Player Matchup

Medusa
Medusa
Gold IV
CH34T1324
Medusa
Gold IV
Level 98
God Stats
3W - 2L
1,399 SR
Queue Stats
14W - 15L
1,409 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
I3oston28
Kuzenbo
Gold IV
Level 141
God Stats
5W - 4L
1,489 SR
Queue Stats
12W - 11L
1,606 MMR
Party 2
Chaac
Chaac
Gold IV
clintsMom
Chaac
Gold IV
Level 148
God Stats
5W - 6L
1,551 SR
Queue Stats
15W - 16L
1,409 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,480 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,458 SR
1,482 MMR
Sobek
Sobek
Gold IV
Thebigmoney0502
Sobek
Gold IV
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,498 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
XStinkyCheeseX
Danzaburou
Gold IV
Level 141
God Stats
7W - 6L
1,571 SR
Queue Stats
59W - 59L
1,476 MMR
Party 1
Scylla
Scylla
Gold IV
misaelol
Scylla
Gold IV
Level 156
God Stats
1W - 3L
1,302 SR
Queue Stats
45W - 60L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CH34T1324
Medusa
20
7 / 0 / 4
14,124
785
16,347
12,708
6,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
I3oston28
Kuzenbo
18
2 / 2 / 10
12,538
697
14,947
20,097
29,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Chaac
clintsMom
Chaac
18
4 / 2 / 8
12,671
704
20,641
18,450
17,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesHeraBake KujiraNe ZhaAphrodite

VS

Bans
BacchusAresBaron SamediGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,221
568
8,991
26,310
30,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
XStinkyCheeseX
Danzaburou
17
2 / 6 / 1
11,312
628
10,765
16,986
9,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
misaelol
Scylla
18
1 / 4 / 3
11,444
636
12,085
14,927
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
CH34T1324
Medusa
7
0
4
9
W
Kuzenbo
I3oston28
Kuzenbo
2
2
10
3.5
L
0
3
2
0.33
L
Danzaburou
XStinkyCheeseX
Danzaburou
2
6
1
0.42
W
Chaac
clintsMom
Chaac
4
2
8
4
L
Scylla
misaelol
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
31,841
51,255
Taken
58,223
53,356
Mitigated
47,152
13,884
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CH34T1324
Medusa
16,347
9,785
0
6,356
12,708
6,348
1,741
8,047
4,244
0
92,180
W
Kuzenbo
I3oston28
Kuzenbo
14,947
3,273
0
2,841
20,097
29,315
270
6,161
13,441
36,982
1,636
L
8,991
258
142
6,084
26,310
30,925
0
4,733
20,577
20,658
0
L
Danzaburou
XStinkyCheeseX
Danzaburou
10,765
5,178
0
2,383
16,986
9,738
0
3,892
12,608
0
49,095
W
Chaac
clintsMom
Chaac
20,641
1,058
0
4,687
18,450
17,693
288
5,727
12,388
0
69,669
L
Scylla
misaelol
Scylla
12,085
604
0
2,244
14,927
6,489
0
3,540
10,825
70,975
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
32,977
250
Minions Killed
208
0
Camps Cleared
0
1,092,355
Distance Traveled
953,192
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,124
785
128
7
0
349,767
0
W
Kuzenbo
12,538
697
38
2
0
370,347
0
L
Sobek
10,221
568
27
2
0
332,477
2
L
Danzaburou
11,312
628
92
5
0
308,292
0
W
Chaac
12,671
704
84
5
0
372,241
0
L
Scylla
11,444
636
89
5
0
312,423
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role