Player Matchup

Cabrakan
Cabrakan
ChiraDk
Cabrakan
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 148L
1,475 Elo+
Solo
Amaterasu
Amaterasu
DanniInverse
Amaterasu
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
266W - 283L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Garbear6969
Danzaburou
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 47L
1,446 Elo+
Party 1
Da Ji
Da Ji
Hubzie
Da Ji
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,268 Elo+
Party 1
Zeus
Zeus
SlyTheRaccoon
Zeus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 100L
1,489 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,431 Elo+

VS

Team Averages
Level 84
1,616 SR
1,402 Elo+
Ah Puch
Ah Puch
CaptainJeanLuc
Ah Puch
Level 88
God Stats
5W - 4L
1,803 SR
Queue Stats
569W - 551L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChomskeeHonk
Cu Chulainn
Level 69
God Stats
23W - 16L
1,617 SR
Queue Stats
404W - 392L
1,429 Elo+
Party 2
Freya
Freya
JoelvXD69
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,283 Elo+
Solo
Bakasura
Bakasura
daisukisuu
Bakasura
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,450 Elo+
Solo
Anubis
Anubis
polygond
Anubis
Level 68
God Stats
10W - 13L
1,662 SR
Queue Stats
399W - 390L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChiraDk
Cabrakan
19
3 / 4 / 14
11,879
699
7,990
17,480
24,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
DanniInverse
Amaterasu
17
1 / 6 / 14
10,919
642
6,388
20,137
18,092
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Garbear6969
Danzaburou
20
7 / 4 / 11
13,050
768
13,120
15,186
7,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Hubzie
Da Ji
17
3 / 8 / 13
11,066
651
7,336
15,483
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

20
11 / 2 / 9
14,741
867
28,959
10,514
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
12,230
719
21,222
11,378
6,393
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ChomskeeHonk
Cu Chulainn
18
2 / 3 / 14
10,536
620
12,313
15,973
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
JoelvXD69
Freya
20
8 / 6 / 7
12,642
744
14,377
16,311
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
daisukisuu
Bakasura
11
2 / 5 / 4
8,871
522
4,164
12,709
11,861
Anubis
polygond
Anubis
18
5 / 8 / 11
11,249
662
8,813
15,807
9,604
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
25
Kills
23
24
Deaths
25
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
3
11
3.83
W
Cabrakan
ChiraDk
Cabrakan
3
4
14
2.5
L
Cu Chulainn
ChomskeeHonk
Cu Chulainn
2
3
14
3
W
Amaterasu
DanniInverse
Amaterasu
1
6
14
1.33
W
Danzaburou
Garbear6969
Danzaburou
7
4
11
3.13
W
Da Ji
Hubzie
Da Ji
3
8
13
1.19
L
Freya
JoelvXD69
Freya
8
6
7
1.92
W
11
2
9
7.75
L
Bakasura
daisukisuu
Bakasura
2
5
4
0.8
L
Anubis
polygond
Anubis
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,793
Damage
60,889
78,800
Taken
72,178
63,003
Mitigated
53,705
22,192
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,222
1,093
1,063
1,982
11,378
6,393
513
6,415
4,817
43,354
0
W
Cabrakan
ChiraDk
Cabrakan
7,990
771
1,461
2,738
17,480
24,058
718
9,087
7,685
12,861
162
L
Cu Chulainn
ChomskeeHonk
Cu Chulainn
12,313
627
1,718
3,729
15,973
17,245
0
8,144
7,701
0
22,716
W
Amaterasu
DanniInverse
Amaterasu
6,388
2,155
1,420
5,237
20,137
18,092
591
11,829
7,956
665
14,414
W
Danzaburou
Garbear6969
Danzaburou
13,120
5,367
565
3,338
15,186
7,356
2,595
10,881
3,920
0
38,238
W
Da Ji
Hubzie
Da Ji
7,336
860
420
487
15,483
8,833
396
6,535
8,389
0
10,488
L
Freya
JoelvXD69
Freya
14,377
4,855
995
4,483
16,311
8,602
294
6,586
9,627
33,674
1,169
W
28,959
1,609
2,504
4,022
10,514
4,664
1,267
5,704
4,361
72,043
921
L
Bakasura
daisukisuu
Bakasura
4,164
2,401
61
1,703
12,709
11,861
0
7,034
5,453
0
4,973
L
Anubis
polygond
Anubis
8,813
699
908
3,333
15,807
9,604
0
8,165
7,511
25,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,655
Gold Earned
55,528
239
Minions Killed
171
0
Camps Cleared
0
1,409,603
Distance Traveled
1,259,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,230
719
53
3
0
262,818
0
W
Cabrakan
11,879
699
12
1
0
236,330
0
L
Cu Chulainn
10,536
620
15
1
0
310,563
0
W
Amaterasu
10,919
642
11
1
0
320,706
0
W
Danzaburou
13,050
768
71
4
0
251,823
0
W
Da Ji
11,066
651
10
1
0
282,911
0
L
Freya
12,642
744
49
3
0
229,779
0
W
Zeus
14,741
867
135
8
0
317,833
0
L
Bakasura
8,871
522
9
1
0
218,988
0
L
Anubis
11,249
662
45
3
0
237,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role