Player Matchup

Artemis
Artemis
DemonTirel
Artemis
Level 146
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 5L
1,653 Elo+
Party 2
Freya
Freya
RunLostBoy
Freya
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2
Tyr
Tyr
nyerrrherrderrr
Tyr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,483 Elo+
Party 1
Geb
Geb
scruffyrump
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 99L
1,508 Elo+
Solo
Sol
Sol
zackeden
Sol
Level 159
God Stats
10W - 5L
1,658 SR
Queue Stats
40W - 47L
1,498 Elo+
Party 1
Team Averages
Level 146
1,558 SR
1,514 Elo+

VS

Team Averages
Level 151
1,607 SR
1,547 Elo+
Geb
Geb
 
Geb
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
HeisOce
Nike
Level 194
God Stats
1W - 2L
1,702 SR
Queue Stats
16W - 21L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Ledgends
Nu Wa
Level 108
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Arachne
Arachne
Pastense
Arachne
Level 144
God Stats
8W - 2L
1,550 SR
Queue Stats
35W - 30L
1,514 Elo+
Party 3
Neith
Neith
swagwalker01
Neith
Level 123
God Stats
0W - 1L
1,735 SR
Queue Stats
115W - 109L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonTirel
Artemis
11
0 / 2 / 3
5,763
480
5,556
5,981
2,175
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
11
4 / 2 / 2
7,107
592
5,560
9,181
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 0 / 2
7,349
612
5,331
9,206
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,224
519
2,783
10,464
7,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 1
7,898
658
5,711
9,078
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 4
6,080
507
6,532
11,640
7,324
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
HeisOce
Nike
7
0 / 2 / 1
5,212
434
2,662
4,583
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Ledgends
Nu Wa
12
1 / 2 / 1
6,564
547
5,447
6,464
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
Pastense
Arachne
11
1 / 2 / 5
6,172
514
5,081
8,779
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
5 / 1 / 2
7,443
620
6,946
8,858
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
9
9
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
4
1.33
W
Artemis
DemonTirel
Artemis
0
2
3
0.75
L
Nike
HeisOce
Nike
0
2
1
0.25
L
Nu Wa
Ledgends
Nu Wa
1
2
1
0.75
L
Arachne
Pastense
Arachne
1
2
5
1.75
W
Freya
4
2
2
2.5
W
2
0
2
3
W
0
4
2
0.25
L
5
1
2
6
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
26,668
43,910
Taken
40,324
20,759
Mitigated
19,259
18,808
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,532
646
0
973
11,640
7,324
0
4,068
7,572
29,838
0
W
Artemis
DemonTirel
Artemis
5,556
1,532
0
2,114
5,981
2,175
396
1,863
3,978
0
48,081
L
Nike
HeisOce
Nike
2,662
279
0
1,496
4,583
2,091
0
1,165
3,418
0
17,820
L
Nu Wa
Ledgends
Nu Wa
5,447
1,898
0
330
6,464
2,552
0
4,365
2,099
45,898
784
L
Arachne
Pastense
Arachne
5,081
4,002
0
1,359
8,779
3,711
54
2,850
5,929
0
43,376
W
Freya
5,560
1,418
0
3,593
9,181
3,317
603
2,576
6,141
32,833
5,256
W
5,331
941
0
5,695
9,206
4,763
0
829
8,230
0
54,036
W
2,783
163
0
2,425
10,464
7,256
101
1,845
8,496
19,593
0
L
6,946
2,460
0
2,600
8,858
3,581
653
868
7,990
0
66,793
W
5,711
1,581
0
4,981
9,078
3,248
1,335
4,322
4,734
70,395
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
31,471
398
Minions Killed
336
0
Camps Cleared
0
1,260,576
Distance Traveled
1,114,688
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,080
507
46
4
0
240,635
4
W
Artemis
5,763
480
81
7
0
238,313
0
L
Nike
5,212
434
30
3
0
143,491
1
L
Nu Wa
6,564
547
74
6
0
235,637
0
L
Arachne
6,172
514
70
6
0
282,600
0
W
Freya
7,107
592
59
5
0
249,245
0
W
Tyr
7,349
612
93
8
0
288,733
0
W
Geb
6,224
519
21
2
0
263,447
2
L
Neith
7,443
620
116
10
0
212,325
0
W
Sol
7,898
658
144
12
0
220,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role