Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BadBacon Bits
Ares
Level 118
God Stats
2W - 2L
1,521 SR
Queue Stats
33W - 39L
1,574 Elo+
Party 2
Horus
Horus
CMitchh
Horus
Level 125
God Stats
2W - 0L
1,766 SR
Queue Stats
11W - 13L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
HardBrexitMan69
Ix Chel
Level 154
God Stats
1W - 0L
1,529 SR
Queue Stats
9W - 11L
1,504 Elo+
Party 2
Team Averages
Level 136
1,579 SR
1,526 Elo+

VS

Team Averages
Level 110
1,468 SR
1,426 Elo+
Freya
Freya
Crisp29
Freya
Level 120
God Stats
3W - 3L
1,664 SR
Queue Stats
10W - 9L
1,380 Elo+
Solo
Thor
Thor
Just_k3tnascher
Thor
Level 105
God Stats
2W - 6L
1,549 SR
Queue Stats
39W - 60L
1,465 Elo+
Party 1
Surtr
Surtr
Rexplay1
Surtr
Level 111
God Stats
0W - 1L
1,451 SR
Queue Stats
15W - 23L
1,458 Elo+
Solo
Nu Wa
Nu Wa
user3000
Nu Wa
Level 102
God Stats
1W - 4L
1,210 SR
Queue Stats
27W - 42L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 0 / 2
7,333
1,048
4,637
7,841
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 0 / 3
7,299
1,043
2,380
7,445
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
CMitchh
Horus
13
1 / 0 / 3
7,592
1,085
3,075
8,250
6,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 4
7,325
1,046
7,624
5,280
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crisp29
Freya
11
0 / 2 / 0
6,369
910
2,320
4,147
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 0
6,888
984
5,336
7,075
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Rexplay1
Surtr
12
0 / 1 / 0
6,538
934
6,606
8,367
7,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
user3000
Nu Wa
12
0 / 0 / 0
6,566
938
8,095
1,881
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
5
Kills
0
0
Deaths
5
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
1
0
3
2.5
W
Horus
CMitchh
Horus
1
0
3
2.5
L
Freya
Crisp29
Freya
0
2
0
0
W
1
0
4
3
L
0
2
0
0
L
Surtr
Rexplay1
Surtr
0
1
0
0
L
Nu Wa
user3000
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,716
Damage
22,357
28,816
Taken
21,470
22,163
Mitigated
14,820
11,245
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,637
1,628
0
1,807
7,841
5,896
140
3,622
4,148
18,291
1,426
W
2,380
90
0
2,094
7,445
6,849
593
2,464
4,921
6,373
1,241
W
Horus
CMitchh
Horus
3,075
1,208
472
2,602
8,250
6,943
619
2,278
5,851
0
12,477
L
Freya
Crisp29
Freya
2,320
455
0
686
4,147
1,659
256
2,290
1,784
8,712
878
W
7,624
1,505
1,793
2,477
5,280
2,475
276
1,963
3,280
32,099
0
L
5,336
341
0
770
7,075
4,803
0
4,647
2,289
0
18,938
L
Surtr
Rexplay1
Surtr
6,606
2,624
88
1,680
8,367
7,531
10
5,282
2,917
520
13,636
L
Nu Wa
user3000
Nu Wa
8,095
1,886
0
500
1,881
827
0
1,619
217
20,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
26,361
144
Minions Killed
103
0
Camps Cleared
0
630,745
Distance Traveled
564,839
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,333
1,048
39
6
0
163,854
0
W
Ares
7,299
1,043
17
2
0
161,926
0
W
Horus
7,592
1,085
24
3
0
152,923
2
L
Freya
6,369
910
19
3
0
98,150
1
W
Ix Chel
7,325
1,046
64
9
0
152,042
0
L
Thor
6,888
984
35
5
0
149,855
0
L
Surtr
6,538
934
21
3
0
161,349
0
L
Nu Wa
6,566
938
28
4
0
155,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role