
1,310 MMR
Solo
Ravana
Ravana
Silver IV
yusuke_m009
Ravana
Silver IV
Level 84
God Stats
8W - 12L
1,428 SR
Queue Stats
89W - 118L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 0
3,739
748
676
1,990
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Miler6
Geb
6
1 / 0 / 0
3,632
726
1,595
3,236
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MoicsBR
Hun Batz
6
0 / 1 / 0
3,293
659
1,858
4,738
1,405
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Yliel
Neith
7
0 / 0 / 1
3,791
758
2,660
2,167
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
6
0 / 2 / 0
3,310
662
1,466
4,953
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AthenaBake KujiraSerqetCharon

VS

Bans
AwilixVamanaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 1
3,649
730
1,040
3,979
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
 
Izanami
6
0 / 1 / 0
3,481
696
1,105
3,493
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
M0cinha
Agni
7
1 / 0 / 0
3,850
770
1,570
2,369
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 0 / 0
2,855
571
284
756
265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
8
2 / 0 / 0
4,695
939
3,226
3,345
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Cerberus
 
Cerberus
0
0
1
0.5
L
Izanami
 
Izanami
0
1
0
0
L
Agni
M0cinha
Agni
1
0
0
1
W
Geb
Miler6
Geb
1
0
0
1
W
Hun Batz
MoicsBR
Hun Batz
0
1
0
0
L
0
0
0
0
W
Neith
Yliel
Neith
0
0
1
0.5
W
Shiva
0
2
0
0
L
Ravana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
7,225
17,084
Taken
13,942
6,274
Mitigated
5,487
7,403
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
676
135
0
691
1,990
561
0
717
1,273
21,640
0
L
Cerberus
 
Cerberus
1,040
216
0
2,077
3,979
2,121
0
910
3,069
10,273
170
L
Izanami
 
Izanami
1,105
798
0
1,152
3,493
961
0
820
2,673
0
18,893
L
Agni
M0cinha
Agni
1,570
216
0
625
2,369
622
0
341
2,028
19,566
682
W
Geb
Miler6
Geb
1,595
323
0
1,772
3,236
1,755
0
264
2,972
12,233
0
W
Hun Batz
MoicsBR
Hun Batz
1,858
373
0
2,476
4,738
1,405
0
1,231
3,507
0
21,825
L
284
55
0
223
756
265
0
200
556
0
4,172
W
Neith
Yliel
Neith
2,660
1,175
0
810
2,167
641
0
371
1,796
0
25,363
W
Shiva
1,466
308
0
1,654
4,953
1,912
0
0
4,591
0
12,442
L
Ravana
3,226
846
0
1,012
3,345
1,518
0
0
3,138
0
26,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,765
Gold Earned
18,530
180
Minions Killed
158
0
Camps Cleared
0
586,106
Distance Traveled
534,789
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,739
748
49
10
0
117,266
0
L
Cerberus
3,649
730
31
6
0
128,559
3
L
Izanami
3,481
696
36
7
0
120,364
0
L
Agni
3,850
770
38
8
0
128,189
1
W
Geb
3,632
726
16
3
0
116,020
2
W
Hun Batz
3,293
659
41
8
0
134,058
0
L
Da Ji
2,855
571
10
2
0
36,922
0
W
Neith
3,791
758
52
10
0
102,238
0
W
Shiva
3,310
662
22
4
0
116,524
0
L
Ravana
4,695
939
43
9
0
120,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role