Player Matchup

Terra
Terra
Gold II
 
Terra
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum V
DoYouKnowJoe
Rama
Platinum V
Level 51
God Stats
39W - 24L
1,856 SR
Queue Stats
119W - 92L
1,799 MMR
Party 1
Nemesis
Nemesis
Gold II
Emmsie
Nemesis
Gold II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,821 MMR
Party 2
Bellona
Bellona
Gold II
Sullyyyy
Bellona
Gold II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,704 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Zogan3223
Kukulkan
Platinum V
Level 147
God Stats
7W - 2L
1,250 SR
Queue Stats
153W - 141L
1,766 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,521 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,512 SR
1,766 MMR
Xbalanque
Xbalanque
Platinum V
BubbleRockk
Xbalanque
Platinum V
Level 170
God Stats
0W - 3L
1,266 SR
Queue Stats
230W - 214L
1,768 MMR
Solo
Thor
Thor
Platinum III
Sh3eet
Thor
Platinum III
Level 141
God Stats
1W - 3L
1,537 SR
Queue Stats
43W - 50L
1,764 MMR
Solo
Janus
Janus
Platinum III
kéegs
Janus
Platinum III
Level 125
God Stats
4W - 3L
1,758 SR
Queue Stats
172W - 163L
1,768 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
nuggy6
Cu Chulainn
Platinum V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 112L
1,762 MMR
Solo
Charon
Charon
Platinum II
rozzztg
Charon
Platinum II
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 118L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 4
8,557
535
6,153
11,258
10,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 0 / 0
9,146
572
5,291
10,110
4,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Emmsie
Nemesis
16
5 / 2 / 3
9,342
584
11,635
14,132
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Sullyyyy
Bellona
16
1 / 1 / 1
9,775
611
11,270
16,976
24,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zogan3223
Kukulkan
17
3 / 1 / 5
10,195
637
9,461
6,896
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusThothMaman BrigitteAchilles

VS

Bans
AnhurAthenaBake KujiraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BubbleRockk
Xbalanque
15
0 / 1 / 0
8,059
504
7,268
12,577
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Sh3eet
Thor
12
4 / 6 / 1
7,581
474
6,672
15,491
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
kéegs
Janus
15
1 / 1 / 2
8,685
543
7,529
6,729
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
nuggy6
Cu Chulainn
15
0 / 2 / 1
9,042
565
10,640
20,396
18,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
rozzztg
Charon
11
0 / 1 / 2
7,306
457
5,955
10,131
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
5
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
4
3
L
Xbalanque
BubbleRockk
Xbalanque
0
1
0
0
W
1
0
0
1
W
Nemesis
Emmsie
Nemesis
5
2
3
3.25
L
Thor
Sh3eet
Thor
4
6
1
0.75
W
Bellona
Sullyyyy
Bellona
1
1
1
1.5
W
Kukulkan
Zogan3223
Kukulkan
3
1
5
5.5
L
Janus
kéegs
Janus
1
1
2
2
L
Cu Chulainn
nuggy6
Cu Chulainn
0
2
1
0.25
L
Charon
rozzztg
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
38,064
59,372
Taken
65,324
48,489
Mitigated
39,459
21,179
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,153
1,300
2,990
3,025
11,258
10,022
231
3,443
7,766
32,770
1,072
L
Xbalanque
BubbleRockk
Xbalanque
7,268
2,328
0
6,145
12,577
5,213
0
3,982
8,595
0
86,706
W
5,291
3,825
0
4,810
10,110
4,840
1,234
1,593
8,499
0
95,816
W
Nemesis
Emmsie
Nemesis
11,635
5,961
0
1,597
14,132
6,533
0
4,733
9,223
0
83,260
L
Thor
Sh3eet
Thor
6,672
1,529
0
4,767
15,491
6,008
0
3,626
11,821
0
51,249
W
Bellona
Sullyyyy
Bellona
11,270
4,351
0
7,481
16,976
24,433
595
1,374
15,591
0
82,284
W
Kukulkan
Zogan3223
Kukulkan
9,461
921
0
1,276
6,896
2,661
0
3,061
3,741
93,152
1,912
L
Janus
kéegs
Janus
7,529
620
0
1,109
6,729
2,425
0
3,035
3,694
80,199
2,083
L
Cu Chulainn
nuggy6
Cu Chulainn
10,640
1,612
0
4,847
20,396
18,370
72
1,220
17,912
6,566
81,114
L
Charon
rozzztg
Charon
5,955
1,053
0
2,034
10,131
7,443
0
3,706
6,371
24,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
40,673
621
Minions Killed
544
0
Camps Cleared
0
1,786,819
Distance Traveled
1,551,273
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,557
535
32
2
0
379,410
4
L
Xbalanque
8,059
504
141
9
0
297,106
6
W
Rama
9,146
572
178
11
0
332,474
1
W
Nemesis
9,342
584
95
6
0
391,073
2
L
Thor
7,581
474
79
5
0
250,270
0
W
Bellona
9,775
611
149
9
0
352,066
0
W
Kukulkan
10,195
637
167
10
0
331,796
3
L
Janus
8,685
543
165
10
0
350,023
1
L
Cu Chulainn
9,042
565
150
9
0
324,413
2
L
Charon
7,306
457
9
1
0
329,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role