Player Matchup

Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
AeIlinn
Ra
Platinum IV
Level 159
God Stats
59W - 59L
1,637 SR
Queue Stats
407W - 373L
1,743 MMR
Solo
Ares
Ares
Platinum V
CptnCorndog13
Ares
Platinum V
Level 120
God Stats
2W - 1L
1,716 SR
Queue Stats
82W - 79L
1,735 MMR
Solo
Bakasura
Bakasura
Platinum V
Jordykins
Bakasura
Platinum V
Level 157
God Stats
2W - 3L
1,396 SR
Queue Stats
60W - 52L
1,759 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
monstergearbox2
Amaterasu
Platinum IV
Level 124
God Stats
3W - 2L
1,201 SR
Queue Stats
118W - 115L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,490 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,628 SR
1,741 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
GamecckKid
Ah Muzen Cab
Gold II
Level 66
God Stats
1W - 5L
1,756 SR
Queue Stats
31W - 29L
1,752 MMR
Party 1
Fenrir
Fenrir
Platinum V
HayyyBrother
Fenrir
Platinum V
Level 170
God Stats
0W - 2L
1,285 SR
Queue Stats
147W - 116L
1,752 MMR
Solo
Scylla
Scylla
Gold I
Talonreese
Scylla
Gold I
Level 120
God Stats
1W - 1L
1,209 SR
Queue Stats
109W - 114L
1,728 MMR
Solo
Charon
Charon
Gold II
Yurtger
Charon
Gold II
Level 123
God Stats
7W - 4L
1,889 SR
Queue Stats
30W - 29L
1,752 MMR
Party 1
Cliodhna
Cliodhna
Gold I
stevietaye
Cliodhna
Gold I
Level 161
God Stats
20W - 17L
2,000 SR
Queue Stats
464W - 473L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 1 / 6
11,285
627
12,715
14,115
12,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
10 / 1 / 2
12,143
675
14,243
11,589
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 12
9,633
535
8,265
14,299
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Jordykins
Bakasura
17
4 / 1 / 3
9,959
553
8,978
18,277
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
monstergearbox2
Amaterasu
18
0 / 0 / 7
11,268
626
10,081
18,880
25,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ao KuangBake KujiraKuzenbo

VS

Bans
AthenaBellonaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GamecckKid
Ah Muzen Cab
16
0 / 6 / 3
8,834
491
10,807
16,059
7,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
4 / 3 / 1
8,447
469
9,491
18,475
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Talonreese
Scylla
14
0 / 4 / 1
8,158
453
4,930
8,655
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Yurtger
Charon
12
1 / 3 / 3
7,795
433
5,244
15,220
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cliodhna
stevietaye
Cliodhna
15
0 / 3 / 1
8,573
476
10,108
15,313
8,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
5
5
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
6
6
W
10
1
2
11
W
2
2
12
4
L
Ah Muzen Cab
GamecckKid
Ah Muzen Cab
0
6
3
0.25
L
Fenrir
4
3
1
1.5
W
Bakasura
Jordykins
Bakasura
4
1
3
5.5
L
Scylla
Talonreese
Scylla
0
4
1
0.13
L
Charon
Yurtger
Charon
1
3
3
0.83
W
Amaterasu
monstergearbox2
Amaterasu
0
0
7
3.5
L
Cliodhna
stevietaye
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,282
Damage
40,580
77,160
Taken
73,722
70,039
Mitigated
41,931
37,838
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,715
4,069
0
8,366
14,115
12,611
2,724
1,192
12,923
92,276
6,274
W
14,243
844
2,153
5,075
11,589
6,494
250
2,481
8,988
113,018
1,157
W
8,265
780
0
2,198
14,299
15,427
255
5,639
8,499
22,758
0
L
Ah Muzen Cab
GamecckKid
Ah Muzen Cab
10,807
4,947
0
580
16,059
7,848
0
9,191
6,698
0
98,768
L
Fenrir
9,491
3,748
0
3,460
18,475
9,392
0
7,254
10,625
0
77,639
W
Bakasura
Jordykins
Bakasura
8,978
6,393
0
10,825
18,277
10,068
1,029
788
17,467
0
79,701
L
Scylla
Talonreese
Scylla
4,930
632
0
725
8,655
3,018
0
6,871
1,650
65,806
384
L
Charon
Yurtger
Charon
5,244
1,670
0
2,464
15,220
12,786
0
8,607
5,821
31,042
0
W
Amaterasu
monstergearbox2
Amaterasu
10,081
5,250
0
9,221
18,880
25,439
203
914
17,946
0
85,959
L
Cliodhna
stevietaye
Cliodhna
10,108
1,287
0
4,674
15,313
8,887
0
2,629
12,175
627
75,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
41,807
702
Minions Killed
547
0
Camps Cleared
0
1,937,996
Distance Traveled
1,774,836
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,285
627
194
11
0
324,232
3
W
Ra
12,143
675
201
11
0
393,062
0
W
Ares
9,633
535
16
1
0
379,197
2
L
Ah Muzen Cab
8,834
491
152
8
0
314,629
2
L
Fenrir
8,447
469
102
6
0
413,000
2
W
Bakasura
9,959
553
139
8
0
448,668
1
L
Scylla
8,158
453
125
7
0
326,081
1
L
Charon
7,795
433
35
2
0
360,703
2
W
Amaterasu
11,268
626
152
8
0
392,837
4
L
Cliodhna
8,573
476
133
7
0
360,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role