Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Coconut7326
King Arthur
Level 41
God Stats
5W - 3L
1,481 SR
Queue Stats
167W - 147L
1,466 Elo+
Solo
Aphrodite
Aphrodite
MusculosuI
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 1
Scylla
Scylla
xBoogy
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
МУХОМОР
Xbalanque
Level 36
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 12L
1,407 Elo+
Solo
Team Averages
Level 37
1,453 SR
1,439 Elo+

VS

Team Averages
Level 108
1,481 SR
1,548 Elo+
Ao Kuang
Ao Kuang
Beltrg10
Ao Kuang
Level 125
God Stats
5W - 4L
1,307 SR
Queue Stats
48W - 49L
1,520 Elo+
Party 2
Nut
Nut
GRAVES1425
Nut
Level 88
God Stats
5W - 4L
1,653 SR
Queue Stats
44W - 38L
1,769 Elo+
Solo
The Morrigan
The Morrigan
Yqllow
The Morrigan
Level 47
God Stats
5W - 6L
1,525 SR
Queue Stats
35W - 43L
1,459 Elo+
Solo
Osiris
Osiris
conorthehung
Osiris
Level 138
God Stats
4W - 4L
1,408 SR
Queue Stats
404W - 412L
1,478 Elo+
Solo
Achilles
Achilles
llorllo13
Achilles
Level 143
God Stats
19W - 22L
1,511 SR
Queue Stats
241W - 234L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 3 / 0
4,319
480
4,422
7,532
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Coconut7326
King Arthur
9
0 / 1 / 0
4,681
520
3,633
8,822
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MusculosuI
Aphrodite
7
0 / 4 / 0
4,026
447
3,128
7,148
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
xBoogy
Scylla
7
1 / 2 / 0
4,328
481
2,144
4,062
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
МУХОМОР
Xbalanque
7
0 / 1 / 0
4,443
494
1,411
6,144
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Beltrg10
Ao Kuang
11
0 / 0 / 0
5,367
596
1,429
6,691
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 4
5,855
651
6,808
4,577
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Yqllow
The Morrigan
11
3 / 1 / 0
6,218
691
4,478
4,277
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
10
1 / 0 / 0
5,953
661
4,345
6,253
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
llorllo13
Achilles
9
4 / 0 / 3
6,118
680
4,272
8,028
6,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Ao Kuang
Beltrg10
Ao Kuang
0
0
0
0
L
King Arthur
Coconut7326
King Arthur
0
1
0
0
W
3
0
4
5
L
Aphrodite
MusculosuI
Aphrodite
0
4
0
0
W
The Morrigan
Yqllow
The Morrigan
3
1
0
3
W
Osiris
1
0
0
1
W
Achilles
llorllo13
Achilles
4
0
3
5.5
L
Scylla
xBoogy
Scylla
1
2
0
0.5
L
Xbalanque
МУХОМОР
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
21,332
33,708
Taken
29,826
14,189
Mitigated
17,566
6,864
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,422
3,765
0
801
7,532
2,442
0
0
7,532
0
25,599
W
Ao Kuang
Beltrg10
Ao Kuang
1,429
441
0
1,081
6,691
2,964
0
78
6,613
50,183
5,576
L
King Arthur
Coconut7326
King Arthur
3,633
693
0
500
8,822
6,223
0
1,110
7,712
0
29,536
W
6,808
3,582
0
1,217
4,577
1,800
360
1,263
3,314
0
38,675
L
Aphrodite
MusculosuI
Aphrodite
3,128
842
1,437
2,733
7,148
2,396
0
0
7,148
18,486
0
W
The Morrigan
Yqllow
The Morrigan
4,478
1,325
0
1,245
4,277
1,709
0
2,066
2,211
44,871
8,741
W
Osiris
4,345
1,639
0
3,130
6,253
4,703
0
0
6,253
0
44,866
W
Achilles
llorllo13
Achilles
4,272
422
0
2,664
8,028
6,390
0
1,865
6,163
0
17,627
L
Scylla
xBoogy
Scylla
2,144
316
0
0
4,062
1,260
0
2,392
1,670
18,251
0
L
Xbalanque
МУХОМОР
Xbalanque
1,411
619
0
1,393
6,144
1,868
0
2,182
3,962
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,797
Gold Earned
29,511
193
Minions Killed
342
0
Camps Cleared
0
804,527
Distance Traveled
929,176
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,319
480
45
5
0
173,651
0
W
Ao Kuang
5,367
596
101
11
0
210,229
0
L
King Arthur
4,681
520
51
6
0
195,675
0
W
Nut
5,855
651
59
7
0
176,770
0
L
Aphrodite
4,026
447
20
2
0
160,246
0
W
The Morrigan
6,218
691
83
9
0
176,553
0
W
Osiris
5,953
661
77
9
0
164,696
0
W
Achilles
6,118
680
22
2
0
200,928
0
L
Scylla
4,328
481
28
3
0
106,378
1
L
Xbalanque
4,443
494
49
5
0
168,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role