Player Matchup

Mercury
Mercury
Bronze III
BenJr
Mercury
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
DragonRider36
Agni
Gold II
Level 154
God Stats
7W - 2L
1,936 SR
Queue Stats
53W - 54L
1,624 MMR
Solo
Chaac
Chaac
Gold V
GabeUhtsecs
Chaac
Gold V
Level 129
God Stats
15W - 9L
1,472 SR
Queue Stats
125W - 115L
1,545 MMR
Solo
Maui
Maui
Bronze III
Vangara
Maui
Bronze III
Level 121
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 10L
1,501 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Βrandon
Xbalanque
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,501 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,541 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,597 SR
1,523 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
CPiddy
Kukulkan
Silver I
Level 159
God Stats
10W - 18L
1,604 SR
Queue Stats
87W - 67L
1,592 MMR
Solo
Bacchus
Bacchus
Gold V
SaintJahLaurent
Bacchus
Gold V
Level 157
God Stats
1W - 4L
1,146 SR
Queue Stats
63W - 55L
1,475 MMR
Solo
Charybdis
Charybdis
Silver I
Seuzjr123
Charybdis
Silver I
Level 152
God Stats
6W - 9L
1,880 SR
Queue Stats
86W - 82L
1,504 MMR
Solo
Awilix
Awilix
Silver II
Water My Otter
Awilix
Silver II
Level 135
God Stats
1W - 2L
1,855 SR
Queue Stats
3W - 4L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenJr
Mercury
18
7 / 0 / 4
10,281
643
12,615
13,802
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 3 / 3
9,480
593
8,085
8,072
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 3
10,170
636
10,502
14,623
19,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maui
Vangara
Maui
13
0 / 1 / 9
8,733
546
4,513
13,394
11,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Βrandon
Xbalanque
17
3 / 2 / 7
10,488
656
12,134
13,498
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ThothBellonaMartichorasAchilles

VS

Bans
AthenaThanatosGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 0
8,240
515
5,713
18,108
20,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
CPiddy
Kukulkan
17
2 / 1 / 1
9,053
566
12,223
9,499
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
7,020
439
5,050
15,476
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Seuzjr123
Charybdis
14
1 / 6 / 2
7,734
483
8,166
13,283
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,245
453
6,955
13,393
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
6
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Mercury
BenJr
Mercury
7
0
4
9
L
Kukulkan
CPiddy
Kukulkan
2
1
1
2.5
W
4
3
3
1.83
W
1
0
3
2.5
L
0
4
2
0.25
L
Charybdis
Seuzjr123
Charybdis
1
6
2
0.33
W
Maui
Vangara
Maui
0
1
9
4.5
L
3
3
1
1.17
W
Xbalanque
Βrandon
Xbalanque
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,849
Damage
38,107
63,389
Taken
69,759
47,332
Mitigated
53,485
16,194
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,713
2,101
0
9,256
18,108
20,273
0
2,019
16,089
1,003
70,709
W
Mercury
BenJr
Mercury
12,615
7,130
0
832
13,802
7,243
327
4,579
9,223
0
110,829
L
Kukulkan
CPiddy
Kukulkan
12,223
856
0
2,797
9,499
4,722
0
3,239
6,260
105,507
298
W
8,085
418
0
500
8,072
3,215
240
3,890
4,182
74,161
0
W
10,502
2,297
18
4,590
14,623
19,335
34
1,191
13,432
0
79,757
L
5,050
427
0
3,332
15,476
17,700
0
3,672
11,804
25,355
1,500
L
Charybdis
Seuzjr123
Charybdis
8,166
3,748
0
3,591
13,283
5,104
0
1,204
12,079
0
66,552
W
Maui
Vangara
Maui
4,513
809
0
1,692
13,394
11,257
0
5,617
7,777
26,863
0
L
6,955
2,572
0
3,346
13,393
5,686
0
2,464
10,929
0
51,947
W
Xbalanque
Βrandon
Xbalanque
12,134
7,623
0
8,562
13,498
6,282
1,035
2,711
10,787
0
106,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
39,292
622
Minions Killed
528
0
Camps Cleared
0
1,801,393
Distance Traveled
1,587,463
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,240
515
126
8
0
313,226
2
W
Mercury
10,281
643
148
9
0
439,264
2
L
Kukulkan
9,053
566
193
12
0
329,365
3
W
Agni
9,480
593
143
9
0
367,434
0
W
Chaac
10,170
636
135
8
0
330,762
0
L
Bacchus
7,020
439
30
2
0
338,818
0
L
Charybdis
7,734
483
106
7
0
275,464
0
W
Maui
8,733
546
30
2
0
350,798
0
L
Awilix
7,245
453
73
5
0
330,590
0
W
Xbalanque
10,488
656
166
10
0
313,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role