Player Matchup

Sol
Sol
 
Sol
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FootSniffer067
Zhong Kui
Level 129
God Stats
6W - 4L
1,686 SR
Queue Stats
201W - 198L
1,513 Elo+
Solo
Horus
Horus
PantruALenda
Horus
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 342L
1,408 Elo+
Party 1
Susano
Susano
SkullyWasTaken
Susano
Level 100
God Stats
3W - 1L
1,864 SR
Queue Stats
57W - 43L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Volksuagen
Gilgamesh
Level 118
God Stats
4W - 0L
1,857 SR
Queue Stats
114W - 105L
1,564 Elo+
Solo
Team Averages
Level 130
1,681 SR
1,501 Elo+

VS

Team Averages
Level 139
1,523 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigBoiKletus
Thanatos
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
82W - 87L
1,448 Elo+
Solo
Chaac
Chaac
Money_Stackz_
Chaac
Level 109
God Stats
0W - 1L
1,443 SR
Queue Stats
86W - 81L
1,535 Elo+
Solo
Serqet
Serqet
NiFe Ganseki
Serqet
Level 159
God Stats
0W - 2L
1,433 SR
Queue Stats
184W - 182L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 0
5,410
541
5,755
8,196
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
FootSniffer067
Zhong Kui
11
1 / 1 / 1
5,711
571
3,249
5,032
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 4
5,128
513
1,718
6,814
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 0
5,768
577
4,685
7,636
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Volksuagen
Gilgamesh
11
4 / 0 / 0
6,486
649
5,661
7,439
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 0
5,504
550
4,005
5,582
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
9
1 / 2 / 0
5,336
534
5,508
7,728
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
BigBoiKletus
Thanatos
9
0 / 1 / 1
5,039
504
1,548
6,401
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
0 / 4 / 0
5,258
526
3,351
9,534
5,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
9
0 / 0 / 1
5,476
548
3,629
6,659
3,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Anhur
 
Anhur
1
2
0
0.5
L
Thanatos
BigBoiKletus
Thanatos
0
1
1
0.5
W
Zhong Kui
FootSniffer067
Zhong Kui
1
1
1
1.5
L
0
4
0
0
L
Serqet
0
0
1
0.5
W
0
0
4
2
W
4
1
0
4
W
Gilgamesh
Volksuagen
Gilgamesh
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
18,041
35,117
Taken
35,904
17,462
Mitigated
16,425
16,099
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,755
1,958
0
4,716
8,196
1,612
0
0
8,076
38,031
5,687
L
Vulcan
 
Vulcan
4,005
1,346
0
690
5,582
2,043
0
1,487
4,095
47,350
0
L
Anhur
 
Anhur
5,508
2,376
0
3,132
7,728
2,698
0
3,923
3,805
0
37,008
L
Thanatos
BigBoiKletus
Thanatos
1,548
525
0
6,356
6,401
2,210
0
545
5,856
0
28,743
W
Zhong Kui
FootSniffer067
Zhong Kui
3,249
606
0
1,736
5,032
3,720
0
2,102
2,738
42,663
0
L
3,351
985
0
2,480
9,534
5,960
0
0
9,534
0
28,452
L
Serqet
3,629
570
78
1,215
6,659
3,514
0
2,871
3,788
0
24,258
W
1,718
1,003
1,306
2,800
6,814
3,639
0
1,050
5,701
0
6,947
W
4,685
1,558
0
3,494
7,636
2,654
0
853
6,783
0
34,226
W
Gilgamesh
Volksuagen
Gilgamesh
5,661
2,454
0
2,047
7,439
5,837
0
0
7,439
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
26,613
298
Minions Killed
285
0
Camps Cleared
0
1,024,568
Distance Traveled
967,804
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,410
541
66
7
0
193,847
1
L
Vulcan
5,504
550
77
8
0
186,837
0
L
Anhur
5,336
534
58
6
0
183,400
2
L
Thanatos
5,039
504
64
6
0
172,139
0
W
Zhong Kui
5,711
571
85
9
0
179,433
0
L
Chaac
5,258
526
43
4
0
187,909
2
L
Serqet
5,476
548
43
4
0
237,519
1
W
Horus
5,128
513
10
1
0
215,895
1
W
Susano
5,768
577
67
7
0
232,707
1
W
Gilgamesh
6,486
649
70
7
0
202,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role