Player Matchup

Bacchus
Bacchus
GordoGoBrazy
Bacchus
Level 16
God Stats
21W - 26L
1,308 SR
Queue Stats
37W - 49L
1,346 Elo+
Party 2
Medusa
Medusa
Jaeger Drago
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,541 Elo+
Solo
Charybdis
Charybdis
LTZ Tweetybird1
Charybdis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 323L
1,428 Elo+
Party 2
Chaac
Chaac
NLMB DREAMM
Chaac
Level 60
God Stats
4W - 2L
1,732 SR
Queue Stats
271W - 292L
1,383 Elo+
Party 2
Zeus
Zeus
TONY BELOWME
Zeus
Level 8
God Stats
6W - 9L
1,608 SR
Queue Stats
10W - 21L
1,355 Elo+
Party 2
Team Averages
Level 58
1,530 SR
1,411 Elo+

VS

Team Averages
Level 93
1,474 SR
1,455 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DoedyRefersn
Merlin
Level 68
God Stats
34W - 47L
1,450 SR
Queue Stats
65W - 80L
1,443 Elo+
Solo
Tiamat
Tiamat
MADJAX1998
Tiamat
Level 117
God Stats
0W - 2L
1,782 SR
Queue Stats
67W - 68L
1,459 Elo+
Party 1
Bellona
Bellona
MamaPogeon7
Bellona
Level 67
God Stats
1W - 3L
1,286 SR
Queue Stats
40W - 39L
1,456 Elo+
Party 1
Nut
Nut
crackaiz
Nut
Level 108
God Stats
22W - 21L
1,352 SR
Queue Stats
156W - 150L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GordoGoBrazy
Bacchus
14
1 / 0 / 2
8,514
1,064
4,158
4,710
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
1 / 3 / 1
8,363
1,045
5,183
8,649
3,535
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LTZ Tweetybird1
Charybdis
15
3 / 0 / 4
9,527
1,191
10,385
7,305
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 5
9,192
1,149
8,220
10,659
14,379
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 0 / 2
7,967
996
3,334
4,081
1,669
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

317

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 2
9,169
1,146
14,831
7,486
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
13
0 / 3 / 0
7,937
992
3,622
6,284
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MADJAX1998
Tiamat
14
1 / 1 / 3
8,592
1,074
6,570
7,082
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MamaPogeon7
Bellona
13
1 / 3 / 2
8,160
1,020
5,441
12,428
17,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 0
7,231
904
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
0
2
3
L
Merlin
0
3
0
0
W
Bacchus
GordoGoBrazy
Bacchus
1
0
2
2
W
Medusa
1
3
1
0.5
W
Charybdis
LTZ Tweetybird1
Charybdis
3
0
4
5
L
Tiamat
MADJAX1998
Tiamat
1
1
3
2.5
L
Bellona
MamaPogeon7
Bellona
1
3
2
0.67
W
2
1
5
4.5
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
30,464
35,404
Taken
33,280
27,298
Mitigated
28,033
8,321
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,831
197
0
347
7,486
3,761
0
3,557
3,929
44,615
672
L
Merlin
3,622
325
0
172
6,284
2,461
0
986
5,298
14,227
0
W
Bacchus
GordoGoBrazy
Bacchus
4,158
741
0
1,028
4,710
4,835
0
3,986
724
10,495
0
W
Medusa
5,183
1,510
0
623
8,649
3,535
0
6,072
2,577
0
20,340
W
Charybdis
LTZ Tweetybird1
Charybdis
10,385
5,383
0
3,712
7,305
2,880
0
5,322
1,983
0
40,615
L
Tiamat
MADJAX1998
Tiamat
6,570
672
0
1,036
7,082
3,816
0
1,339
5,743
21,618
0
L
Bellona
MamaPogeon7
Bellona
5,441
1,734
0
804
12,428
17,995
0
1,502
10,926
0
7,760
W
8,220
2,274
0
2,900
10,659
14,379
0
6,111
4,548
0
16,883
W
3,334
560
0
58
4,081
1,669
0
3,158
923
9,735
502
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
41,089
194
Minions Killed
159
4
Camps Cleared
4
722,324
Distance Traveled
576,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,169
1,146
81
10
1
174,042
0
L
Merlin
7,937
992
28
4
2
130,963
0
W
Bacchus
8,514
1,064
8
1
0
126,591
0
W
Medusa
8,363
1,045
44
6
3
156,921
0
W
Charybdis
9,527
1,191
100
13
0
141,697
0
L
Tiamat
8,592
1,074
43
5
1
157,040
0
L
Bellona
8,160
1,020
7
1
0
114,464
0
W
Chaac
9,192
1,149
17
2
1
169,672
0
W
Zeus
7,967
996
25
3
0
127,443
0
L
Nut
7,231
904
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role