Player Matchup

Izanami
Izanami
Looozid
Izanami
Level 192
God Stats
7W - 6L
1,500 SR
Queue Stats
644W - 657L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 176
God Stats
133W - 164L
1,467 SR
Queue Stats
818W - 892L
1,466 Elo+
Party 1
Ares
Ares
Xavienn
Ares
Level 166
God Stats
1W - 2L
1,282 SR
Queue Stats
58W - 57L
1,579 Elo+
Solo
Thoth
Thoth
Xenragade
Thoth
Level 158
God Stats
1W - 0L
1,770 SR
Queue Stats
13W - 16L
1,377 Elo+
Solo
Surtr
Surtr
si1verCE11virus
Surtr
Level 187
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 178L
1,590 Elo+
Solo
Team Averages
Level 176
1,504 SR
1,507 Elo+

VS

Team Averages
Level 143
1,594 SR
1,562 Elo+
Tyr
Tyr
ApexFakey
Tyr
Level 147
God Stats
27W - 21L
1,551 SR
Queue Stats
89W - 65L
1,592 Elo+
Party 3
Jing Wei
Jing Wei
BlazingGeminite
Jing Wei
Level 129
God Stats
7W - 5L
1,682 SR
Queue Stats
87W - 60L
1,614 Elo+
Party 3
Pele
Pele
GuajiBoy
Pele
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
374W - 343L
1,627 Elo+
Solo
Janus
Janus
SaigoKami
Janus
Level 159
God Stats
3W - 3L
1,801 SR
Queue Stats
81W - 95L
1,463 Elo+
Party 2
Sobek
Sobek
Sofakinbeast
Sobek
Level 148
God Stats
1W - 3L
1,437 SR
Queue Stats
43W - 48L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Looozid
Izanami
14
0 / 1 / 0
7,731
595
1,732
8,035
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
VaniszH
Danzaburou
13
1 / 3 / 2
7,661
589
5,662
10,184
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Xavienn
Ares
12
4 / 2 / 4
7,246
557
8,493
13,082
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Xenragade
Thoth
15
5 / 0 / 1
8,587
661
10,048
3,388
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 8
7,026
540
7,772
10,873
8,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,945
611
5,843
8,833
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
12
1 / 2 / 2
6,780
522
7,311
9,559
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
12
1 / 2 / 1
6,531
502
5,340
10,222
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
SaigoKami
Janus
12
0 / 2 / 0
6,673
513
761
7,225
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 1
6,573
506
4,436
12,544
11,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
6
6
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Jing Wei
1
2
2
1
L
Pele
1
2
1
0.75
W
Izanami
Looozid
Izanami
0
1
0
0
L
Janus
SaigoKami
Janus
0
2
0
0
L
1
3
1
0.5
W
Danzaburou
VaniszH
Danzaburou
1
3
2
0.67
W
Ares
Xavienn
Ares
4
2
4
3
W
Thoth
Xenragade
Thoth
5
0
1
5.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
23,691
45,562
Taken
48,383
25,711
Mitigated
28,445
17,693
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,843
827
0
3,031
8,833
6,723
0
2,614
6,219
0
58,951
L
Jing Wei
7,311
4,366
0
3,380
9,559
3,858
0
2,723
6,836
0
58,204
L
Pele
5,340
1,173
0
4,970
10,222
3,546
0
4,592
5,630
0
51,204
W
Izanami
Looozid
Izanami
1,732
1,338
0
3,587
8,035
3,267
0
0
8,035
0
68,537
L
Janus
SaigoKami
Janus
761
0
0
460
7,225
2,615
0
4,788
2,437
54,503
0
L
4,436
673
0
3,809
12,544
11,703
0
3,865
8,679
26,672
1,799
W
Danzaburou
VaniszH
Danzaburou
5,662
2,630
0
4,710
10,184
4,386
0
1,177
9,007
0
71,212
W
Ares
Xavienn
Ares
8,493
1,642
0
4,688
13,082
8,098
0
1,191
11,891
39,953
1,487
W
Thoth
Xenragade
Thoth
10,048
465
0
614
3,388
1,081
0
166
3,222
73,191
1,300
W
7,772
2,537
0
4,094
10,873
8,879
339
2,286
8,587
887
33,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
34,502
474
Minions Killed
470
0
Camps Cleared
0
1,305,434
Distance Traveled
1,371,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,945
611
109
8
0
294,242
0
L
Jing Wei
6,780
522
112
9
0
247,393
0
L
Pele
6,531
502
90
7
0
291,491
0
W
Izanami
7,731
595
141
11
0
213,304
0
L
Janus
6,673
513
106
8
0
267,881
0
L
Sobek
6,573
506
53
4
0
270,075
0
W
Danzaburou
7,661
589
105
8
0
233,136
0
W
Ares
7,246
557
63
5
0
305,904
0
W
Thoth
8,587
661
127
10
0
289,230
3
W
Surtr
7,026
540
38
3
0
263,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role