Player Matchup

Achilles
Achilles
NyrBohy
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Osaric71
Sylvanus
Level 129
God Stats
19W - 9L
1,603 SR
Queue Stats
196W - 182L
1,527 Elo+
Party 1
Loki
Loki
ThatOneGamer713
Loki
Level 123
God Stats
5W - 4L
1,226 SR
Queue Stats
231W - 238L
1,401 Elo+
Solo
Chang'e
Chang'e
niccmar
Chang'e
Level 121
God Stats
4W - 1L
1,841 SR
Queue Stats
12W - 14L
1,396 Elo+
Solo
Hachiman
Hachiman
xxTrAnZitxx
Hachiman
Level 157
God Stats
5W - 7L
1,382 SR
Queue Stats
303W - 292L
1,517 Elo+
Party 1
Team Averages
Level 128
1,510 SR
1,449 Elo+

VS

Team Averages
Level 127
1,606 SR
1,446 Elo+
Nut
Nut
MasterShiro1738
Nut
Level 145
God Stats
21W - 17L
1,578 SR
Queue Stats
233W - 226L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
McDoCriss
Sun Wukong
Level 103
God Stats
2W - 0L
1,740 SR
Queue Stats
35W - 32L
1,436 Elo+
Solo
Sobek
Sobek
SEANisMAJOR
Sobek
Level 152
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 12L
1,214 Elo+
Solo
Mercury
Mercury
SniezzOG
Mercury
Level 90
God Stats
34W - 16L
1,719 SR
Queue Stats
47W - 26L
1,620 Elo+
Solo
Agni
Agni
tiatjtyree940
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 182L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NyrBohy
Achilles
11
1 / 4 / 0
7,042
503
5,247
13,570
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Osaric71
Sylvanus
11
1 / 3 / 1
6,572
469
4,079
10,851
7,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 4 / 2
6,376
455
2,997
8,480
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
niccmar
Chang'e
11
0 / 4 / 0
6,152
439
2,256
8,821
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xxTrAnZitxx
Hachiman
12
1 / 2 / 1
6,583
470
6,197
5,597
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,891
564
5,401
6,846
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
McDoCriss
Sun Wukong
14
2 / 0 / 3
8,710
622
8,295
8,761
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 1 / 4
7,723
552
3,692
14,040
13,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
SniezzOG
Mercury
17
7 / 1 / 4
9,507
679
5,471
7,802
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 0 / 3
8,508
608
6,210
6,013
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Sun Wukong
McDoCriss
Sun Wukong
2
0
3
3.5
L
Achilles
NyrBohy
Achilles
1
4
0
0.25
L
Sylvanus
Osaric71
Sylvanus
1
3
1
0.5
W
3
1
4
5
W
Mercury
SniezzOG
Mercury
7
1
4
9
L
0
4
2
0.25
L
Chang'e
niccmar
Chang'e
0
4
0
0
W
3
0
3
4.5
L
Hachiman
xxTrAnZitxx
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
29,069
47,319
Taken
43,462
27,634
Mitigated
29,218
15,197
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,401
3,241
0
2,618
6,846
2,768
278
665
6,181
0
57,332
W
Sun Wukong
McDoCriss
Sun Wukong
8,295
2,114
0
579
8,761
6,485
161
0
7,686
0
57,898
L
Achilles
NyrBohy
Achilles
5,247
1,445
0
3,164
13,570
11,597
0
0
13,570
0
42,582
L
Sylvanus
Osaric71
Sylvanus
4,079
1,683
2,372
4,220
10,851
7,538
0
2,861
7,941
26,579
0
W
3,692
428
0
4,854
14,040
13,683
147
3,045
10,918
23,016
1,039
W
Mercury
SniezzOG
Mercury
5,471
3,087
0
1,997
7,802
3,795
0
183
7,619
0
81,973
L
2,997
1,202
0
2,147
8,480
3,183
0
263
8,199
0
49,725
L
Chang'e
niccmar
Chang'e
2,256
185
233
2,077
8,821
3,331
0
5,405
3,107
36,119
0
W
6,210
994
0
605
6,013
2,487
172
2,243
3,648
63,285
2,224
L
Hachiman
xxTrAnZitxx
Hachiman
6,197
3,533
0
984
5,597
1,985
0
981
4,616
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
42,339
345
Minions Killed
454
0
Camps Cleared
0
1,204,627
Distance Traveled
1,459,695
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,891
564
88
6
0
262,685
0
W
Sun Wukong
8,710
622
98
7
0
254,336
0
L
Achilles
7,042
503
75
5
0
248,329
0
L
Sylvanus
6,572
469
41
3
0
238,748
2
W
Sobek
7,723
552
24
2
0
299,148
4
W
Mercury
9,507
679
124
9
0
357,390
0
L
Loki
6,376
455
89
6
0
233,569
4
L
Chang'e
6,152
439
63
5
0
259,615
4
W
Agni
8,508
608
120
9
0
286,136
0
L
Hachiman
6,583
470
77
6
0
224,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role