Player Matchup

Jormungandr
Jormungandr
GutishGod
Jormungandr
Level 106
God Stats
1W - 0L
1,745 SR
Queue Stats
70W - 54L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
LucasMarce
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,534 Elo+
Solo
Bacchus
Bacchus
XXXFaLLSXXX
Bacchus
Level 105
God Stats
1W - 0L
1,733 SR
Queue Stats
17W - 17L
1,375 Elo+
Solo
Cerberus
Cerberus
ZemmyGod
Cerberus
Level 126
God Stats
14W - 1L
1,400 SR
Queue Stats
149W - 137L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
alieninferno088
Cernunnos
Level 128
God Stats
2W - 1L
1,746 SR
Queue Stats
46W - 51L
1,479 Elo+
Solo
Team Averages
Level 102
1,625 SR
1,483 Elo+

VS

Team Averages
Level 122
1,500 SR
1,586 Elo+
Medusa
Medusa
Ethereous774
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,693 Elo+
Solo
Fenrir
Fenrir
GOLDENV00D00
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,515 Elo+
Solo
Sobek
Sobek
Semanizer
Sobek
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 108L
1,508 Elo+
Solo
Skadi
Skadi
Zerrken
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,658 Elo+
Solo
Cerberus
Cerberus
xxxROWLANDxxx
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GutishGod
Jormungandr
19
10 / 3 / 8
12,310
947
16,218
18,939
20,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LucasMarce
Danzaburou
18
1 / 4 / 9
10,779
829
12,620
13,091
6,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XXXFaLLSXXX
Bacchus
12
2 / 5 / 3
8,913
686
7,344
13,432
13,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ZemmyGod
Cerberus
17
2 / 4 / 13
10,907
839
14,275
18,435
25,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
alieninferno088
Cernunnos
17
4 / 4 / 8
10,512
809
11,531
12,427
6,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 4 / 8
9,245
711
15,122
14,212
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
5
0 / 0 / 0
6,240
480
0
0
0
Sobek
Semanizer
Sobek
16
2 / 5 / 11
9,044
696
7,031
17,390
20,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Zerrken
Skadi
18
5 / 5 / 6
9,638
741
14,190
15,307
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
xxxROWLANDxxx
Cerberus
19
8 / 5 / 10
10,935
841
10,871
18,755
17,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
19
Kills
18
20
Deaths
19
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
8
1.75
L
Fenrir
0
0
0
0
W
Jormungandr
GutishGod
Jormungandr
10
3
8
4.67
W
Danzaburou
LucasMarce
Danzaburou
1
4
9
1.38
L
Sobek
Semanizer
Sobek
2
5
11
1.5
W
Bacchus
XXXFaLLSXXX
Bacchus
2
5
3
0.7
W
Cerberus
ZemmyGod
Cerberus
2
4
13
2.13
L
Skadi
Zerrken
Skadi
5
5
6
1.6
W
Cernunnos
alieninferno088
Cernunnos
4
4
8
2
L
Cerberus
xxxROWLANDxxx
Cerberus
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,988
Damage
47,214
76,324
Taken
65,664
72,187
Mitigated
52,909
24,033
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,122
9,106
836
2,696
14,212
6,930
0
9,376
4,836
0
37,042
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
GutishGod
Jormungandr
16,218
4,184
2,339
1,870
18,939
20,255
471
2,460
16,479
38,094
1,241
W
Danzaburou
LucasMarce
Danzaburou
12,620
4,403
427
2,972
13,091
6,644
2,999
4,728
8,363
0
32,135
L
Sobek
Semanizer
Sobek
7,031
399
846
2,200
17,390
20,936
0
8,768
8,622
12,409
0
W
Bacchus
XXXFaLLSXXX
Bacchus
7,344
152
636
1,297
13,432
13,431
113
2,640
10,792
11,525
893
W
Cerberus
ZemmyGod
Cerberus
14,275
241
3,022
6,111
18,435
25,797
288
3,665
14,770
21,827
657
L
Skadi
Zerrken
Skadi
14,190
3,755
474
1,260
15,307
7,390
0
9,060
6,247
0
25,883
W
Cernunnos
alieninferno088
Cernunnos
11,531
4,617
2,153
3,206
12,427
6,060
4,381
3,857
8,570
0
30,732
L
Cerberus
xxxROWLANDxxx
Cerberus
10,871
160
921
3,998
18,755
17,653
0
8,794
9,961
23,882
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
45,102
166
Minions Killed
134
0
Camps Cleared
0
1,230,806
Distance Traveled
909,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,245
711
44
3
0
254,306
0
L
Fenrir
6,240
480
0
0
0
0
0
W
Jormungandr
12,310
947
33
3
0
246,672
0
W
Danzaburou
10,779
829
54
4
0
252,198
0
L
Sobek
9,044
696
21
2
0
225,551
0
W
Bacchus
8,913
686
8
1
0
217,780
0
W
Cerberus
10,907
839
28
2
0
292,442
0
L
Skadi
9,638
741
28
2
0
199,930
0
W
Cernunnos
10,512
809
43
3
0
221,714
0
L
Cerberus
10,935
841
41
3
0
230,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role