Player Matchup

Ao Kuang
Ao Kuang
BTheWitch
Ao Kuang
Level 157
God Stats
2W - 2L
1,360 SR
Queue Stats
117W - 119L
1,577 Elo+
Party 1
Nut
Nut
De1mi
Nut
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Anhur
Anhur
Demifallen
Anhur
Level 203
God Stats
6W - 6L
1,614 SR
Queue Stats
52W - 58L
1,538 Elo+
Party 1
Bellona
Bellona
FrozenCape21223
Bellona
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 1
Ares
Ares
SykonSSR
Ares
Level 128
God Stats
1W - 2L
1,634 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 1
Team Averages
Level 148
1,522 SR
1,535 Elo+

VS

Team Averages
Level 160
1,492 SR
1,560 Elo+
Agni
Agni
Ao Marioo
Agni
Level 158
God Stats
10W - 11L
1,464 SR
Queue Stats
238W - 219L
1,545 Elo+
Party 2
Khepri
Khepri
Ezray17
Khepri
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
114W - 107L
1,553 Elo+
Solo
Janus
Janus
Tagilatelli
Janus
Level 158
God Stats
7W - 5L
1,453 SR
Queue Stats
109W - 84L
1,660 Elo+
Solo
Nut
Nut
ZapZar
Nut
Level 146
God Stats
3W - 1L
1,543 SR
Queue Stats
128W - 107L
1,474 Elo+
Solo
Ne Zha
Ne Zha
akidnamedlou
Ne Zha
Level 207
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 282L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BTheWitch
Ao Kuang
10
0 / 2 / 2
5,137
514
1,782
8,416
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nut
De1mi
Nut
10
0 / 3 / 0
5,396
540
1,625
7,863
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
10
0 / 2 / 1
5,213
521
3,073
7,642
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,706
571
2,783
10,040
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
2 / 1 / 1
5,451
545
3,458
7,913
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 1 / 0
5,880
588
7,575
6,039
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Ezray17
Khepri
9
1 / 1 / 2
5,503
550
1,690
6,789
5,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 0
6,577
658
4,774
2,740
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
ZapZar
Nut
11
1 / 2 / 2
6,457
646
4,607
5,520
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
11
3 / 0 / 4
6,182
618
5,187
5,391
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
1
1
0
1
L
Ao Kuang
BTheWitch
Ao Kuang
0
2
2
0.5
L
Nut
De1mi
Nut
0
3
0
0
L
Anhur
0
2
1
0.25
W
Khepri
Ezray17
Khepri
1
1
2
2
L
1
1
0
1
L
Ares
2
1
1
2.5
W
2
0
0
2
W
Nut
ZapZar
Nut
1
2
2
1
W
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
23,833
41,874
Taken
26,479
21,692
Mitigated
12,147
9,568
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,575
272
0
2,864
6,039
1,895
0
431
5,608
41,670
0
L
Ao Kuang
BTheWitch
Ao Kuang
1,782
500
0
1,276
8,416
3,382
0
1,810
6,559
42,515
0
L
Nut
De1mi
Nut
1,625
487
0
750
7,863
2,813
0
3,217
4,452
0
41,285
L
Anhur
3,073
1,393
0
1,281
7,642
2,255
0
137
7,505
0
42,265
W
Khepri
Ezray17
Khepri
1,690
207
0
2,008
6,789
5,011
0
2,551
4,238
16,929
0
L
2,783
970
0
4,336
10,040
8,202
0
5,425
4,615
0
40,273
L
Ares
3,458
306
0
1,925
7,913
5,040
0
2,914
4,977
11,821
0
W
4,774
225
0
250
2,740
968
670
465
2,275
55,630
2,410
W
Nut
ZapZar
Nut
4,607
3,348
0
1,835
5,520
2,085
0
1,278
4,242
0
52,625
W
Ne Zha
5,187
1,297
0
1,030
5,391
2,188
0
515
4,876
0
45,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
30,599
313
Minions Killed
369
0
Camps Cleared
0
1,027,941
Distance Traveled
1,087,226
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,880
588
82
8
0
208,494
2
L
Ao Kuang
5,137
514
71
7
0
215,101
1
L
Nut
5,396
540
74
7
0
190,408
2
L
Anhur
5,213
521
75
8
0
187,215
1
W
Khepri
5,503
550
16
2
0
221,391
0
L
Bellona
5,706
571
75
8
0
219,523
2
L
Ares
5,451
545
18
2
0
215,694
4
W
Janus
6,577
658
106
11
0
230,788
2
W
Nut
6,457
646
97
10
0
177,185
0
W
Ne Zha
6,182
618
68
7
0
249,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role