Player Matchup

Nut
Nut
 
Nut
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DavorGamer12
Izanami
Level 109
God Stats
12W - 23L
1,502 SR
Queue Stats
33W - 43L
1,512 Elo+
Solo
Janus
Janus
Zuffelii
Janus
Level 142
God Stats
5W - 12L
1,573 SR
Queue Stats
248W - 158L
1,500 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,503 Elo+

VS

Team Averages
Level 52
1,548 SR
1,286 Elo+
Amaterasu
Amaterasu
LowTestosterone
Amaterasu
Level 18
God Stats
1W - 0L
1,552 SR
Queue Stats
4W - 2L
1,424 Elo+
Party 1
Ra
Ra
McLeod01
Ra
Level 109
God Stats
2W - 0L
1,320 SR
Queue Stats
5W - 5L
1,297 Elo+
Party 1
Nut
Nut
RyansAccount
Nut
Level 66
God Stats
2W - 0L
1,624 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 1
Surtr
Surtr
Scruffy369
Surtr
Level 16
God Stats
3W - 2L
1,695 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 0 / 0
6,877
982
4,078
4,203
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
 
Ymir
12
0 / 0 / 1
6,578
940
3,061
7,053
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DavorGamer12
Izanami
11
0 / 1 / 0
6,134
876
928
2,663
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Zuffelii
Janus
13
0 / 1 / 1
6,864
981
2,889
3,626
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LowTestosterone
Amaterasu
12
0 / 1 / 1
6,474
925
3,743
5,298
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 1
7,126
1,018
2,712
1,188
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
6,851
979
4,095
3,603
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
1 / 0 / 0
6,992
999
3,144
4,320
3,375
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
0
0
1
L
Ymir
 
Ymir
0
0
1
0.5
L
Izanami
DavorGamer12
Izanami
0
1
0
0
W
Amaterasu
LowTestosterone
Amaterasu
0
1
1
0.5
W
1
0
1
1.5
W
0
0
1
0.5
W
Surtr
1
0
0
1
L
Janus
Zuffelii
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
13,694
17,545
Taken
14,409
8,946
Mitigated
9,135
3,840
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,078
2,111
0
828
4,203
1,901
0
94
4,062
0
19,770
L
Ymir
 
Ymir
3,061
91
0
2,788
7,053
4,527
0
1,347
5,558
5,477
0
L
Izanami
DavorGamer12
Izanami
928
481
0
34
2,663
1,143
0
403
2,218
0
3,807
W
Amaterasu
LowTestosterone
Amaterasu
3,743
1,484
0
1,274
5,298
3,759
459
1,933
3,311
0
7,265
W
2,712
279
382
460
1,188
481
287
409
779
22,495
1,105
W
4,095
2,292
0
625
3,603
1,520
980
1,900
1,665
0
20,386
W
Surtr
3,144
1,092
0
1,135
4,320
3,375
0
1,534
2,704
100
9,733
L
Janus
Zuffelii
Janus
2,889
108
0
190
3,626
1,375
0
600
2,802
22,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
27,443
104
Minions Killed
121
0
Camps Cleared
0
513,414
Distance Traveled
571,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,877
982
39
6
0
149,465
0
L
Ymir
6,578
940
2
0
0
138,330
0
L
Izanami
6,134
876
5
1
0
66,909
0
W
Amaterasu
6,474
925
12
2
0
152,376
0
W
Ra
7,126
1,018
51
7
0
138,089
0
W
Nut
6,851
979
43
6
0
133,044
0
W
Surtr
6,992
999
15
2
0
148,459
0
L
Janus
6,864
981
58
8
0
158,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role