Player Matchup

Scylla
Scylla
Platinum I
Batezy
Scylla
Platinum I
Level 149
God Stats
6W - 3L
1,720 SR
Queue Stats
41W - 21L
1,981 MMR
Party 1
Thor
Thor
Platinum V
Lucitous
Thor
Platinum V
Level 97
God Stats
9W - 2L
1,500 SR
Queue Stats
29W - 16L
1,923 MMR
Party 1
Mulan
Mulan
Platinum V
Puxah
Mulan
Platinum V
Level 102
God Stats
3W - 2L
1,849 SR
Queue Stats
45W - 25L
1,923 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,690 SR
1,942 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,423 SR
1,640 MMR
Xbalanque
Xbalanque
Platinum V
AngelDar
Xbalanque
Platinum V
Level 161
God Stats
0W - 1L
1,268 SR
Queue Stats
189W - 137L
1,490 MMR
Solo
Athena
Athena
Bronze III
Flamewolf3158
Athena
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,528 MMR
Solo
Yu Huang
Yu Huang
Platinum V
OpTic1llus10n
Yu Huang
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Batezy
Scylla
18
4 / 0 / 6
11,701
780
12,666
7,589
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
17
4 / 1 / 5
11,164
744
11,987
10,957
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Puxah
Mulan
17
3 / 0 / 8
10,779
719
14,536
17,287
16,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboBake KujiraNe ZhaThothAchilles

VS

Bans
PersephoneGilgameshAh Muzen CabNikeMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelDar
Xbalanque
16
1 / 2 / 0
9,665
644
13,521
15,354
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 1
8,777
585
6,093
17,075
18,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
OpTic1llus10n
Yu Huang
14
0 / 5 / 1
8,967
598
6,647
12,970
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AngelDar
Xbalanque
1
2
0
0.5
W
Scylla
Batezy
Scylla
4
0
6
7
L
0
4
1
0.13
W
Thor
4
1
5
6.5
L
Yu Huang
OpTic1llus10n
Yu Huang
0
5
1
0.1
W
Mulan
Puxah
Mulan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
26,261
35,833
Taken
45,399
25,595
Mitigated
32,211
9,057
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AngelDar
Xbalanque
13,521
4,783
0
5,313
15,354
8,441
624
3,163
12,083
0
59,563
W
Scylla
Batezy
Scylla
12,666
1,294
0
711
7,589
3,351
1,200
2,474
4,861
69,088
798
L
6,093
1,092
0
1,135
17,075
18,053
0
7,496
9,338
15,969
229
W
Thor
11,987
1,179
0
1,274
10,957
5,733
1,285
5,156
5,440
461
39,204
L
Yu Huang
OpTic1llus10n
Yu Huang
6,647
404
0
849
12,970
5,717
220
2,245
10,639
37,569
0
W
Mulan
Puxah
Mulan
14,536
1,244
0
7,072
17,287
16,511
627
5,177
11,302
0
44,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
27,409
226
Minions Killed
186
0
Camps Cleared
0
917,126
Distance Traveled
823,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,665
644
91
6
0
297,595
0
W
Scylla
11,701
780
129
9
0
310,887
0
L
Athena
8,777
585
32
2
0
276,534
1
W
Thor
11,164
744
56
4
0
287,179
0
L
Yu Huang
8,967
598
63
4
0
249,497
0
W
Mulan
10,779
719
41
3
0
319,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role