Player Matchup

Tiamat
Tiamat
Abendschoen
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,436 Elo+
Party 1
Hercules
Hercules
Gizmo Loadz
Hercules
Level 159
God Stats
9W - 10L
1,767 SR
Queue Stats
153W - 163L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
Jdog Fizzler
Cthulhu
Level 125
God Stats
8W - 8L
1,527 SR
Queue Stats
21W - 33L
1,377 Elo+
Party 1
Nut
Nut
imnotmoss
Nut
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 48L
1,218 Elo+
Party 1
Team Averages
Level 147
1,573 SR
1,372 Elo+

VS

Team Averages
Level 78
1,633 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
Get_off_My_Lawn0
Cu Chulainn
Level 108
God Stats
0W - 2L
1,453 SR
Queue Stats
28W - 26L
1,572 Elo+
Solo
Charybdis
Charybdis
Loochili
Charybdis
Level 128
God Stats
31W - 31L
1,579 SR
Queue Stats
246W - 271L
1,472 Elo+
Solo
Sol
Sol
MissKatastrophic
Sol
Level 28
God Stats
9W - 13L
1,750 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Yemoja
Yemoja
Onimanju
Yemoja
Level 49
God Stats
4W - 4L
1,751 SR
Queue Stats
227W - 272L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 1 / 3
8,273
919
4,708
4,226
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gizmo Loadz
Hercules
14
0 / 0 / 4
8,205
912
6,555
9,811
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Jdog Fizzler
Cthulhu
14
1 / 1 / 3
8,743
971
6,600
8,113
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 1
8,729
970
6,046
4,909
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Get_off_My_Lawn0
Cu Chulainn
12
1 / 2 / 0
7,781
865
4,907
5,327
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Loochili
Charybdis
15
1 / 0 / 0
8,283
920
5,895
10,280
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 1
8,199
911
4,344
7,999
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Onimanju
Yemoja
14
0 / 0 / 0
7,862
874
2,122
5,951
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
4
Kills
2
2
Deaths
4
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
1
3
1.5
L
Cu Chulainn
Get_off_My_Lawn0
Cu Chulainn
1
2
0
0.5
W
Hercules
Gizmo Loadz
Hercules
0
0
4
2
W
Cthulhu
Jdog Fizzler
Cthulhu
1
1
3
2.5
L
Charybdis
Loochili
Charybdis
1
0
0
1
L
0
2
1
0.25
L
Yemoja
Onimanju
Yemoja
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
17,268
27,059
Taken
29,557
22,981
Mitigated
15,954
7,178
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,708
296
0
852
4,226
2,962
311
1,578
2,648
22,004
179
L
Cu Chulainn
Get_off_My_Lawn0
Cu Chulainn
4,907
485
0
0
5,327
4,173
0
1,046
4,064
1,685
9,498
W
Hercules
Gizmo Loadz
Hercules
6,555
1,498
0
4,166
9,811
9,854
35
2,849
6,962
0
15,830
W
Cthulhu
Jdog Fizzler
Cthulhu
6,600
199
446
1,299
8,113
7,931
180
1,710
6,403
20,991
441
L
Charybdis
Loochili
Charybdis
5,895
3,343
0
1,677
10,280
4,623
365
3,405
6,700
0
25,705
L
4,344
1,443
0
2,040
7,999
3,651
1,330
2,855
4,954
20,212
2,143
L
Yemoja
Onimanju
Yemoja
2,122
194
2,492
2,158
5,951
3,507
0
3,544
2,368
12,356
0
W
6,046
2,994
0
415
4,909
2,234
617
1,006
3,903
0
23,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
32,125
154
Minions Killed
141
0
Camps Cleared
0
756,671
Distance Traveled
633,414
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,273
919
44
5
0
176,224
0
L
Cu Chulainn
7,781
865
17
2
0
85,271
0
W
Hercules
8,205
912
31
3
0
210,441
0
W
Cthulhu
8,743
971
23
3
0
192,874
0
L
Charybdis
8,283
920
56
6
0
188,383
0
L
Sol
8,199
911
49
5
0
179,108
0
L
Yemoja
7,862
874
19
2
0
180,652
0
W
Nut
8,729
970
56
6
0
177,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role