Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dkkie
Athena
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 221L
1,479 Elo+
Party 1
Lancelot
Lancelot
fallotube
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,493 Elo+
Solo
Nut
Nut
vDAMAGEv
Nut
Level 153
God Stats
0W - 2L
1,768 SR
Queue Stats
135W - 122L
1,533 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,501 Elo+

VS

Team Averages
Level 100
1,529 SR
1,471 Elo+
Hun Batz
Hun Batz
DarthChedda
Hun Batz
Level 68
God Stats
6W - 7L
1,289 SR
Queue Stats
606W - 604L
1,589 Elo+
Solo
Apollo
Apollo
HyroCe
Apollo
Level 150
God Stats
1W - 1L
1,675 SR
Queue Stats
34W - 24L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Matterva
Morgan Le Fay
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 156L
1,489 Elo+
Solo
Charon
Charon
QhorinElMnco
Charon
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 74L
1,253 Elo+
Party 2
Geb
Geb
miggi-fyb
Geb
Level 68
God Stats
3W - 1L
1,680 SR
Queue Stats
73W - 80L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 0
5,073
1,015
3,417
5,193
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
 
Jing Wei
6
0 / 1 / 1
4,473
895
1,037
2,783
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Dkkie
Athena
8
0 / 3 / 1
4,901
980
2,004
6,676
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
fallotube
Lancelot
7
1 / 1 / 1
4,705
941
1,779
4,523
2,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 2
5,144
1,029
3,142
2,785
1,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarthChedda
Hun Batz
10
1 / 1 / 5
5,632
1,126
6,718
4,908
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
HyroCe
Apollo
11
3 / 0 / 4
5,996
1,199
5,350
3,776
1,734
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Matterva
Morgan Le Fay
11
3 / 0 / 3
6,249
1,250
4,197
3,222
1,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
0 / 1 / 6
5,533
1,107
2,237
5,093
5,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 6
5,573
1,115
1,862
6,927
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
7
7
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Hun Batz
DarthChedda
Hun Batz
1
1
5
3.5
L
Athena
Dkkie
Athena
0
3
1
0.17
W
Apollo
HyroCe
Apollo
3
0
4
5
W
Morgan Le Fay
Matterva
Morgan Le Fay
3
0
3
4.5
W
Charon
0
1
6
3
L
Lancelot
fallotube
Lancelot
1
1
1
1.5
W
0
2
6
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,379
Damage
20,364
21,960
Taken
23,926
14,176
Mitigated
17,549
6,467
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,417
0
246
1,175
5,193
4,767
0
2,351
2,842
3,853
3,170
L
Jing Wei
 
Jing Wei
1,037
880
333
530
2,783
894
0
908
1,875
0
1,677
W
Hun Batz
DarthChedda
Hun Batz
6,718
1,168
745
962
4,908
2,757
0
949
3,959
0
11,964
L
Athena
Dkkie
Athena
2,004
422
287
846
6,676
4,904
0
2,028
4,648
3,682
0
W
Apollo
HyroCe
Apollo
5,350
2,939
719
1,177
3,776
1,734
1,588
643
3,133
0
12,025
W
Morgan Le Fay
Matterva
Morgan Le Fay
4,197
754
160
57
3,222
1,461
871
825
2,397
7,841
0
W
Charon
2,237
389
1,547
1,088
5,093
5,035
207
1,166
3,927
9,775
0
L
Lancelot
fallotube
Lancelot
1,779
197
0
2,300
4,523
2,538
0
1,787
2,736
0
2,013
W
1,862
139
934
1,482
6,927
6,562
72
856
6,071
3,629
0
L
3,142
990
0
750
2,785
1,073
0
1,222
1,563
0
15,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
28,983
35
Minions Killed
63
0
Camps Cleared
0
415,447
Distance Traveled
567,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,073
1,015
3
1
0
97,421
0
L
Jing Wei
4,473
895
3
1
0
61,770
0
W
Hun Batz
5,632
1,126
17
3
0
119,021
0
L
Athena
4,901
980
8
2
0
103,315
0
W
Apollo
5,996
1,199
22
4
0
119,308
0
W
Morgan Le Fay
6,249
1,250
12
2
0
117,739
0
W
Charon
5,533
1,107
6
1
0
118,993
0
L
Lancelot
4,705
941
0
0
0
52,644
0
W
Geb
5,573
1,115
6
1
0
92,345
0
L
Nut
5,144
1,029
21
4
0
100,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role