Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kilbert031
Charon
Level 129
God Stats
10W - 6L
1,623 SR
Queue Stats
51W - 54L
1,485 Elo+
Party 2
Bakasura
Bakasura
MaximoCC
Bakasura
Level 153
God Stats
1W - 3L
1,238 SR
Queue Stats
161W - 144L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Swordigo
Gilgamesh
Level 176
God Stats
3W - 2L
1,643 SR
Queue Stats
152W - 127L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
UTHERS117
Kukulkan
Level 159
God Stats
1W - 0L
1,291 SR
Queue Stats
63W - 60L
1,537 Elo+
Solo
Team Averages
Level 136
1,459 SR
1,515 Elo+

VS

Team Averages
Level 124
1,583 SR
1,557 Elo+
Chiron
Chiron
KngSnowy
Chiron
Level 115
God Stats
2W - 3L
1,170 SR
Queue Stats
240W - 221L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
MartinMG
Erlang Shen
Level 141
God Stats
8W - 8L
1,586 SR
Queue Stats
197W - 204L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
RagnaroK4O4
Ratatoskr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,573 Elo+
Party 1
Da Ji
Da Ji
Supergirl765
Da Ji
Level 110
God Stats
20W - 14L
1,710 SR
Queue Stats
91W - 88L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
fifer33
Zhong Kui
Level 129
God Stats
5W - 1L
1,948 SR
Queue Stats
67W - 45L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 0
5,397
540
3,934
6,667
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
Kilbert031
Charon
9
0 / 0 / 1
5,421
542
3,288
6,618
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
MaximoCC
Bakasura
10
0 / 1 / 0
5,044
504
2,792
7,586
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Swordigo
Gilgamesh
12
3 / 1 / 0
6,573
657
7,095
10,647
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
UTHERS117
Kukulkan
10
1 / 1 / 0
5,916
592
2,643
4,524
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KngSnowy
Chiron
10
0 / 0 / 2
5,392
539
4,730
6,072
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MartinMG
Erlang Shen
8
1 / 3 / 0
5,327
533
4,526
10,231
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
RagnaroK4O4
Ratatoskr
9
3 / 1 / 0
5,681
568
4,164
8,023
3,653
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 1
4,952
495
1,925
5,774
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
fifer33
Zhong Kui
12
0 / 0 / 1
6,150
615
4,795
7,246
5,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
Charon
Kilbert031
Charon
0
0
1
0.5
L
Chiron
KngSnowy
Chiron
0
0
2
1
L
Erlang Shen
MartinMG
Erlang Shen
1
3
0
0.33
W
Bakasura
MaximoCC
Bakasura
0
1
0
0
L
Ratatoskr
RagnaroK4O4
Ratatoskr
3
1
0
3
L
0
0
1
0.5
W
Gilgamesh
Swordigo
Gilgamesh
3
1
0
3
W
Kukulkan
UTHERS117
Kukulkan
1
1
0
1
L
Zhong Kui
fifer33
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
20,140
36,042
Taken
37,346
21,814
Mitigated
22,002
12,843
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,934
1,463
0
1,216
6,667
2,434
0
0
6,667
0
49,725
W
Charon
Kilbert031
Charon
3,288
437
1,304
1,865
6,618
5,036
0
992
5,626
18,768
2,079
L
Chiron
KngSnowy
Chiron
4,730
853
402
1,976
6,072
2,325
0
984
5,078
0
47,924
L
Erlang Shen
MartinMG
Erlang Shen
4,526
2,837
0
3,266
10,231
8,007
0
0
9,574
0
31,163
W
Bakasura
MaximoCC
Bakasura
2,792
1,745
0
4,474
7,586
3,292
0
1,226
6,360
0
30,744
L
Ratatoskr
RagnaroK4O4
Ratatoskr
4,164
808
868
2,221
8,023
3,653
0
2,424
5,448
0
18,458
L
1,925
254
0
3,824
5,774
2,067
0
282
5,365
0
33,291
W
Gilgamesh
Swordigo
Gilgamesh
7,095
2,684
0
3,176
10,647
9,206
0
0
10,647
0
51,436
W
Kukulkan
UTHERS117
Kukulkan
2,643
255
0
808
4,524
1,846
0
2,577
1,947
39,592
1,061
L
Zhong Kui
fifer33
Zhong Kui
4,795
678
0
6,131
7,246
5,950
0
2,092
4,919
54,874
3,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
27,502
362
Minions Killed
344
0
Camps Cleared
0
1,041,237
Distance Traveled
1,017,527
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,397
540
97
10
0
192,431
0
W
Charon
5,421
542
22
2
0
203,081
0
L
Chiron
5,392
539
88
9
0
198,570
0
L
Erlang Shen
5,327
533
45
5
0
180,037
0
W
Bakasura
5,044
504
70
7
0
252,786
3
L
Ratatoskr
5,681
568
30
3
0
207,790
0
L
Da Ji
4,952
495
71
7
0
237,030
1
W
Gilgamesh
6,573
657
86
9
0
199,994
4
W
Kukulkan
5,916
592
87
9
0
192,945
4
L
Zhong Kui
6,150
615
110
11
0
194,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role