Player Matchup

Cabrakan
Cabrakan
Alexiusmimus
Cabrakan
Level 46
God Stats
1W - 1L
1,726 SR
Queue Stats
130W - 126L
1,586 Elo+
Solo
Bellona
Bellona
DelayedHit
Bellona
Level 69
God Stats
0W - 4L
1,227 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 3
Ah Puch
Ah Puch
P333T
Ah Puch
Level 28
God Stats
10W - 16L
1,482 SR
Queue Stats
294W - 289L
1,385 Elo+
Party 2
Mercury
Mercury
Schlick02
Mercury
Level 68
God Stats
12W - 12L
1,536 SR
Queue Stats
428W - 416L
1,438 Elo+
Party 2
Hachiman
Hachiman
landenlls
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 3
Team Averages
Level 43
1,494 SR
1,421 Elo+

VS

Team Averages
Level 57
1,512 SR
1,474 Elo+
Hel
Hel
CuddlelySnorlax
Hel
Level 47
God Stats
1W - 2L
1,356 SR
Queue Stats
264W - 249L
1,404 Elo+
Solo
Fenrir
Fenrir
FlGregRoll
Fenrir
Level 125
God Stats
12W - 13L
1,539 SR
Queue Stats
90W - 87L
1,487 Elo+
Party 1
Nemesis
Nemesis
TheAlphatier
Nemesis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
TheOnlyHybrid
Poseidon
Level 33
God Stats
7W - 2L
1,690 SR
Queue Stats
82W - 83L
1,470 Elo+
Party 1
Nut
Nut
estebanquitian
Nut
Level 48
God Stats
11W - 6L
1,475 SR
Queue Stats
19W - 16L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alexiusmimus
Cabrakan
7
0 / 3 / 0
4,723
472
2,237
8,243
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DelayedHit
Bellona
11
6 / 0 / 1
7,278
728
5,654
6,352
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
P333T
Ah Puch
11
1 / 1 / 0
6,101
610
2,540
4,675
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Schlick02
Mercury
11
2 / 2 / 0
5,482
548
3,954
8,266
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
landenlls
Hachiman
7
0 / 4 / 0
4,619
462
3,360
7,428
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
6,252
625
4,034
4,874
3,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
FlGregRoll
Fenrir
12
4 / 0 / 1
6,334
633
2,842
8,244
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
TheAlphatier
Nemesis
8
0 / 7 / 0
4,571
457
1,801
8,607
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TheOnlyHybrid
Poseidon
10
0 / 2 / 1
5,359
536
2,371
3,775
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 0 / 5
6,103
610
8,561
6,997
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
9
Kills
10
10
Deaths
9
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alexiusmimus
Cabrakan
0
3
0
0
W
2
0
7
5.5
L
Bellona
DelayedHit
Bellona
6
0
1
6.5
W
Fenrir
FlGregRoll
Fenrir
4
0
1
4.5
L
Ah Puch
P333T
Ah Puch
1
1
0
1
L
Mercury
Schlick02
Mercury
2
2
0
1
W
Nemesis
TheAlphatier
Nemesis
0
7
0
0
W
Poseidon
TheOnlyHybrid
Poseidon
0
2
1
0.25
W
4
0
5
6.5
L
Hachiman
landenlls
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,745
Damage
19,609
34,964
Taken
32,497
21,768
Mitigated
14,676
8,338
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alexiusmimus
Cabrakan
2,237
400
0
2,086
8,243
6,887
0
1,477
6,766
8,789
0
W
4,034
261
1,736
3,178
4,874
3,222
125
716
4,158
16,680
0
L
Bellona
DelayedHit
Bellona
5,654
1,456
0
1,748
6,352
7,135
411
0
6,088
0
45,611
W
Fenrir
FlGregRoll
Fenrir
2,842
654
0
4,168
8,244
3,655
0
935
7,268
0
47,074
L
Ah Puch
P333T
Ah Puch
2,540
52
0
1,774
4,675
1,528
246
2,101
2,574
47,202
133
L
Mercury
Schlick02
Mercury
3,954
1,815
0
500
8,266
3,557
0
766
7,464
0
41,662
W
Nemesis
TheAlphatier
Nemesis
1,801
631
0
1,009
8,607
3,768
0
0
8,031
0
17,762
W
Poseidon
TheOnlyHybrid
Poseidon
2,371
319
0
443
3,775
1,231
0
1,823
1,952
38,262
1,855
W
8,561
6,227
0
2,695
6,997
2,800
431
1,170
5,827
0
40,614
L
Hachiman
landenlls
Hachiman
3,360
2,522
0
2,230
7,428
2,661
0
2,055
5,373
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
28,619
281
Minions Killed
249
0
Camps Cleared
0
964,228
Distance Traveled
990,337
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,723
472
5
1
0
192,087
4
W
Hel
6,252
625
15
2
0
182,786
0
L
Bellona
7,278
728
77
8
0
222,168
1
W
Fenrir
6,334
633
90
9
0
245,805
0
L
Ah Puch
6,101
610
83
8
0
171,074
0
L
Mercury
5,482
548
68
7
0
212,702
0
W
Nemesis
4,571
457
27
3
0
194,108
0
W
Poseidon
5,359
536
61
6
0
195,188
0
W
Nut
6,103
610
56
6
0
172,450
0
L
Hachiman
4,619
462
48
5
0
166,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role