Player Matchup

Anubis
Anubis
HazeHeffner
Anubis
Level 88
God Stats
111W - 105L
1,458 SR
Queue Stats
184W - 197L
1,379 Elo+
Solo
Nut
Nut
LetoProditor89
Nut
Level 66
God Stats
34W - 40L
1,476 SR
Queue Stats
261W - 317L
1,396 Elo+
Party 1
Surtr
Surtr
TheTwiztidSpider
Surtr
Level 144
God Stats
17W - 9L
1,775 SR
Queue Stats
378W - 424L
1,478 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,417 Elo+

VS

Team Averages
Level 71
1,476 SR
1,346 Elo+
Ymir
Ymir
DoodleSquab
Ymir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,338 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JacobyBryant242
Morgan Le Fay
Level 67
God Stats
6W - 10L
1,445 SR
Queue Stats
331W - 344L
1,380 Elo+
Solo
Nut
Nut
nexsilentum2014
Nut
Level 40
God Stats
14W - 9L
1,482 SR
Queue Stats
22W - 27L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 0 / 6
8,009
890
6,363
3,085
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 7
6,859
762
2,813
5,875
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 6
7,853
873
9,262
9,852
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,641
627
2,148
9,561
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
JacobyBryant242
Morgan Le Fay
10
1 / 4 / 2
6,257
695
4,728
6,862
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,271
697
3,813
7,958
2,962
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Anubis
5
0
6
8
L
Morgan Le Fay
JacobyBryant242
Morgan Le Fay
1
4
2
0.5
W
2
2
7
2.75
W
5
3
6
2.67
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
10,689
18,812
Taken
24,381
11,883
Mitigated
10,470
1,212
Healing
1,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,148
964
0
35
9,561
5,139
0
2,932
6,507
9,204
955
W
Anubis
6,363
43
0
0
3,085
1,524
719
1,252
1,819
25,387
0
L
Morgan Le Fay
JacobyBryant242
Morgan Le Fay
4,728
387
0
243
6,862
2,369
0
1,681
5,101
19,645
0
W
2,813
1,814
0
375
5,875
2,298
1,292
2,126
3,731
0
15,438
W
9,262
4,460
0
837
9,852
8,061
556
3,436
6,402
808
33,420
L
3,813
2,460
0
1,575
7,958
2,962
0
1,799
6,083
0
16,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
18,169
106
Minions Killed
76
0
Camps Cleared
0
461,326
Distance Traveled
421,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,641
627
15
2
0
135,301
0
W
Anubis
8,009
890
43
5
0
153,211
0
L
Morgan Le Fay
6,257
695
31
3
0
142,157
0
W
Nut
6,859
762
23
3
0
146,323
0
W
Surtr
7,853
873
40
4
0
161,792
0
L
Nut
6,271
697
30
3
0
144,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role