Player Matchup

Ishtar
Ishtar
Silver I
Acuzen
Ishtar
Silver I
Level 107
God Stats
8W - 10L
1,414 SR
Queue Stats
28W - 42L
1,383 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
KARMA TGF
Morgan Le Fay
Gold V
Level 128
God Stats
2W - 1L
1,774 SR
Queue Stats
92W - 105L
1,298 MMR
Solo
Shiva
Shiva
Silver I
MrFr33zyPop
Shiva
Silver I
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
166W - 165L
1,292 MMR
Solo
Arachne
Arachne
Silver II
cantguardjim
Arachne
Silver II
Level 147
God Stats
25W - 21L
1,454 SR
Queue Stats
61W - 62L
1,246 MMR
Party 2
Fenrir
Fenrir
Gold IV
neekel-_-
Fenrir
Gold IV
Level 108
God Stats
385W - 345L
1,544 SR
Queue Stats
426W - 405L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,580 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,547 SR
1,309 MMR
Erlang Shen
Erlang Shen
Gold V
GreenFalcon360
Erlang Shen
Gold V
Level 164
God Stats
4W - 5L
1,593 SR
Queue Stats
95W - 103L
1,319 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
HonestlyMichael
Bake Kujira
Silver I
Level 75
God Stats
1W - 1L
1,400 SR
Queue Stats
36W - 42L
1,208 MMR
Party 1
Mercury
Mercury
Silver II
Leroyjenkins0502
Mercury
Silver II
Level 45
God Stats
1W - 5L
1,339 SR
Queue Stats
17W - 19L
1,401 MMR
Party 1
Ix Chel
Ix Chel
Gold V
ScarlettJoy
Ix Chel
Gold V
Level 149
God Stats
9W - 8L
1,725 SR
Queue Stats
252W - 272L
1,344 MMR
Solo
Anhur
Anhur
Silver I
edsuxks
Anhur
Silver I
Level 120
God Stats
3W - 3L
1,679 SR
Queue Stats
57W - 57L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Acuzen
Ishtar
19
2 / 2 / 7
11,776
589
11,410
14,301
7,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
KARMA TGF
Morgan Le Fay
17
5 / 0 / 11
11,511
576
14,315
10,396
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 7
11,515
576
12,777
23,562
21,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
cantguardjim
Arachne
19
9 / 3 / 7
11,758
588
12,414
23,654
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
neekel-_-
Fenrir
17
7 / 1 / 13
11,427
571
14,522
20,007
20,473
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BellonaAthenaHachimanMaman Brigitte

VS

Bans
RavanaKukulkanZeusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GreenFalcon360
Erlang Shen
19
5 / 1 / 0
11,663
583
14,630
20,283
27,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
HonestlyMichael
Bake Kujira
13
0 / 7 / 5
8,902
445
10,481
22,443
21,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
4 / 7 / 0
10,014
501
10,821
21,241
10,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
ScarlettJoy
Ix Chel
16
1 / 6 / 1
9,382
469
6,416
14,747
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
edsuxks
Anhur
16
0 / 4 / 2
9,326
466
6,967
14,913
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
25
Kills
10
10
Deaths
25
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Acuzen
Ishtar
2
2
7
2.75
L
Erlang Shen
GreenFalcon360
Erlang Shen
5
1
0
5
L
Bake Kujira
HonestlyMichael
Bake Kujira
0
7
5
0.36
W
Morgan Le Fay
KARMA TGF
Morgan Le Fay
5
0
11
10.5
L
4
7
0
0.57
W
2
4
7
1.38
L
Ix Chel
ScarlettJoy
Ix Chel
1
6
1
0.25
W
Arachne
cantguardjim
Arachne
9
3
7
4.17
L
Anhur
edsuxks
Anhur
0
4
2
0.25
W
Fenrir
neekel-_-
Fenrir
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
49,315
91,920
Taken
93,627
67,520
Mitigated
71,915
30,403
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Acuzen
Ishtar
11,410
6,852
0
6,158
14,301
7,467
2,082
2,714
11,587
0
112,901
L
Erlang Shen
GreenFalcon360
Erlang Shen
14,630
5,168
0
7,097
20,283
27,039
0
2,188
18,027
1,894
91,923
L
Bake Kujira
HonestlyMichael
Bake Kujira
10,481
5,049
0
1,859
22,443
21,402
12
4,370
17,940
47,669
1,782
W
Morgan Le Fay
KARMA TGF
Morgan Le Fay
14,315
1,542
0
2,624
10,396
5,970
1,064
2,738
7,606
82,539
2,631
L
10,821
4,647
0
1,223
21,241
10,898
0
2,792
18,356
0
108,428
W
12,777
2,187
0
4,774
23,562
21,539
159
3,516
18,706
206
91,672
L
Ix Chel
ScarlettJoy
Ix Chel
6,416
257
634
2,842
14,747
6,793
0
3,214
11,339
65,156
0
W
Arachne
cantguardjim
Arachne
12,414
7,805
0
12,776
23,654
12,071
2,381
1,763
21,840
0
109,094
L
Anhur
edsuxks
Anhur
6,967
2,918
0
4,953
14,913
5,783
0
1,304
13,573
0
79,164
W
Fenrir
neekel-_-
Fenrir
14,522
4,581
0
4,071
20,007
20,473
1,064
6,380
13,518
109
52,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
49,287
611
Minions Killed
633
0
Camps Cleared
0
2,107,556
Distance Traveled
1,899,817
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,776
589
171
9
0
398,072
2
L
Erlang Shen
11,663
583
163
8
0
372,133
4
L
Bake Kujira
8,902
445
67
3
0
362,255
2
W
Morgan Le Fay
11,511
576
124
6
0
405,993
4
L
Mercury
10,014
501
144
7
0
433,108
0
W
Shiva
11,515
576
138
7
0
413,295
1
L
Ix Chel
9,382
469
128
6
0
371,711
9
W
Arachne
11,758
588
127
6
0
447,153
2
L
Anhur
9,326
466
131
7
0
360,610
6
W
Fenrir
11,427
571
51
3
0
443,043
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role