Player Matchup

Horus
Horus
Apache273794
Horus
Level 14
God Stats
14W - 15L
1,465 SR
Queue Stats
14W - 18L
1,384 Elo+
Party 4
Anubis
Anubis
ChainedDrake530
Anubis
Level 22
God Stats
14W - 12L
1,526 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 4
Baron Samedi
Baron Samedi
ICE3OX
Baron Samedi
Level 81
God Stats
3W - 1L
1,471 SR
Queue Stats
8W - 5L
1,687 Elo+
Party 4
Surtr
Surtr
If Umm
Surtr
Level 27
God Stats
12W - 8L
1,560 SR
Queue Stats
71W - 69L
1,505 Elo+
Party 3
Nemesis
Nemesis
Srysu
Nemesis
Level 30
God Stats
1W - 2L
1,293 SR
Queue Stats
106W - 115L
1,447 Elo+
Party 3
Team Averages
Level 35
1,463 SR
1,489 Elo+

VS

Team Averages
Level 49
1,434 SR
1,527 Elo+
Scylla
Scylla
AntoniusVelli
Scylla
Level 123
God Stats
0W - 1L
1,416 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 1
Thanatos
Thanatos
HkssDMC
Thanatos
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
LucidGamingCo
Hachiman
Level 24
God Stats
0W - 1L
1,281 SR
Queue Stats
14W - 15L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Mercury2469
Kukulkan
Level 40
God Stats
3W - 5L
1,473 SR
Queue Stats
18W - 36L
1,326 Elo+
Party 2
Sobek
Sobek
SortaShyguy
Sobek
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 63L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,200
520
4,784
6,141
3,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 1
5,871
587
1,400
5,783
2,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
ICE3OX
Baron Samedi
9
0 / 0 / 3
5,367
537
6,392
4,010
1,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
If Umm
Surtr
12
3 / 0 / 0
7,480
748
2,061
6,305
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Srysu
Nemesis
13
5 / 0 / 1
6,752
675
5,456
5,787
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,017
502
3,375
5,031
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HkssDMC
Thanatos
8
0 / 3 / 1
4,716
472
968
8,810
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
LucidGamingCo
Hachiman
8
1 / 2 / 0
4,716
472
2,290
6,469
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Mercury2469
Kukulkan
10
0 / 3 / 0
5,284
528
3,815
4,032
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,507
451
2,171
10,533
7,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
1
0
3
W
0
1
1
0.5
L
Thanatos
HkssDMC
Thanatos
0
3
1
0.17
W
Baron Samedi
ICE3OX
Baron Samedi
0
0
3
1.5
W
Surtr
If Umm
Surtr
3
0
0
3
L
Hachiman
LucidGamingCo
Hachiman
1
2
0
0.5
L
Kukulkan
Mercury2469
Kukulkan
0
3
0
0
L
0
1
0
0
W
Nemesis
Srysu
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
12,619
28,026
Taken
34,875
14,161
Mitigated
14,273
11,880
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
249
0
750
5,031
1,188
0
678
4,353
29,617
0
W
4,784
2,837
513
2,668
6,141
3,513
0
1,201
4,940
0
17,403
W
1,400
44
0
2,738
5,783
2,569
764
2,820
2,756
31,738
2,192
L
Thanatos
HkssDMC
Thanatos
968
339
0
5,844
8,810
2,580
0
772
8,038
0
25,212
W
Baron Samedi
ICE3OX
Baron Samedi
6,392
945
551
1,872
4,010
1,716
86
831
3,179
34,405
2,332
W
Surtr
If Umm
Surtr
2,061
752
0
2,881
6,305
3,836
32
3,810
2,495
1,805
46,118
L
Hachiman
LucidGamingCo
Hachiman
2,290
1,930
0
2,003
6,469
2,029
0
2,353
4,116
0
24,043
L
Kukulkan
Mercury2469
Kukulkan
3,815
73
0
441
4,032
1,396
0
89
3,693
40,654
1,894
L
2,171
271
0
3,735
10,533
7,080
0
3,882
6,651
11,592
0
W
Nemesis
Srysu
Nemesis
5,456
1,509
0
657
5,787
2,527
634
436
5,300
0
54,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,240
332
Minions Killed
228
0
Camps Cleared
0
1,070,648
Distance Traveled
899,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,017
502
53
5
0
175,128
0
W
Horus
5,200
520
23
2
0
208,694
0
W
Anubis
5,871
587
68
7
0
204,474
0
L
Thanatos
4,716
472
48
5
0
202,026
0
W
Baron Samedi
5,367
537
53
5
0
193,250
0
W
Surtr
7,480
748
95
10
0
204,348
0
L
Hachiman
4,716
472
33
3
0
150,838
0
L
Kukulkan
5,284
528
79
8
0
168,120
0
L
Sobek
4,507
451
15
2
0
203,630
1
W
Nemesis
6,752
675
93
9
0
259,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role