Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JoeGhatto
Nike
Level 154
God Stats
5W - 5L
1,540 SR
Queue Stats
82W - 92L
1,545 Elo+
Solo
Ix Chel
Ix Chel
gardenbeast47
Ix Chel
Level 247
God Stats
6W - 2L
1,919 SR
Queue Stats
36W - 48L
1,460 Elo+
Party 2
Ullr
Ullr
oJaeger-
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,612 Elo+
Party 2
Janus
Janus
recondrone
Janus
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,660 Elo+
Solo
Team Averages
Level 177
1,592 SR
1,555 Elo+

VS

Team Averages
Level 177
1,538 SR
1,557 Elo+
Nut
Nut
BigLabiaLibby
Nut
Level 279
God Stats
3W - 3L
1,378 SR
Queue Stats
116W - 115L
1,573 Elo+
Solo
Bacchus
Bacchus
Kilbert031
Bacchus
Level 129
God Stats
3W - 1L
1,430 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
MaximoCC
Ah Puch
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Swordigo
Gilgamesh
Level 176
God Stats
3W - 2L
1,740 SR
Queue Stats
62W - 64L
1,576 Elo+
Party 1
Awilix
Awilix
WitheredOblivion
Awilix
Level 146
God Stats
13W - 9L
1,641 SR
Queue Stats
47W - 41L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 0
5,565
506
4,014
9,958
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nike
11
0 / 1 / 0
5,933
539
5,300
7,930
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
11
0 / 5 / 1
5,837
531
2,963
7,034
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
10
0 / 6 / 0
5,347
486
1,392
9,704
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
8
0 / 1 / 0
5,007
455
2,596
6,736
4,539
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,064
733
10,249
6,670
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bacchus
Kilbert031
Bacchus
10
1 / 0 / 2
5,822
529
4,254
6,166
4,942
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MaximoCC
Ah Puch
12
2 / 1 / 2
6,549
595
5,092
5,276
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Swordigo
Gilgamesh
12
1 / 0 / 1
7,212
656
5,473
9,618
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 4
6,892
627
4,112
7,422
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
W
6
0
2
7
L
Nike
0
1
0
0
W
Bacchus
Kilbert031
Bacchus
1
0
2
2
W
Ah Puch
MaximoCC
Ah Puch
2
1
2
3
W
Gilgamesh
Swordigo
Gilgamesh
1
0
1
1.5
W
4
0
4
6
L
Ix Chel
0
5
1
0.1
L
Ullr
0
6
0
0
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,265
Damage
29,180
41,362
Taken
35,152
23,411
Mitigated
23,342
6,555
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,014
1,705
0
529
9,958
6,949
0
2,841
6,981
0
45,412
W
10,249
7,362
0
4,835
6,670
3,104
80
1,709
4,921
0
81,649
L
Nike
5,300
719
0
1,780
7,930
6,008
0
0
7,167
0
47,599
W
Bacchus
Kilbert031
Bacchus
4,254
274
1,218
2,376
6,166
4,942
0
1,166
4,971
20,830
2,828
W
Ah Puch
MaximoCC
Ah Puch
5,092
295
0
745
5,276
1,969
0
1,081
4,141
47,609
0
W
Gilgamesh
Swordigo
Gilgamesh
5,473
1,760
0
2,599
9,618
10,116
0
146
9,472
0
57,545
W
4,112
1,781
0
590
7,422
3,211
0
1,186
6,225
0
49,345
L
Ix Chel
2,963
289
698
571
7,034
2,730
0
3,185
3,693
35,545
1,679
L
Ullr
1,392
319
0
224
9,704
3,185
0
880
8,824
0
34,936
L
Janus
2,596
154
0
2,753
6,736
4,539
0
2,086
4,594
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
34,539
341
Minions Killed
432
0
Camps Cleared
0
1,249,633
Distance Traveled
1,251,985
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,565
506
70
6
0
309,127
0
W
Nut
8,064
733
132
12
0
203,089
0
L
Nike
5,933
539
79
7
0
268,134
4
W
Bacchus
5,822
529
30
3
0
257,453
0
W
Ah Puch
6,549
595
85
8
0
247,958
0
W
Gilgamesh
7,212
656
107
10
0
250,106
1
W
Awilix
6,892
627
78
7
0
293,379
0
L
Ix Chel
5,837
531
89
8
0
232,364
2
L
Ullr
5,347
486
65
6
0
207,683
1
L
Janus
5,007
455
38
3
0
232,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role