Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KaRonVsTheWorld
Bacchus
Level 44
God Stats
33W - 33L
1,612 SR
Queue Stats
82W - 89L
1,520 Elo+
Solo
Ganesha
Ganesha
Sarotic
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,515 Elo+
Party 2
Ra
Ra
SwerPacks
Ra
Level 60
God Stats
0W - 5L
1,268 SR
Queue Stats
66W - 81L
1,488 Elo+
Party 2
Bellona
Bellona
Wailnoot
Bellona
Level 29
God Stats
14W - 11L
1,587 SR
Queue Stats
121W - 122L
1,377 Elo+
Party 2
Team Averages
Level 70
1,493 SR
1,480 Elo+

VS

Team Averages
Level 73
1,549 SR
1,543 Elo+
Pele
Pele
FatherlyKev
Pele
Level 86
God Stats
3W - 4L
1,301 SR
Queue Stats
58W - 51L
1,602 Elo+
Party 1
Anubis
Anubis
LightInvictus
Anubis
Level 38
God Stats
3W - 2L
1,523 SR
Queue Stats
15W - 14L
1,564 Elo+
Solo
Neith
Neith
MInokawa69
Neith
Level 80
God Stats
4W - 3L
1,920 SR
Queue Stats
35W - 35L
1,549 Elo+
Party 1
Odin
Odin
Not Pyrz
Odin
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
391W - 366L
1,543 Elo+
Solo
Xing Tian
Xing Tian
SchmeatyVonMeaty
Xing Tian
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 0
5,516
501
6,793
7,913
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,004
182
0
0
0
Ganesha
Sarotic
Ganesha
10
0 / 1 / 2
5,566
506
2,296
9,508
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 0
6,104
555
2,456
6,478
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wailnoot
Bellona
11
0 / 1 / 0
5,639
513
3,265
9,671
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
6,980
635
4,710
9,951
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 1
6,153
559
4,712
4,392
2,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
10
0 / 1 / 2
5,712
519
6,202
5,657
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
11
1 / 0 / 1
6,394
581
3,469
4,845
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
9
0 / 1 / 1
5,384
489
2,441
9,480
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
3
0
1
3.5
L
0
0
0
0
W
0
1
1
0.5
W
Neith
0
1
2
1
W
Odin
1
0
1
1.5
L
Ganesha
Sarotic
Ganesha
0
1
2
1
W
Xing Tian
0
1
1
0.5
L
1
1
0
1
L
Bellona
Wailnoot
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
21,534
33,570
Taken
34,325
20,962
Mitigated
16,490
10,396
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,793
4,272
0
2,730
7,913
3,038
0
907
7,006
0
37,653
W
4,710
645
0
6,526
9,951
3,474
0
818
9,133
0
62,212
L
0
0
0
0
0
0
0
0
0
0
0
W
4,712
292
0
2,123
4,392
2,177
144
2,026
2,306
53,628
3,669
W
Neith
6,202
2,792
0
1,831
5,657
1,483
359
275
5,382
0
47,980
W
Odin
3,469
1,210
0
2,330
4,845
4,036
0
0
4,845
0
40,105
L
Ganesha
Sarotic
Ganesha
2,296
332
0
2,305
9,508
7,780
0
2,441
7,067
17,108
0
W
Xing Tian
2,441
200
0
1,652
9,480
5,320
48
1,540
7,940
12,524
2,440
L
2,456
88
264
1,828
6,478
1,994
0
3,109
3,369
53,935
1,418
L
Bellona
Wailnoot
Bellona
3,265
1,634
0
3,269
9,671
8,150
0
486
8,634
0
39,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
30,623
278
Minions Killed
372
0
Camps Cleared
0
849,055
Distance Traveled
1,063,094
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,516
501
83
8
0
195,284
2
W
Pele
6,980
635
112
10
0
255,188
0
L
Bacchus
2,004
182
0
0
0
0
0
W
Anubis
6,153
559
91
8
0
206,896
1
W
Neith
5,712
519
75
7
0
191,948
0
W
Odin
6,394
581
75
7
0
201,443
0
L
Ganesha
5,566
506
1
0
0
220,860
4
W
Xing Tian
5,384
489
19
2
0
207,619
0
L
Ra
6,104
555
107
10
0
222,966
2
L
Bellona
5,639
513
87
8
0
209,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role