Player Matchup

Bacchus
Bacchus
Bronze III
Avoxjunior
Bacchus
Bronze III
Level 47
God Stats
3W - 3L
1,488 SR
Queue Stats
145W - 165L
1,355 MMR
Solo
Bastet
Bastet
Silver III
BigNolo
Bastet
Silver III
Level 85
God Stats
13W - 15L
1,372 SR
Queue Stats
84W - 91L
1,210 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
Mysterious5874
Heimdallr
Bronze I
Level 117
God Stats
3W - 6L
1,511 SR
Queue Stats
7W - 16L
1,009 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Suruca09
Sun Wukong
Bronze IV
Level 57
God Stats
1W - 3L
1,476 SR
Queue Stats
22W - 52L
619 MMR
Solo
Kukulkan
Kukulkan
Silver III
choripanero1905
Kukulkan
Silver III
Level 48
God Stats
4W - 5L
1,633 SR
Queue Stats
57W - 65L
1,399 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,496 SR
1,118 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,471 SR
1,346 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
CaptãoKaboom
Vulcan
Silver V
Level 49
God Stats
2W - 5L
1,728 SR
Queue Stats
400W - 400L
1,173 MMR
Solo
Bakasura
Bakasura
Silver IV
DARGLESCF
Bakasura
Silver IV
Level 79
God Stats
2W - 4L
1,360 SR
Queue Stats
54W - 72L
1,066 MMR
Solo
Chaac
Chaac
Silver II
matiazur123
Chaac
Silver II
Level 149
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 6L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avoxjunior
Bacchus
12
1 / 3 / 2
7,041
469
4,355
11,473
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
BigNolo
Bastet
13
3 / 4 / 3
7,395
493
9,672
14,553
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
Mysterious5874
Heimdallr
13
0 / 1 / 0
6,616
441
4,982
9,317
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Suruca09
Sun Wukong
1
0 / 0 / 0
4,347
290
0
0
0
Kukulkan
13
3 / 4 / 2
7,847
523
10,824
10,220
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SusanoAthenaThothBake KujiraAnhur

VS

Bans
ThanatosAo KuangZeusJing WeiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 0 / 2
8,624
575
8,312
10,493
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
 
Cabrakan
13
1 / 0 / 5
8,059
537
5,798
11,546
14,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 0
8,108
541
5,813
10,900
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
DARGLESCF
Bakasura
14
2 / 1 / 6
7,725
515
3,104
13,249
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 1
9,701
647
8,225
9,823
10,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
12
12
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
W
Cabrakan
 
Cabrakan
1
0
5
3.5
L
Bacchus
Avoxjunior
Bacchus
1
3
2
0.67
L
Bastet
BigNolo
Bastet
3
4
3
1.13
W
2
5
0
0.4
W
Bakasura
DARGLESCF
Bakasura
2
1
6
5
L
Heimdallr
Mysterious5874
Heimdallr
0
1
0
0
L
Sun Wukong
Suruca09
Sun Wukong
0
0
0
0
L
Kukulkan
3
4
2
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
31,252
45,563
Taken
56,011
29,417
Mitigated
40,494
9,813
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,312
2,457
0
893
10,493
4,854
1,004
2,782
7,711
0
74,667
W
Cabrakan
 
Cabrakan
5,798
708
0
2,824
11,546
14,179
0
3,501
8,045
38,800
1,049
L
Bacchus
Avoxjunior
Bacchus
4,355
434
0
3,080
11,473
13,196
0
1,292
10,139
25,961
0
L
Bastet
BigNolo
Bastet
9,672
3,295
0
2,401
14,553
6,931
0
2,979
11,574
0
51,205
W
5,813
1,364
0
2,611
10,900
4,713
811
4,248
6,652
56,803
2,671
W
Bakasura
DARGLESCF
Bakasura
3,104
2,121
0
5,087
13,249
5,925
504
3,519
9,730
0
41,085
L
Heimdallr
Mysterious5874
Heimdallr
4,982
2,008
0
3,707
9,317
4,251
0
792
8,525
0
57,247
L
Sun Wukong
Suruca09
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
10,824
668
0
625
10,220
5,039
0
6,203
3,658
72,337
0
W
8,225
1,141
0
2,973
9,823
10,823
0
1,129
8,694
0
78,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
42,217
352
Minions Killed
491
0
Camps Cleared
0
1,158,061
Distance Traveled
1,538,905
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,624
575
109
7
0
309,488
6
W
Cabrakan
8,059
537
62
4
0
289,561
2
L
Bacchus
7,041
469
46
3
0
289,173
1
L
Bastet
7,395
493
69
5
0
336,152
5
W
Vulcan
8,108
541
99
7
0
272,467
6
W
Bakasura
7,725
515
95
6
0
351,905
0
L
Heimdallr
6,616
441
102
7
0
261,458
3
L
Sun Wukong
4,347
290
0
0
0
0
0
L
Kukulkan
7,847
523
135
9
0
271,278
2
W
Chaac
9,701
647
126
8
0
315,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role